{"jobs":[{"id":"ced1857b-2a07-45ee-a8d7-aa784a275ba6","title":"Product Lead, Game Engine","department":"Live Games","team":"Live Games","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-08-14T09:00:30.670+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/ced1857b-2a07-45ee-a8d7-aa784a275ba6","applyUrl":"https://jobs.ashbyhq.com/supercell/ced1857b-2a07-45ee-a8d7-aa784a275ba6/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d00bba59-caff-4ba5-a50f-6a5663e313e6/gathering.jpeg\" /></div><h3><strong>We are looking for an experienced Product Lead to own Titan as a product.</strong></h3><h3><strong>Titan is Supercell's proprietary game engine – the in-house technology that powers every game we make, reaching 300 million players a month. Titan is also the name of the ~ 70 people organization behind it: the teams that build the engine, the developer tooling, and the liveops infrastructure that every game team at Supercell builds on.</strong></h3><p style=\"min-height:1.5em\"><a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/game-engine-called-titan/\"><u>Here's the story of how Titan came to be</u></a> – most people outside Supercell have never heard of it.</p><p style=\"min-height:1.5em\">As a Product Lead, you will define the product strategy for the entire Titan product, own the Titan-level roadmap, and ensure we have a deep &amp; continuous understanding of game and partner teams needs. Reporting to the Head of Titan, you'll be part of the Titan leadership team, focused on building the product craft for Titan – largely from scratch, because that function doesn't fully exist yet.</p><p style=\"min-height:1.5em\">If you love turning complexity into clarity, and want your work to shape the foundation every Supercell game is built on, this is that role.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Own Titan as a product: define and drive its vision, strategy, and product management framework, and build that function largely from scratch.</p></li><li><p style=\"min-height:1.5em\">Translate Supercell's game development ambitions into a coherent, multi-year strategic direction for Titan, and identify where capabilities, scope, or team alignment are missing.</p></li><li><p style=\"min-height:1.5em\">Productize what Titan already has – packaging, documentation, and adoption paths – so existing capabilities are legible and their value is actually realized.</p></li><li><p style=\"min-height:1.5em\">Define how Titan measures success (adoption, developer satisfaction, platform health), and use that to sharpen strategy.</p></li><li><p style=\"min-height:1.5em\">Build and own the single Titan-level roadmap, sparring with teams to challenge assumptions, sharpen priorities, and drive the trade-offs that connect team plans to Titan strategy.</p></li><li><p style=\"min-height:1.5em\">Be the main point of contact for game and partner teams on overall Titan level needs: build a deep, first-hand understanding of what they actually need – distinguishing that from what they ask for – and turn it into org-wide priorities.</p></li><li><p style=\"min-height:1.5em\">Partner with team leads on their productization &amp; prioritization and coach teams to think more like product teams, helping each one concretize what it offers.</p></li><li><p style=\"min-height:1.5em\">Communicate Titan's strategy and roadmap across the organization, and work with the Head of Titan, team leads, and tech owners to turn it into shared priorities and ways of working, while respecting each team's independence over its own staffing, roadmap, and execution.</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Extensive product management background, with a proven track record of owning product strategy and roadmap for a complex, multi-team product or platform.</p></li><li><p style=\"min-height:1.5em\">Experience leading product – you've built and shaped a product function, not just contributed to one.</p></li><li><p style=\"min-height:1.5em\">Passion for getting things done, with a desire to be hands-on</p></li><li><p style=\"min-height:1.5em\">Deep technical savviness and background from tech: proven track record of making good judgment calls in a deeply technical environment.</p></li><li><p style=\"min-height:1.5em\">The ability to lead through influence rather than authority – you'll operate as a peer to engineering leads, with no formal reporting line into their teams.</p></li><li><p style=\"min-height:1.5em\">AI fluency: you understand the current tools and capabilities AI provides, and have a strong point of view on how AI can influence development workflows.</p></li><li><p style=\"min-height:1.5em\">Comfort with ambiguity – you bring structure, you don't wait for someone to hand it to you.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Leadership and people management experience – you may grow a product management team over time.</p></li><li><p style=\"min-height:1.5em\">Background in gaming industry.</p></li></ul><h2>What success in this role means</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Titan has a clear, shared product vision that game teams believe in and Titan teams are energized by.</p></li><li><p style=\"min-height:1.5em\">Titan is productized: the scope is well defined and articulated.</p></li><li><p style=\"min-height:1.5em\">Titan's roadmap is coherent, well-prioritized, and understood across all teams and stakeholders.</p></li><li><p style=\"min-height:1.5em\">Game &amp; partner teams feel genuinely heard, and Titan's priorities reflect their most important needs.</p></li><li><p style=\"min-height:1.5em\">Team leads can focus on leading their teams, with roadmap-level trade-offs made visibly and deliberately at the Titan level rather than absorbed into their day-to-day.</p></li><li><p style=\"min-height:1.5em\">Titan is seen across Supercell as a product-led organization, not a pure engineering org.</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">The role requires close collaboration with the engine teams and the game teams that use it, so ideally, you’d be based in Helsinki.</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d00bba59-caff-4ba5-a50f-6a5663e313e6/gathering.jpeg]\n\n\nWE ARE LOOKING FOR AN EXPERIENCED PRODUCT LEAD TO OWN TITAN AS A PRODUCT.\n\n\nTITAN IS SUPERCELL'S PROPRIETARY GAME ENGINE – THE IN-HOUSE TECHNOLOGY THAT POWERS EVERY GAME WE MAKE, REACHING 300 MILLION PLAYERS A MONTH. TITAN IS ALSO THE NAME OF THE ~ 70 PEOPLE ORGANIZATION BEHIND IT: THE TEAMS THAT BUILD THE ENGINE, THE DEVELOPER TOOLING, AND THE LIVEOPS INFRASTRUCTURE THAT EVERY GAME TEAM AT SUPERCELL BUILDS ON.\n\nHere's the story of how Titan came to be https://supercell.com/en/news/game-engine-called-titan/ – most people outside Supercell have never heard of it.\n\nAs a Product Lead, you will define the product strategy for the entire Titan product, own the Titan-level roadmap, and ensure we have a deep & continuous understanding of game and partner teams needs. Reporting to the Head of Titan, you'll be part of the Titan leadership team, focused on building the product craft for Titan – largely from scratch, because that function doesn't fully exist yet.\n\nIf you love turning complexity into clarity, and want your work to shape the foundation every Supercell game is built on, this is that role.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Own Titan as a product: define and drive its vision, strategy, and product management framework, and build that function largely from scratch.\n\n - Translate Supercell's game development ambitions into a coherent, multi-year strategic direction for Titan, and identify where capabilities, scope, or team alignment are missing.\n\n - Productize what Titan already has – packaging, documentation, and adoption paths – so existing capabilities are legible and their value is actually realized.\n\n - Define how Titan measures success (adoption, developer satisfaction, platform health), and use that to sharpen strategy.\n\n - Build and own the single Titan-level roadmap, sparring with teams to challenge assumptions, sharpen priorities, and drive the trade-offs that connect team plans to Titan strategy.\n\n - Be the main point of contact for game and partner teams on overall Titan level needs: build a deep, first-hand understanding of what they actually need – distinguishing that from what they ask for – and turn it into org-wide priorities.\n\n - Partner with team leads on their productization & prioritization and coach teams to think more like product teams, helping each one concretize what it offers.\n\n - Communicate Titan's strategy and roadmap across the organization, and work with the Head of Titan, team leads, and tech owners to turn it into shared priorities and ways of working, while respecting each team's independence over its own staffing, roadmap, and execution.\n\n\nWHAT YOU HAVE\n\n - Extensive product management background, with a proven track record of owning product strategy and roadmap for a complex, multi-team product or platform.\n\n - Experience leading product – you've built and shaped a product function, not just contributed to one.\n\n - Passion for getting things done, with a desire to be hands-on\n\n - Deep technical savviness and background from tech: proven track record of making good judgment calls in a deeply technical environment.\n\n - The ability to lead through influence rather than authority – you'll operate as a peer to engineering leads, with no formal reporting line into their teams.\n\n - AI fluency: you understand the current tools and capabilities AI provides, and have a strong point of view on how AI can influence development workflows.\n\n - Comfort with ambiguity – you bring structure, you don't wait for someone to hand it to you.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Leadership and people management experience – you may grow a product management team over time.\n\n - Background in gaming industry.\n\n\nWHAT SUCCESS IN THIS ROLE MEANS\n\n - Titan has a clear, shared product vision that game teams believe in and Titan teams are energized by.\n\n - Titan is productized: the scope is well defined and articulated.\n\n - Titan's roadmap is coherent, well-prioritized, and understood across all teams and stakeholders.\n\n - Game & partner teams feel genuinely heard, and Titan's priorities reflect their most important needs.\n\n - Team leads can focus on leading their teams, with roadmap-level trade-offs made visibly and deliberately at the Titan level rather than absorbed into their day-to-day.\n\n - Titan is seen across Supercell as a product-led organization, not a pure engineering org.\n\n\nWHERE YOU'LL BE\n\nThe role requires close collaboration with the engine teams and the game teams that use it, so ideally, you’d be based in Helsinki.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"3e4ade1a-54e5-4776-9c83-e936b34ccd0f","title":"Product Marketing Manager, Brawl Stars","department":"Live Games","team":"Brawl Stars","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-05-27T16:45:18.827+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/3e4ade1a-54e5-4776-9c83-e936b34ccd0f","applyUrl":"https://jobs.ashbyhq.com/supercell/3e4ade1a-54e5-4776-9c83-e936b34ccd0f/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/00de5607-c2c3-4137-982f-52e7e6a20d6f/spike%20keyboard%20(1).jpeg\" /></div><h3><strong>In the Brawl Stars marketing team, your four Ps are Passion, Players, Pop, and Peculiarity! To succeed in this role, the team keeps talking about Creativity, Creativity, Creativity. You might be the missing fourth C if you can create catchier copy than this!</strong></h3><p style=\"min-height:1.5em\">Brawl Stars is one of the biggest mobile games in the world, with 100M+ monthly active players and a content machine that ships at a pace few studios can match. We're looking for a Product Marketing Manager to own the go-to-market execution for our updates, seasons, and IP collaborations – turning every launch into a moment that players and creators can't stop talking about. This is a senior individual contributor role. You'll sit at the intersection of game development, creative production, and community – then make sure the world notices.</p><p style=\"min-height:1.5em\">You'll report to the Live Ops Marketing Lead and work closely with cross-functional teams across game development, live ops, community, art, and analytics. We want someone with sharp creative instincts, a bias for action, and the ability to think strategically while shipping at high velocity.</p><p style=\"min-height:1.5em\">We are looking for a seasoned creative marketer with product marketing experience who thrives in a multifunctional, uber-collaborative environment and is obsessed with delivering the best player experience. We value those who bring a fresh perspective, enjoy experimentation, and thrive in an environment that challenges traditional norms.</p><p style=\"min-height:1.5em\">The Product Marketing Manager will be part of the Brawl Stars game team within the Live Ops Marketing pillar, bridging the gap between the marketing and product teams. Brawl Stars ships at a pace few studios can match – major updates every few weeks, each accompanied by trailers, social content, creator activations, and community campaigns. This role is the engine behind all of it: ensuring every launch moment is crafted with care, lands with impact, and converts into pure fandom.</p><p style=\"min-height:1.5em\">From marketing strategy to in-game communication execution, this person loves to think strategically while getting their hands dirty. They have sharp creative instincts – the kind of person who can give clear, specific feedback on a trailer cut, a social post, or a visual concept – combined with exceptional communication and project management skills to bring together all marketing stakeholders: producers, communities, brand, creative and art direction, esports, regional/local activations, analysts, and researchers.</p><p style=\"min-height:1.5em\">You can have your particular skill (or two), and we don't expect you to be perfect in everything. What's more important is your creative eye, your ability to elevate content at speed, and your eagerness to help build a love for the game that delivers our players a seamless and immersive experience.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Own the go-to-market planning and creative execution for Brawl Stars updates, seasons, chapters, and IP collaborations – from concept through delivery and retrospective.</p></li><li><p style=\"min-height:1.5em\">Drive creative direction for marketing campaigns – working with in-house artists, video producers, and external partners to produce trailers, social content, and launch assets that hit the right tone and quality bar. You don't just manage creative, you elevate it.</p></li><li><p style=\"min-height:1.5em\">Collaborate with the game team to shape how features and content are revealed and positioned – co-designing animations, teasers, and in-game communication that build anticipation and drive engagement.</p></li><li><p style=\"min-height:1.5em\">Partner with community managers and the content creator ecosystem to ensure every launch is amplified organically – designing moments that give creators something worth making content about.</p></li><li><p style=\"min-height:1.5em\">Coordinate go-to-market plans for evergreen marketing campaigns for new features, content, or updates designed to engage our global audience. Collaborate with regional teams to amplify these tentpoles with local flavor and cultural relevance.</p></li><li><p style=\"min-height:1.5em\">Develop a deep understanding of the game and business, including existing features, product roadmap, and live operations. Coordinate global marketing efforts and align with product and business goals.</p></li><li><p style=\"min-height:1.5em\">Strategize and operationalize player communication inside and outside the game, including pop-ups, push notifications, platform features, and store optimization (ASO).</p></li><li><p style=\"min-height:1.5em\">Collaborate with Marketing Analytics and Business &amp; Operations stakeholders to analyze campaign performance and apply learnings to inform future campaigns for constant performance improvement.</p></li><li><p style=\"min-height:1.5em\">Identify and develop growth levers through marketing via rigorous AB testing, scaling up initiatives that drive meaningful business growth.</p></li><li><p style=\"min-height:1.5em\">Build repeatable creative frameworks and production rhythms that allow the team to deliver consistently at high velocity without sacrificing quality.</p><p style=\"min-height:1.5em\"></p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">5+ years of experience in product marketing, ideally in the gaming industry and/or entertainment</p></li><li><p style=\"min-height:1.5em\">Strong creative instincts – you can give clear, actionable feedback on a trailer, a social post, or a campaign concept. You understand what makes content land with an audience.</p></li><li><p style=\"min-height:1.5em\">A solid understanding of social platforms and content culture, especially among younger audiences. You know what trends and why.</p></li><li><p style=\"min-height:1.5em\">A deep understanding of the game/product development process and lifecycle management.</p></li><li><p style=\"min-height:1.5em\">Experience working with a broad range of marketing functions (e.g. brand, performance, influencers, and esports) with a good understanding of how they can work together to deliver growth.</p></li><li><p style=\"min-height:1.5em\">Analytical skills to assess market data and campaign performance – you use data to sharpen creative decisions, not replace them.</p></li><li><p style=\"min-height:1.5em\">Experience giving detailed feedback and communicating direction between both internal teams and external partners while respecting schedules.</p></li><li><p style=\"min-height:1.5em\">Excellent project management skills – you can run multiple launches in parallel, keep stakeholders aligned, and still care about the details.</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li><li><p style=\"min-height:1.5em\">Growth mindset with a passion for marketing, innovation, and risk-taking.</p></li><li><p style=\"min-height:1.5em\">You are a team player and communicate excellently in English.</p></li><li><p style=\"min-height:1.5em\">Strong analytical skills to assess market data and product-specific performance.</p></li><li><p style=\"min-height:1.5em\">Located in or willing to relocate to Helsinki</p></li></ul><h2></h2><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This role is based in our Helsinki Studio.</p><h2></h2><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/9c5aae7d-1c7f-44e2-9b45-54904fa6e736/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/00de5607-c2c3-4137-982f-52e7e6a20d6f/spike%20keyboard%20(1).jpeg]\n\n\nIN THE BRAWL STARS MARKETING TEAM, YOUR FOUR PS ARE PASSION, PLAYERS, POP, AND PECULIARITY! TO SUCCEED IN THIS ROLE, THE TEAM KEEPS TALKING ABOUT CREATIVITY, CREATIVITY, CREATIVITY. YOU MIGHT BE THE MISSING FOURTH C IF YOU CAN CREATE CATCHIER COPY THAN THIS!\n\nBrawl Stars is one of the biggest mobile games in the world, with 100M+ monthly active players and a content machine that ships at a pace few studios can match. We're looking for a Product Marketing Manager to own the go-to-market execution for our updates, seasons, and IP collaborations – turning every launch into a moment that players and creators can't stop talking about. This is a senior individual contributor role. You'll sit at the intersection of game development, creative production, and community – then make sure the world notices.\n\nYou'll report to the Live Ops Marketing Lead and work closely with cross-functional teams across game development, live ops, community, art, and analytics. We want someone with sharp creative instincts, a bias for action, and the ability to think strategically while shipping at high velocity.\n\nWe are looking for a seasoned creative marketer with product marketing experience who thrives in a multifunctional, uber-collaborative environment and is obsessed with delivering the best player experience. We value those who bring a fresh perspective, enjoy experimentation, and thrive in an environment that challenges traditional norms.\n\nThe Product Marketing Manager will be part of the Brawl Stars game team within the Live Ops Marketing pillar, bridging the gap between the marketing and product teams. Brawl Stars ships at a pace few studios can match – major updates every few weeks, each accompanied by trailers, social content, creator activations, and community campaigns. This role is the engine behind all of it: ensuring every launch moment is crafted with care, lands with impact, and converts into pure fandom.\n\nFrom marketing strategy to in-game communication execution, this person loves to think strategically while getting their hands dirty. They have sharp creative instincts – the kind of person who can give clear, specific feedback on a trailer cut, a social post, or a visual concept – combined with exceptional communication and project management skills to bring together all marketing stakeholders: producers, communities, brand, creative and art direction, esports, regional/local activations, analysts, and researchers.\n\nYou can have your particular skill (or two), and we don't expect you to be perfect in everything. What's more important is your creative eye, your ability to elevate content at speed, and your eagerness to help build a love for the game that delivers our players a seamless and immersive experience.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Own the go-to-market planning and creative execution for Brawl Stars updates, seasons, chapters, and IP collaborations – from concept through delivery and retrospective.\n\n - Drive creative direction for marketing campaigns – working with in-house artists, video producers, and external partners to produce trailers, social content, and launch assets that hit the right tone and quality bar. You don't just manage creative, you elevate it.\n\n - Collaborate with the game team to shape how features and content are revealed and positioned – co-designing animations, teasers, and in-game communication that build anticipation and drive engagement.\n\n - Partner with community managers and the content creator ecosystem to ensure every launch is amplified organically – designing moments that give creators something worth making content about.\n\n - Coordinate go-to-market plans for evergreen marketing campaigns for new features, content, or updates designed to engage our global audience. Collaborate with regional teams to amplify these tentpoles with local flavor and cultural relevance.\n\n - Develop a deep understanding of the game and business, including existing features, product roadmap, and live operations. Coordinate global marketing efforts and align with product and business goals.\n\n - Strategize and operationalize player communication inside and outside the game, including pop-ups, push notifications, platform features, and store optimization (ASO).\n\n - Collaborate with Marketing Analytics and Business & Operations stakeholders to analyze campaign performance and apply learnings to inform future campaigns for constant performance improvement.\n\n - Identify and develop growth levers through marketing via rigorous AB testing, scaling up initiatives that drive meaningful business growth.\n\n - Build repeatable creative frameworks and production rhythms that allow the team to deliver consistently at high velocity without sacrificing quality.\n   \n   \n\n\nWHAT YOU HAVE\n\n - 5+ years of experience in product marketing, ideally in the gaming industry and/or entertainment\n\n - Strong creative instincts – you can give clear, actionable feedback on a trailer, a social post, or a campaign concept. You understand what makes content land with an audience.\n\n - A solid understanding of social platforms and content culture, especially among younger audiences. You know what trends and why.\n\n - A deep understanding of the game/product development process and lifecycle management.\n\n - Experience working with a broad range of marketing functions (e.g. brand, performance, influencers, and esports) with a good understanding of how they can work together to deliver growth.\n\n - Analytical skills to assess market data and campaign performance – you use data to sharpen creative decisions, not replace them.\n\n - Experience giving detailed feedback and communicating direction between both internal teams and external partners while respecting schedules.\n\n - Excellent project management skills – you can run multiple launches in parallel, keep stakeholders aligned, and still care about the details.\n\n - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n - Growth mindset with a passion for marketing, innovation, and risk-taking.\n\n - You are a team player and communicate excellently in English.\n\n - Strong analytical skills to assess market data and product-specific performance.\n\n - Located in or willing to relocate to Helsinki\n\n\n\n\n\nWHERE YOU'LL BE\n\nThis role is based in our Helsinki Studio.\n\n\n\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/9c5aae7d-1c7f-44e2-9b45-54904fa6e736/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"3a4df0b3-7d96-4589-88c0-4bd70aeaba44","title":"Unlisted TEST job - do not delete","department":"Live Games","team":"Player Platform","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-04-01T09:28:33.608+00:00","isListed":false,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/3a4df0b3-7d96-4589-88c0-4bd70aeaba44","applyUrl":"https://jobs.ashbyhq.com/supercell/3a4df0b3-7d96-4589-88c0-4bd70aeaba44/application","descriptionHtml":"<p style=\"min-height:1.5em\">This is a test job posting. It is needed for developing and testing Ashby ↔ supercell.com <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/careers/#join\">job board</a> integration.</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">This posting is not visible on the public website – only on our test sites \"dev\" and \"staging\".</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\"><strong>Please do not delete this.</strong></p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">If you have questions, reach out to Slack channel <strong>#player-platform-web</strong></p><p style=\"min-height:1.5em\"></p>","descriptionPlain":"This is a test job posting. It is needed for developing and testing Ashby ↔ supercell.com job board https://supercell.com/en/careers/#join integration.\n\n\n\nThis posting is not visible on the public website – only on our test sites \"dev\" and \"staging\".\n\n\n\nPlease do not delete this.\n\n\n\nIf you have questions, reach out to Slack channel #player-platform-web\n\n"},{"id":"bdc0c3c3-f381-48c7-bcb1-101cc21b1466","title":"Senior Client Programmer, Project R.I.S.E","department":"New Games","team":"Shanghai Game Studio","employmentType":"FullTime","location":"Shanghai","secondaryLocations":[],"publishedAt":"2026-02-04T07:25:00.171+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"Shanghai","addressCountry":"China","addressLocality":"Shanghai"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/bdc0c3c3-f381-48c7-bcb1-101cc21b1466","applyUrl":"https://jobs.ashbyhq.com/supercell/bdc0c3c3-f381-48c7-bcb1-101cc21b1466/application","descriptionHtml":"<p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/514dfb89-54b4-4bf3-afe0-ceaf4ae3147e/our%20mission%20board.png\" /></div><p style=\"min-height:1.5em\"><br />We are looking for a passionate and experienced Client Programmer who specializes in Unreal Engine to join our Shanghai Studio.</p><p style=\"min-height:1.5em\">You will be working on one of our new projects. You should be able to independently design new features and systems, and support their implementation, but the ideal candidate will have demonstrable experience in crafting second-to-second action gameplay, including, but not limited to level mechanics, layout design and enemy/AI behavior.As a client programmer at Supercell, you are responsible for delivering gameplay and mechanics, but will need to collaborate with game designers, game artists and other programmers to deliver on the product vision.</p><p style=\"min-height:1.5em\">If you think that describes you, then we’d love to hear from you！</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/66a7198f-9ccd-4ba2-ac72-488ce331f438/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h1><strong>What You'll Be Doing</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Work closely with designers and artists to architect and implement new features and systems that facilitate the creation of new and exciting gameplay experiences</p></li><li><p style=\"min-height:1.5em\">Own the end-to-end development of combat gameplay modules from scratch, including gameplay code frameworks, editor tools, and production workflows.</p></li><li><p style=\"min-height:1.5em\">Maintain and evolve character and ability pipelines, providing ongoing technical support to designers to enrich combat gameplay experiences.</p></li><li><p style=\"min-height:1.5em\">React to design changes and related feedback with thought-out solutions, plan effectively and iterate quickly to achieve the goals</p></li><li><p style=\"min-height:1.5em\">Debug, troubleshoot, and optimize existing codebase</p></li><li><p style=\"min-height:1.5em\">Support the development of the game with any additional skills, act as a problem solver</p></li></ul><p style=\"min-height:1.5em\"></p><h1><strong>What You Have</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">8+ years combined industry experience.</p></li><li><p style=\"min-height:1.5em\">Experience with C++ programming</p></li><li><p style=\"min-height:1.5em\">Good understanding of Unreal Engine’s gameplay framework</p></li><li><p style=\"min-height:1.5em\">Demonstrable mastery of object-oriented programming, design patterns, and game design principles</p></li><li><p style=\"min-height:1.5em\">Highly motivated, positive and personable, and passionate about gameplay, system design, and methodologies</p></li><li><p style=\"min-height:1.5em\">Adaptable and ability to multi-task and prioritize work based on changing schedules and feedback/critiques</p></li><li><p style=\"min-height:1.5em\">Effective cross-discipline communication and problem solving skills</p></li><li><p style=\"min-height:1.5em\">Being a great teammate - we believe making games is a team sport</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li></ul><p style=\"min-height:1.5em\"></p><h1><strong>Would Be Nice if You Also Have</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">At least one shipped project</p></li><li><p style=\"min-height:1.5em\">Good understanding of AI coding tools, hands-on experience with AI Agents and AI-assisted workflows.</p></li><li><p style=\"min-height:1.5em\">Comprehensive project development experience and understanding of technical focus at each stage of development, from inception to online release</p></li><li><p style=\"min-height:1.5em\">Extensive knowledge of Unreal's GAS - from Gameplay Effects to Abilities</p></li><li><p style=\"min-height:1.5em\">Experience extending editors in Unreal to improve development efficiency</p></li></ul><p style=\"min-height:1.5em\"></p><h1><strong>Where You'll Be</strong></h1><p style=\"min-height:1.5em\">This role is based in our Shanghai office. If you are not local, our relocation team would be excited to help you with your move to Shanghai,China. We provide comprehensive support not only for you, but also for your family!</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f048a7e-2800-4412-9b99-1a3b978c0413/banner_narrow_allstars.jpg\" /></div><p style=\"min-height:1.5em\"><strong>About Supercell</strong><br />Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/48e75b93-58a2-46bd-ae28-70a841bcedfd/banner_narrow_shanghai2.jpg\" /></div><p style=\"min-height:1.5em\"><strong>The Shanghai studio<br /></strong>As Supercell’s first international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games while leveraging the unique advantages of the game development scene in China and broader Asia.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d822e263-a735-4e85-b0d1-55ec97d1a05a/banner_narrow_people3.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Hey, you Might Love It Here!</strong><br />Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/33e38641-694b-41b2-b90e-997ee0941fe1/banner_narrow_titles.jpg\" /></div><p style=\"min-height:1.5em\"><strong>You Are Not Your Job Title ™<br /></strong>Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/114607f3-15f4-4c55-8587-d4d843335f7f/banner_narrow_chest.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Benefits and Compensation</strong><br />Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3fdeff1e-ef28-4879-8f80-54c8c5590973/banner_narrow_relocating.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Relocation? Yes!</strong><br />No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/79bbf18d-a4d6-4c5d-ab0b-67ded35e7c68/banner_narrow_portraits_january2025.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Not sure if you should apply?</strong><br />Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/9315adfd-2fca-41db-a896-a94ba866e329\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/514dfb89-54b4-4bf3-afe0-ceaf4ae3147e/our%20mission%20board.png]\n\n\nWe are looking for a passionate and experienced Client Programmer who specializes in Unreal Engine to join our Shanghai Studio.\n\nYou will be working on one of our new projects. You should be able to independently design new features and systems, and support their implementation, but the ideal candidate will have demonstrable experience in crafting second-to-second action gameplay, including, but not limited to level mechanics, layout design and enemy/AI behavior.As a client programmer at Supercell, you are responsible for delivering gameplay and mechanics, but will need to collaborate with game designers, game artists and other programmers to deliver on the product vision.\n\nIf you think that describes you, then we’d love to hear from you！\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/66a7198f-9ccd-4ba2-ac72-488ce331f438/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Work closely with designers and artists to architect and implement new features and systems that facilitate the creation of new and exciting gameplay experiences\n\n - Own the end-to-end development of combat gameplay modules from scratch, including gameplay code frameworks, editor tools, and production workflows.\n\n - Maintain and evolve character and ability pipelines, providing ongoing technical support to designers to enrich combat gameplay experiences.\n\n - React to design changes and related feedback with thought-out solutions, plan effectively and iterate quickly to achieve the goals\n\n - Debug, troubleshoot, and optimize existing codebase\n\n - Support the development of the game with any additional skills, act as a problem solver\n\n\n\n\nWHAT YOU HAVE\n\n - 8+ years combined industry experience.\n\n - Experience with C++ programming\n\n - Good understanding of Unreal Engine’s gameplay framework\n\n - Demonstrable mastery of object-oriented programming, design patterns, and game design principles\n\n - Highly motivated, positive and personable, and passionate about gameplay, system design, and methodologies\n\n - Adaptable and ability to multi-task and prioritize work based on changing schedules and feedback/critiques\n\n - Effective cross-discipline communication and problem solving skills\n\n - Being a great teammate - we believe making games is a team sport\n\n - A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - At least one shipped project\n\n - Good understanding of AI coding tools, hands-on experience with AI Agents and AI-assisted workflows.\n\n - Comprehensive project development experience and understanding of technical focus at each stage of development, from inception to online release\n\n - Extensive knowledge of Unreal's GAS - from Gameplay Effects to Abilities\n\n - Experience extending editors in Unreal to improve development efficiency\n\n\n\n\nWHERE YOU'LL BE\n\nThis role is based in our Shanghai office. If you are not local, our relocation team would be excited to help you with your move to Shanghai,China. We provide comprehensive support not only for you, but also for your family!\n\n\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f048a7e-2800-4412-9b99-1a3b978c0413/banner_narrow_allstars.jpg]\n\nAbout Supercell\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/48e75b93-58a2-46bd-ae28-70a841bcedfd/banner_narrow_shanghai2.jpg]\n\nThe Shanghai studio\nAs Supercell’s first international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games while leveraging the unique advantages of the game development scene in China and broader Asia.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d822e263-a735-4e85-b0d1-55ec97d1a05a/banner_narrow_people3.jpg]\n\nHey, you Might Love It Here!\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/33e38641-694b-41b2-b90e-997ee0941fe1/banner_narrow_titles.jpg]\n\nYou Are Not Your Job Title ™\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/114607f3-15f4-4c55-8587-d4d843335f7f/banner_narrow_chest.jpg]\n\nBenefits and Compensation\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3fdeff1e-ef28-4879-8f80-54c8c5590973/banner_narrow_relocating.jpg]\n\nRelocation? Yes!\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/79bbf18d-a4d6-4c5d-ab0b-67ded35e7c68/banner_narrow_portraits_january2025.jpg]\n\nNot sure if you should apply?\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"149e0120-1122-4828-b10e-f3abc26a21b5","title":"Competitive Experience Manager, Clash Royale","department":"Live Games","team":"Clash Royale","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-06-29T08:01:04.994+00:00","isListed":false,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/149e0120-1122-4828-b10e-f3abc26a21b5","applyUrl":"https://jobs.ashbyhq.com/supercell/149e0120-1122-4828-b10e-f3abc26a21b5/application","descriptionHtml":"<p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f85a950-18be-4443-8b5d-98f72d954b95/1770830171911.jpeg\" /></div><h3><strong>We’re looking for a Competitive Experience Manager to turn Clash Royale into the place for serious skill and serious hype. You’ll own the vision for competitive Royale from in-game systems to global moments  and work across teams to build an ecosystem players and viewers can’t ignore.</strong></h3><p style=\"min-height:1.5em\">We're looking for a Competitive Experience Manager to shape the future of competitive play for Clash Royale. This isn't just about running tournaments – it's about building an ecosystem that makes Royale a destination for competitive players and viewers worldwide.</p><p style=\"min-height:1.5em\">Royale has one of the deepest skill ceilings in mobile gaming and a passionate competitive community. We believe competitive play is core to our long-term success, not a side project. We're looking for someone who can own the vision for what competitive Royale should become, and then build it.</p><p style=\"min-height:1.5em\">You'll report to the Marketing Lead and work closely with Game Design, Community, and Live Operations to ensure competitive play is woven into the fabric of the game. If you've ever felt that mobile esports doesn't get the respect it deserves and want to prove otherwise, this might be your role.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Own the strategic vision for Clash Royale competitive play, including CRL and partner ecosystem</p></li><li><p style=\"min-height:1.5em\">Drive ecosystem development – from grassroots tournaments to global championships</p></li><li><p style=\"min-height:1.5em\">Build and maintain relationships with tournament organizers, broadcast partners, and competitive creators</p></li><li><p style=\"min-height:1.5em\">Collaborate with Game Design on competitive health, formats, and in-game integration</p></li><li><p style=\"min-height:1.5em\">Identify opportunities to grow the competitive audience and deepen player investment</p></li><li><p style=\"min-height:1.5em\">Manage operational partners while keeping focus on long-term ecosystem growth</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">5+ years in esports, competitive gaming, or related entertainment roles</p></li><li><p style=\"min-height:1.5em\">Experience owning strategy, not just execution – you've shaped direction, not just followed it</p></li><li><p style=\"min-height:1.5em\">Strong understanding of competitive gaming ecosystems and what makes them thrive</p></li><li><p style=\"min-height:1.5em\">Excellent relationship-building skills with partners, creators, and internal stakeholders</p></li><li><p style=\"min-height:1.5em\">Ability to balance long-term vision with scrappy, fast execution</p></li><li><p style=\"min-height:1.5em\">Passion for competitive gaming and a player-first mentality</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li><li><p style=\"min-height:1.5em\">Located in or willing to relocate to Helsinki</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience with mobile esports specifically</p></li><li><p style=\"min-height:1.5em\">Background working with game development teams on competitive features</p></li><li><p style=\"min-height:1.5em\">Understanding of Clash Royale's competitive scene and community</p></li></ul>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f85a950-18be-4443-8b5d-98f72d954b95/1770830171911.jpeg]\n\n\nWE’RE LOOKING FOR A COMPETITIVE EXPERIENCE MANAGER TO TURN CLASH ROYALE INTO THE PLACE FOR SERIOUS SKILL AND SERIOUS HYPE. YOU’LL OWN THE VISION FOR COMPETITIVE ROYALE FROM IN-GAME SYSTEMS TO GLOBAL MOMENTS  AND WORK ACROSS TEAMS TO BUILD AN ECOSYSTEM PLAYERS AND VIEWERS CAN’T IGNORE.\n\nWe're looking for a Competitive Experience Manager to shape the future of competitive play for Clash Royale. This isn't just about running tournaments – it's about building an ecosystem that makes Royale a destination for competitive players and viewers worldwide.\n\nRoyale has one of the deepest skill ceilings in mobile gaming and a passionate competitive community. We believe competitive play is core to our long-term success, not a side project. We're looking for someone who can own the vision for what competitive Royale should become, and then build it.\n\nYou'll report to the Marketing Lead and work closely with Game Design, Community, and Live Operations to ensure competitive play is woven into the fabric of the game. If you've ever felt that mobile esports doesn't get the respect it deserves and want to prove otherwise, this might be your role.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Own the strategic vision for Clash Royale competitive play, including CRL and partner ecosystem\n\n - Drive ecosystem development – from grassroots tournaments to global championships\n\n - Build and maintain relationships with tournament organizers, broadcast partners, and competitive creators\n\n - Collaborate with Game Design on competitive health, formats, and in-game integration\n\n - Identify opportunities to grow the competitive audience and deepen player investment\n\n - Manage operational partners while keeping focus on long-term ecosystem growth\n\n\nWHAT YOU HAVE\n\n - 5+ years in esports, competitive gaming, or related entertainment roles\n\n - Experience owning strategy, not just execution – you've shaped direction, not just followed it\n\n - Strong understanding of competitive gaming ecosystems and what makes them thrive\n\n - Excellent relationship-building skills with partners, creators, and internal stakeholders\n\n - Ability to balance long-term vision with scrappy, fast execution\n\n - Passion for competitive gaming and a player-first mentality\n\n - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n - Located in or willing to relocate to Helsinki\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience with mobile esports specifically\n\n - Background working with game development teams on competitive features\n\n - Understanding of Clash Royale's competitive scene and community"},{"id":"1a3b2775-fcd6-4cdf-a6f5-90a6706d030c","title":"Senior Programmer, Engine Reliability","department":"Live Games","team":"Game Tech","employmentType":"FullTime","location":"London","secondaryLocations":[{"location":"Helsinki","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}}}],"publishedAt":"2026-05-08T10:08:12.102+00:00","isListed":true,"isRemote":true,"workplaceType":"Hybrid","address":{"postalAddress":{"addressRegion":"","addressCountry":"United Kingdom","addressLocality":"London"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/1a3b2775-fcd6-4cdf-a6f5-90a6706d030c","applyUrl":"https://jobs.ashbyhq.com/supercell/1a3b2775-fcd6-4cdf-a6f5-90a6706d030c/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/bad250f8-206a-41f4-9698-287303b69ce3/keyart%20supercell.png\" /></div><p style=\"min-height:1.5em\"></p><h3><strong>Our engine, Titan, powers some of the highest-grossing games in mobile – titles that have generated billions in revenue and reach hundreds of millions of players.</strong></h3><h3><strong>We are investing heavily into the future of Titan, and as part of that investment we’re building a brand-new Reliability team: an autonomous, high-skill group that will work alongside our engine teams, empowering them to work safer, faster, and easier through better infrastructure, automation, and feedback loops.</strong></h3><p style=\"min-height:1.5em\">The role that Reliability plays is crucial to the success of Titan’s future. As agentic workflows become more common the pace of iteration rises, and confidence in what we ship becomes the bottleneck. We see this team as a strategic bet in solving that problem — building the validation surfaces, automation, and reliability loops that help our engine teams move faster without increasing risk to what matters most – our games and players.</p><p style=\"min-height:1.5em\">This is an AI-forward engineering team by design. We are not treating AI as a side tool; we are building around the reality that modern engineering will increasingly depend on AI-assisted workflows for validation, automation, and test generation — with strong engineering judgment and clear guardrails.</p><p style=\"min-height:1.5em\">This role is client-leaning, focused on the engine and runtime: C++, mobile platforms, runtime behaviour, performance, and the practical challenges of validating shared engine changes before they reach games.</p><p style=\"min-height:1.5em\"><em>Did you know we have our own game engine? </em><a target=\"_blank\" rel=\"noopener noreferrer\" href=\"https://supr.cl/game-engine-called-titan-jd\"><em>This article</em></a><em> explains why you’ve probably never heard of Titan, while </em><a target=\"_blank\" rel=\"noopener noreferrer\" href=\"https://supr.cl/game-engine-brawl-break-jd\"><em>this</em></a><em> more technical article is about making Brawl Stars toilet break-friendly.</em></p><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Build &amp; evolve automated reliability foundations: including validation workflows, regression detection, integration stability, and performance/stability signals.</p></li><li><p style=\"min-height:1.5em\">Establish and grow realistic end-to-end validation surfaces across real devices and real services, so issues are caught before they reach games.</p></li><li><p style=\"min-height:1.5em\">Improve how shared engine changes are validated against real game integrations, reducing manual pain and making confidence more repeatable.</p></li><li><p style=\"min-height:1.5em\">Create and maintain tooling, infrastructure, and test surfaces that engine and horizontal teams can rely on.</p></li><li><p style=\"min-height:1.5em\">Partner with client, server, and live-ops teams to make systems testable and reduce surprises.</p></li><li><p style=\"min-height:1.5em\">Apply modern AI-assisted workflows to validation, automation, and test generation in pragmatic, well-guardrailed ways.</p></li><li><p style=\"min-height:1.5em\">Partner closely with client, server, and live-ops teams to make systems more testable and reduce downstream surprises.</p></li><li><p style=\"min-height:1.5em\">Contribute directly to priority technical work where improving testability or validation unlocks broader reliability gains.</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Strong professional experience in modern C++.</p></li><li><p style=\"min-height:1.5em\">Engine/runtime development experience, with comfort debugging complex cross-platform issues across platforms such as iOS, Android, macOS, or Windows.</p></li><li><p style=\"min-height:1.5em\">Strong instincts around testing and validation strategy: you understand the trade-offs between unit, integration, and end-to-end testing, and where each creates the most value.</p></li><li><p style=\"min-height:1.5em\">Experience with build systems, automation, and developer tooling such as CMake, CI pipelines, and scripting.</p></li><li><p style=\"min-height:1.5em\">Strong collaboration skills and the ability to work effectively across teams without adding unnecessary process overhead.</p></li><li><p style=\"min-height:1.5em\">Interest in AI-assisted engineering workflows, with good judgment about where they add leverage and where they need guardrails.</p></li><li><p style=\"min-height:1.5em\">Comfort operating in an ambiguous space and helping shape a new team’s practices as it grows.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience with device automation, device farms, or test frameworks such as Catch2 or gTest.</p></li><li><p style=\"min-height:1.5em\">Experience with observability and debugging tools such as Sentry, logs, metrics, tracing, or dashboards.</p></li><li><p style=\"min-height:1.5em\">Experience improving testability, validation, or reliability in shared engine or platform code.</p></li><li><p style=\"min-height:1.5em\">Experience working across client and backend workflows, even if your main background is client-side.</p></li><li><p style=\"min-height:1.5em\">Hands-on experience using AI-assisted development tools as part of day-to-day engineering work.</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">You can be located either in London or Helsinki.</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/a6bd1a4d-f9aa-41df-9083-28769b43caf8/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/bad250f8-206a-41f4-9698-287303b69ce3/keyart%20supercell.png]\n\n\n\n\nOUR ENGINE, TITAN, POWERS SOME OF THE HIGHEST-GROSSING GAMES IN MOBILE – TITLES THAT HAVE GENERATED BILLIONS IN REVENUE AND REACH HUNDREDS OF MILLIONS OF PLAYERS.\n\n\nWE ARE INVESTING HEAVILY INTO THE FUTURE OF TITAN, AND AS PART OF THAT INVESTMENT WE’RE BUILDING A BRAND-NEW RELIABILITY TEAM: AN AUTONOMOUS, HIGH-SKILL GROUP THAT WILL WORK ALONGSIDE OUR ENGINE TEAMS, EMPOWERING THEM TO WORK SAFER, FASTER, AND EASIER THROUGH BETTER INFRASTRUCTURE, AUTOMATION, AND FEEDBACK LOOPS.\n\nThe role that Reliability plays is crucial to the success of Titan’s future. As agentic workflows become more common the pace of iteration rises, and confidence in what we ship becomes the bottleneck. We see this team as a strategic bet in solving that problem — building the validation surfaces, automation, and reliability loops that help our engine teams move faster without increasing risk to what matters most – our games and players.\n\nThis is an AI-forward engineering team by design. We are not treating AI as a side tool; we are building around the reality that modern engineering will increasingly depend on AI-assisted workflows for validation, automation, and test generation — with strong engineering judgment and clear guardrails.\n\nThis role is client-leaning, focused on the engine and runtime: C++, mobile platforms, runtime behaviour, performance, and the practical challenges of validating shared engine changes before they reach games.\n\nDid you know we have our own game engine? This article https://supr.cl/game-engine-called-titan-jd explains why you’ve probably never heard of Titan, while this https://supr.cl/game-engine-brawl-break-jd more technical article is about making Brawl Stars toilet break-friendly.\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Build & evolve automated reliability foundations: including validation workflows, regression detection, integration stability, and performance/stability signals.\n\n - Establish and grow realistic end-to-end validation surfaces across real devices and real services, so issues are caught before they reach games.\n\n - Improve how shared engine changes are validated against real game integrations, reducing manual pain and making confidence more repeatable.\n\n - Create and maintain tooling, infrastructure, and test surfaces that engine and horizontal teams can rely on.\n\n - Partner with client, server, and live-ops teams to make systems testable and reduce surprises.\n\n - Apply modern AI-assisted workflows to validation, automation, and test generation in pragmatic, well-guardrailed ways.\n\n - Partner closely with client, server, and live-ops teams to make systems more testable and reduce downstream surprises.\n\n - Contribute directly to priority technical work where improving testability or validation unlocks broader reliability gains.\n\n\nWHAT YOU HAVE\n\n - Strong professional experience in modern C++.\n\n - Engine/runtime development experience, with comfort debugging complex cross-platform issues across platforms such as iOS, Android, macOS, or Windows.\n\n - Strong instincts around testing and validation strategy: you understand the trade-offs between unit, integration, and end-to-end testing, and where each creates the most value.\n\n - Experience with build systems, automation, and developer tooling such as CMake, CI pipelines, and scripting.\n\n - Strong collaboration skills and the ability to work effectively across teams without adding unnecessary process overhead.\n\n - Interest in AI-assisted engineering workflows, with good judgment about where they add leverage and where they need guardrails.\n\n - Comfort operating in an ambiguous space and helping shape a new team’s practices as it grows.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience with device automation, device farms, or test frameworks such as Catch2 or gTest.\n\n - Experience with observability and debugging tools such as Sentry, logs, metrics, tracing, or dashboards.\n\n - Experience improving testability, validation, or reliability in shared engine or platform code.\n\n - Experience working across client and backend workflows, even if your main background is client-side.\n\n - Hands-on experience using AI-assisted development tools as part of day-to-day engineering work.\n\n\nWHERE YOU'LL BE\n\nYou can be located either in London or Helsinki.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/a6bd1a4d-f9aa-41df-9083-28769b43caf8/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"b9c005e5-63ae-4a68-94c6-db2ba6e08a9e","title":"Senior Automation Engineer","department":"Live Games","team":"Game Tech","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[{"location":"London","address":{"postalAddress":{"addressRegion":"","addressCountry":"United Kingdom","addressLocality":"London"}}}],"publishedAt":"2026-08-09T20:41:39.075+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/b9c005e5-63ae-4a68-94c6-db2ba6e08a9e","applyUrl":"https://jobs.ashbyhq.com/supercell/b9c005e5-63ae-4a68-94c6-db2ba6e08a9e/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/bad250f8-206a-41f4-9698-287303b69ce3/keyart%20supercell.png\" /></div><h3></h3><p style=\"min-height:1.5em\">We’re looking for a <strong>Senior Automation Engineer</strong> to join our Central Automation team in Helsinki and help shape the next generation of engineering tools across Supercell.</p><p style=\"min-height:1.5em\">You’ll work alongside our Automation team to improve the systems hundreds of automated tests rely on every day, build infrastructure that game teams trust, and explore how AI can remove friction from development, testing, and releasing games. Your work won’t belong to a single title or technology, it will influence how multiple game teams build and ship products every day.</p><p style=\"min-height:1.5em\">If you enjoy solving hard engineering problems, building platforms other developers love to use, and experimenting with new technologies before they become industry standard, we’d love to meet you.</p><p style=\"min-height:1.5em\">You’ll have the opportunity to shape how engineers across Supercell build, test, and ship games.</p><p style=\"min-height:1.5em\">Rather than maintaining a single automation framework, you’ll help define the future of engineering productivity, from modern CI systems and scalable automation infrastructure to AI-powered developer workflows. If you enjoy building platforms, solving hard technical problems, and enabling others to do their best work, you’ll fit right in.</p><p style=\"min-height:1.5em\">We partner closely with game teams to understand what slows them down and build tools that help them move faster without sacrificing confidence. Rather than owning one product, we own the developer experience around automation.</p><div style=\"min-height:1.2em;margin-top:0;margin-bottom:0\"> </div><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Do</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Design and evolve the automation infrastructure used across Supercell.</p></li><li><p style=\"min-height:1.5em\">Improve the reliability, scalability, and observability of our automation platforms.</p></li><li><p style=\"min-height:1.5em\">Build tools that help developers test, debug, and release with confidence.</p></li><li><p style=\"min-height:1.5em\">Partner closely with game teams to solve real engineering problems rather than hypothetical ones.</p></li><li><p style=\"min-height:1.5em\">Help define how AI can improve automation, testing, debugging, reporting, and developer productivity.</p></li><li><p style=\"min-height:1.5em\">Reduce flaky tests, improve feedback loops, and increase trust in automation.</p></li><li><p style=\"min-height:1.5em\">Take ownership of services and infrastructure that other engineers rely on every day.</p></li><li><p style=\"min-height:1.5em\">Continuously improve the developer experience across our engineering ecosystem.<br /></p></li></ul><h2>We are looking for someone who</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Has built and operated automation platforms or infrastructure at scale.</p></li><li><p style=\"min-height:1.5em\">Has strong C++ experience as well as Cloud Infrastructure (AWS or GCP)</p></li><li><p style=\"min-height:1.5em\">Has experience with AI-assisted engineering, including test generation, failure classification, log analysis, or developer productivity tooling.</p></li><li><p style=\"min-height:1.5em\">Has hands-on experience with areas like mobile automation, device farms, CI/CD, job orchestration, infrastructure, or developer tooling.</p></li><li><p style=\"min-height:1.5em\">Enjoys working across teams, understanding different perspectives, and solving problems collaboratively.</p></li><li><p style=\"min-height:1.5em\">Takes ownership, enjoys ambiguity, and is comfortable figuring things out without waiting for detailed instructions.</p></li><li><p style=\"min-height:1.5em\">Understands that great automation is as much about reliability and usability as it is about writing tests.</p></li><li><p style=\"min-height:1.5em\">Wants to build platforms that make hundreds of other engineers more productive.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience with full-stack development with TypeScript and Java</p></li><li><p style=\"min-height:1.5em\">Experience with Android and/or iOS development.</p></li><li><p style=\"min-height:1.5em\">Deep knowledge of mobile automation frameworks and supporting infrastructure.</p></li><li><p style=\"min-height:1.5em\">Experience operating large-scale device farms.</p></li><li><p style=\"min-height:1.5em\">Experience working in game development or mobile gaming.</p></li></ul><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b3ba8bae-d5c8-4395-854d-1bd80a26eb8c/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/bad250f8-206a-41f4-9698-287303b69ce3/keyart%20supercell.png]\n\n\n\n\nWe’re looking for a Senior Automation Engineer to join our Central Automation team in Helsinki and help shape the next generation of engineering tools across Supercell.\n\nYou’ll work alongside our Automation team to improve the systems hundreds of automated tests rely on every day, build infrastructure that game teams trust, and explore how AI can remove friction from development, testing, and releasing games. Your work won’t belong to a single title or technology, it will influence how multiple game teams build and ship products every day.\n\nIf you enjoy solving hard engineering problems, building platforms other developers love to use, and experimenting with new technologies before they become industry standard, we’d love to meet you.\n\nYou’ll have the opportunity to shape how engineers across Supercell build, test, and ship games.\n\nRather than maintaining a single automation framework, you’ll help define the future of engineering productivity, from modern CI systems and scalable automation infrastructure to AI-powered developer workflows. If you enjoy building platforms, solving hard technical problems, and enabling others to do their best work, you’ll fit right in.\n\nWe partner closely with game teams to understand what slows them down and build tools that help them move faster without sacrificing confidence. Rather than owning one product, we own the developer experience around automation.\n\n \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL DO\n\n - Design and evolve the automation infrastructure used across Supercell.\n\n - Improve the reliability, scalability, and observability of our automation platforms.\n\n - Build tools that help developers test, debug, and release with confidence.\n\n - Partner closely with game teams to solve real engineering problems rather than hypothetical ones.\n\n - Help define how AI can improve automation, testing, debugging, reporting, and developer productivity.\n\n - Reduce flaky tests, improve feedback loops, and increase trust in automation.\n\n - Take ownership of services and infrastructure that other engineers rely on every day.\n\n - Continuously improve the developer experience across our engineering ecosystem.\n   \n\n\nWE ARE LOOKING FOR SOMEONE WHO\n\n - Has built and operated automation platforms or infrastructure at scale.\n\n - Has strong C++ experience as well as Cloud Infrastructure (AWS or GCP)\n\n - Has experience with AI-assisted engineering, including test generation, failure classification, log analysis, or developer productivity tooling.\n\n - Has hands-on experience with areas like mobile automation, device farms, CI/CD, job orchestration, infrastructure, or developer tooling.\n\n - Enjoys working across teams, understanding different perspectives, and solving problems collaboratively.\n\n - Takes ownership, enjoys ambiguity, and is comfortable figuring things out without waiting for detailed instructions.\n\n - Understands that great automation is as much about reliability and usability as it is about writing tests.\n\n - Wants to build platforms that make hundreds of other engineers more productive.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience with full-stack development with TypeScript and Java\n\n - Experience with Android and/or iOS development.\n\n - Deep knowledge of mobile automation frameworks and supporting infrastructure.\n\n - Experience operating large-scale device farms.\n\n - Experience working in game development or mobile gaming.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b3ba8bae-d5c8-4395-854d-1bd80a26eb8c/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"f5eddac0-3d89-4224-8301-bde715e2dde2","title":"Art Director, Clash of Clans","department":"Live Games","team":"Clash of Clans","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[{"location":"London","address":{"postalAddress":{"addressRegion":"","addressCountry":"United Kingdom","addressLocality":"London"}}}],"publishedAt":"2026-04-10T16:01:55.321+00:00","isListed":true,"isRemote":true,"workplaceType":"Hybrid","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/f5eddac0-3d89-4224-8301-bde715e2dde2","applyUrl":"https://jobs.ashbyhq.com/supercell/f5eddac0-3d89-4224-8301-bde715e2dde2/application","descriptionHtml":"<p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/a1098e0c-ee3b-4eb7-8d2a-166c711f91f2/image.png\" /></div><h3></h3><h3><strong>Clash of Clans is one of the most recognisable games ever made. We want to keep it that way, and then some.</strong></h3><p style=\"min-height:1.5em\">Clash is growing beyond the game, showing up in trailers, campaigns, toys, and collaborations. The visual identity has to stretch to cover all of it, stay true to what players love, and still feel fresh. We're also modernising how we make things: pipelines are evolving, our content production is scaling, and we're working more closely with external partners than ever before.</p><p style=\"min-height:1.5em\">We need someone who can own this at a strategic level. Someone who sets the vision, builds the conditions for great work, and steers the IP with confidence across every surface it touches.</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Define and evolve the visual direction of Clash across the game, cosmetics, and wherever else the IP lives. True to its DNA, but never frozen in time.</p></li><li><p style=\"min-height:1.5em\">Set the standard for style and brand fit across in-game art, marketing, trailers, toy lines, campaigns, and entertainment partners, and empower the team to uphold it.</p></li><li><p style=\"min-height:1.5em\">Partner with game design, product, and marketing leadership to ensure art strategy supports gameplay clarity, player understanding, and long-term brand health.</p></li><li><p style=\"min-height:1.5em\">Mentor and support Clash artists, help them do the best work of their careers while staying aligned on the IP.</p></li><li><p style=\"min-height:1.5em\">Shape the roadmap for modernising Clash pipelines (2D to 3D, audio, tooling, and emerging technologies), championing approaches that give artists more time for the work only they can do.</p></li><li><p style=\"min-height:1.5em\">Represent art at a senior level across the business: outsourcing partners, Entertainment and Partnerships, marketing, and franchise collaborators.</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">A strong track record leading art direction on stylised games. Mobile and live-service experience is a big plus.</p></li><li><p style=\"min-height:1.5em\">Deep IP and brand instincts, the ability to define what's on-brand vs off and build the frameworks that help a whole team make that call consistently.</p></li><li><p style=\"min-height:1.5em\">Leadership experience on a highly collaborative senior art teams: setting vision, developing artists, and making the culture as strong as the output.</p></li><li><p style=\"min-height:1.5em\">Strategic experience managing outsourcing pipelines and external partners at scale, balancing quality ambitions with the realities of live-game timelines and budgets.</p></li><li><p style=\"min-height:1.5em\">Comfort operating in a low-process, high-trust environment where you own the outcomes, not just the opinions.</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience with cosmetics economies or large seasonal content pipelines.</p></li><li><p style=\"min-height:1.5em\">Experience bridging game art strategy and marketing/UA: key art, trailers, social.</p></li><li><p style=\"min-height:1.5em\">Familiarity with Clash (as a player or from prior work) and a feel for how it's evolved.</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This role can be based either in Helsinki or London. Clash of Clans team members are located in both our Helsinki and London Studios however most of our Artists are located in Helsinki!</p><p style=\"min-height:1.5em\">To be successful, you'll be expected to travel regularly in this role especially if based out of London.</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/4cc1b726-11dc-4dab-b6cf-387c9cd55134/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/4aa434b8-7d8a-487b-8967-671fec7606d4\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/a1098e0c-ee3b-4eb7-8d2a-166c711f91f2/image.png]\n\n\n\n\n\nCLASH OF CLANS IS ONE OF THE MOST RECOGNISABLE GAMES EVER MADE. WE WANT TO KEEP IT THAT WAY, AND THEN SOME.\n\nClash is growing beyond the game, showing up in trailers, campaigns, toys, and collaborations. The visual identity has to stretch to cover all of it, stay true to what players love, and still feel fresh. We're also modernising how we make things: pipelines are evolving, our content production is scaling, and we're working more closely with external partners than ever before.\n\nWe need someone who can own this at a strategic level. Someone who sets the vision, builds the conditions for great work, and steers the IP with confidence across every surface it touches.\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Define and evolve the visual direction of Clash across the game, cosmetics, and wherever else the IP lives. True to its DNA, but never frozen in time.\n\n - Set the standard for style and brand fit across in-game art, marketing, trailers, toy lines, campaigns, and entertainment partners, and empower the team to uphold it.\n\n - Partner with game design, product, and marketing leadership to ensure art strategy supports gameplay clarity, player understanding, and long-term brand health.\n\n - Mentor and support Clash artists, help them do the best work of their careers while staying aligned on the IP.\n\n - Shape the roadmap for modernising Clash pipelines (2D to 3D, audio, tooling, and emerging technologies), championing approaches that give artists more time for the work only they can do.\n\n - Represent art at a senior level across the business: outsourcing partners, Entertainment and Partnerships, marketing, and franchise collaborators.\n\n\nWHAT YOU HAVE\n\n - A strong track record leading art direction on stylised games. Mobile and live-service experience is a big plus.\n\n - Deep IP and brand instincts, the ability to define what's on-brand vs off and build the frameworks that help a whole team make that call consistently.\n\n - Leadership experience on a highly collaborative senior art teams: setting vision, developing artists, and making the culture as strong as the output.\n\n - Strategic experience managing outsourcing pipelines and external partners at scale, balancing quality ambitions with the realities of live-game timelines and budgets.\n\n - Comfort operating in a low-process, high-trust environment where you own the outcomes, not just the opinions.\n\n - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience with cosmetics economies or large seasonal content pipelines.\n\n - Experience bridging game art strategy and marketing/UA: key art, trailers, social.\n\n - Familiarity with Clash (as a player or from prior work) and a feel for how it's evolved.\n\n\nWHERE YOU'LL BE\n\nThis role can be based either in Helsinki or London. Clash of Clans team members are located in both our Helsinki and London Studios however most of our Artists are located in Helsinki!\n\nTo be successful, you'll be expected to travel regularly in this role especially if based out of London.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/4cc1b726-11dc-4dab-b6cf-387c9cd55134/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"4dc6b102-5f3f-4211-9f81-646c16f29888","title":"Product Lead, Project R.I.S.E","department":"New Games","team":"Shanghai Game Studio","employmentType":"FullTime","location":"Shanghai","secondaryLocations":[],"publishedAt":"2026-02-13T06:05:25.151+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"Shanghai","addressCountry":"China","addressLocality":"Shanghai"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/4dc6b102-5f3f-4211-9f81-646c16f29888","applyUrl":"https://jobs.ashbyhq.com/supercell/4dc6b102-5f3f-4211-9f81-646c16f29888/application","descriptionHtml":"<p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/514dfb89-54b4-4bf3-afe0-ceaf4ae3147e/our%20mission%20board.png\" /></div><p style=\"min-height:1.5em\"><br />We are looking for a senior product leader to join a new game and play a crucial role in driving the strategy, roadmap, and plans to prepare for global readiness. You will have the unique opportunity to work on a new Supercell title, and directly shape how that game will be operated and enjoyed by millions of players for years to come. </p><p style=\"min-height:1.5em\">At Supercell, we believe that small teams that find a way to work well together have the potential to create memorable games. It’s important that each team member takes pride in their work and knows what it means to take responsibility and deliver quality and fun to players. As a Product Lead, you will be responsible for the live operations and monetization strategy of the game and collaborate with key game team stakeholders to make sure the right features, content, and tools are in place in order for the game to be a commercial success. You will own the full strategy and planning for live ops, monetization and economy, and work directly with the Game Lead on key activities including business planning and go to market strategy.</p><p style=\"min-height:1.5em\">If you think that describes you, then we’d love to hear from you!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/66a7198f-9ccd-4ba2-ac72-488ce331f438/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h1><strong>What You'll Be Doing</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Key stakeholder in the game leadership team, working directly with the Game Lead and collaborating closely with your peers across other functions</p></li><li><p style=\"min-height:1.5em\">Support the Game Lead on strategic activities including business strategy, planning, and go to market strategy for soft launch, global launch and post launch live operations</p></li><li><p style=\"min-height:1.5em\">Develop and own the live ops and monetization strategy for the game, taking into account audience expectations and the required milestones and target metrics</p></li><li><p style=\"min-height:1.5em\">Own the roadmap of features and tools needed to grow, innovate and improve live ops of the game, and coordinate their development with relevant stakeholders. Define clear and measurable goals for each initiative driven and understand how it will lead to achieving your business goals.</p></li><li><p style=\"min-height:1.5em\">Bring to the team an understanding of best-in-class F2P live ops activities, feature design and monetization mechanics</p></li><li><p style=\"min-height:1.5em\">Ensure your team's decision making is based on a foundation of solid data and player insights, collaborating closely with key stakeholders across Game Analytics and Research, and continuously assess whether you are prioritizing the highest impact opportunities to improve the player experience and reach your business goals.</p></li><li><p style=\"min-height:1.5em\">Work closely with key cross functional stakeholders across Game Analytics, Research, Live Operations &amp; Monetization, and Marketing, ensuring close alignment with each stakeholder and identifying opportunities for collaboration and growth</p><p style=\"min-height:1.5em\"></p></li></ul><h1><strong>What You Have</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">7+ years of work experience, with at least 3+ years in a leadership role with product ownership and/or team lead responsibilities.</p></li><li><p style=\"min-height:1.5em\">Prior experience on a free-to-play mobile game that has been operated for multiple years with a strong track record of driving sustained growth</p></li><li><p style=\"min-height:1.5em\">Strong understanding of live operations, monetization, and economy and how these capabilities interact with one another and contribute to business success.</p></li><li><p style=\"min-height:1.5em\">Passionate about live operations, ready to be hands on when needed and with a clear vision on how to build and manage a high performing team of operators.</p></li><li><p style=\"min-height:1.5em\">Able to work effectively and drive collaboration within a cross discipline game team including design, engineering, UI/UX, art, and other key functions.</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li><li><p style=\"min-height:1.5em\">Passion for games and being obsessed with delivering the best player experience.</p><p style=\"min-height:1.5em\"></p></li></ul><h1><strong>Would Be Nice if You Also Have</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience running live operations for the Chinese market</p></li><li><p style=\"min-height:1.5em\">Working proficiency in Mandarin</p><p style=\"min-height:1.5em\"></p></li></ul><h1><strong>Where You'll Be</strong></h1><p style=\"min-height:1.5em\">This role is based in our Shanghai office. If you are not local, our relocation team would be excited to help you with your move to Shanghai,China. We provide comprehensive support not only for you, but also for your family!</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f048a7e-2800-4412-9b99-1a3b978c0413/banner_narrow_allstars.jpg\" /></div><p style=\"min-height:1.5em\"><strong>About Supercell</strong><br />Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/48e75b93-58a2-46bd-ae28-70a841bcedfd/banner_narrow_shanghai2.jpg\" /></div><p style=\"min-height:1.5em\"><strong>The Shanghai studio<br /></strong>As Supercell’s first international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games while leveraging the unique advantages of the game development scene in China and broader Asia.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d822e263-a735-4e85-b0d1-55ec97d1a05a/banner_narrow_people3.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Hey, you Might Love It Here!</strong><br />Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/33e38641-694b-41b2-b90e-997ee0941fe1/banner_narrow_titles.jpg\" /></div><p style=\"min-height:1.5em\"><strong>You Are Not Your Job Title ™<br /></strong>Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/114607f3-15f4-4c55-8587-d4d843335f7f/banner_narrow_chest.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Benefits and Compensation</strong><br />Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3fdeff1e-ef28-4879-8f80-54c8c5590973/banner_narrow_relocating.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Relocation? Yes!</strong><br />No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/79bbf18d-a4d6-4c5d-ab0b-67ded35e7c68/banner_narrow_portraits_january2025.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Not sure if you should apply?</strong><br />Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/0c6b3c87-dfb2-4004-8a6f-87ded5e13670\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/514dfb89-54b4-4bf3-afe0-ceaf4ae3147e/our%20mission%20board.png]\n\n\nWe are looking for a senior product leader to join a new game and play a crucial role in driving the strategy, roadmap, and plans to prepare for global readiness. You will have the unique opportunity to work on a new Supercell title, and directly shape how that game will be operated and enjoyed by millions of players for years to come. \n\nAt Supercell, we believe that small teams that find a way to work well together have the potential to create memorable games. It’s important that each team member takes pride in their work and knows what it means to take responsibility and deliver quality and fun to players. As a Product Lead, you will be responsible for the live operations and monetization strategy of the game and collaborate with key game team stakeholders to make sure the right features, content, and tools are in place in order for the game to be a commercial success. You will own the full strategy and planning for live ops, monetization and economy, and work directly with the Game Lead on key activities including business planning and go to market strategy.\n\nIf you think that describes you, then we’d love to hear from you!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/66a7198f-9ccd-4ba2-ac72-488ce331f438/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Key stakeholder in the game leadership team, working directly with the Game Lead and collaborating closely with your peers across other functions\n\n - Support the Game Lead on strategic activities including business strategy, planning, and go to market strategy for soft launch, global launch and post launch live operations\n\n - Develop and own the live ops and monetization strategy for the game, taking into account audience expectations and the required milestones and target metrics\n\n - Own the roadmap of features and tools needed to grow, innovate and improve live ops of the game, and coordinate their development with relevant stakeholders. Define clear and measurable goals for each initiative driven and understand how it will lead to achieving your business goals.\n\n - Bring to the team an understanding of best-in-class F2P live ops activities, feature design and monetization mechanics\n\n - Ensure your team's decision making is based on a foundation of solid data and player insights, collaborating closely with key stakeholders across Game Analytics and Research, and continuously assess whether you are prioritizing the highest impact opportunities to improve the player experience and reach your business goals.\n\n - Work closely with key cross functional stakeholders across Game Analytics, Research, Live Operations & Monetization, and Marketing, ensuring close alignment with each stakeholder and identifying opportunities for collaboration and growth\n   \n   \n\n\nWHAT YOU HAVE\n\n - 7+ years of work experience, with at least 3+ years in a leadership role with product ownership and/or team lead responsibilities.\n\n - Prior experience on a free-to-play mobile game that has been operated for multiple years with a strong track record of driving sustained growth\n\n - Strong understanding of live operations, monetization, and economy and how these capabilities interact with one another and contribute to business success.\n\n - Passionate about live operations, ready to be hands on when needed and with a clear vision on how to build and manage a high performing team of operators.\n\n - Able to work effectively and drive collaboration within a cross discipline game team including design, engineering, UI/UX, art, and other key functions.\n\n - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n - Passion for games and being obsessed with delivering the best player experience.\n   \n   \n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience running live operations for the Chinese market\n\n - Working proficiency in Mandarin\n   \n   \n\n\nWHERE YOU'LL BE\n\nThis role is based in our Shanghai office. If you are not local, our relocation team would be excited to help you with your move to Shanghai,China. We provide comprehensive support not only for you, but also for your family!\n\n\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f048a7e-2800-4412-9b99-1a3b978c0413/banner_narrow_allstars.jpg]\n\nAbout Supercell\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/48e75b93-58a2-46bd-ae28-70a841bcedfd/banner_narrow_shanghai2.jpg]\n\nThe Shanghai studio\nAs Supercell’s first international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games while leveraging the unique advantages of the game development scene in China and broader Asia.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d822e263-a735-4e85-b0d1-55ec97d1a05a/banner_narrow_people3.jpg]\n\nHey, you Might Love It Here!\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/33e38641-694b-41b2-b90e-997ee0941fe1/banner_narrow_titles.jpg]\n\nYou Are Not Your Job Title ™\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/114607f3-15f4-4c55-8587-d4d843335f7f/banner_narrow_chest.jpg]\n\nBenefits and Compensation\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3fdeff1e-ef28-4879-8f80-54c8c5590973/banner_narrow_relocating.jpg]\n\nRelocation? Yes!\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/79bbf18d-a4d6-4c5d-ab0b-67ded35e7c68/banner_narrow_portraits_january2025.jpg]\n\nNot sure if you should apply?\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"1c446790-5fad-48b4-a194-92a8caaac381","title":"Senior Game Designer, Project R.I.S.E","department":"New Games","team":"Shanghai Game Studio","employmentType":"FullTime","location":"Shanghai","secondaryLocations":[],"publishedAt":"2026-02-25T05:27:48.318+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"Shanghai","addressCountry":"China","addressLocality":"Shanghai"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/1c446790-5fad-48b4-a194-92a8caaac381","applyUrl":"https://jobs.ashbyhq.com/supercell/1c446790-5fad-48b4-a194-92a8caaac381/application","descriptionHtml":"<p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/514dfb89-54b4-4bf3-afe0-ceaf4ae3147e/our%20mission%20board.png\" /></div><p style=\"min-height:1.5em\"><br />We are looking for a passionate and experienced game designer who specializes in Unreal Engine to join our Shanghai Studio.</p><p style=\"min-height:1.5em\">You will be working on one of our new projects. You should be able to independently design new features and systems, and support their implementation, but the ideal candidate will have demonstrable experience in crafting second-to-second action gameplay, including, but not limited to level mechanics, layout design and enemy/AI behavior.</p><p style=\"min-height:1.5em\">If you think that describes you, then we’d love to hear from you.</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/66a7198f-9ccd-4ba2-ac72-488ce331f438/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h1><strong>What You'll Be Doing</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Prototype gameplay content (mechanics, enemies, level interactivity) by yourself with minimal dependencies on other disciplines.</p></li><li><p style=\"min-height:1.5em\">On-hands design and iteration of new features, game mechanics and gameplay content</p></li><li><p style=\"min-height:1.5em\">Collaborate with other disciplines to follow your designs from initial documentation through to final in-engine polish.</p></li><li><p style=\"min-height:1.5em\">Support the development of the game with any additional skills.</p><p style=\"min-height:1.5em\"></p></li></ul><h1><strong>What You Have</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">At least 7 years of professional experience as a Gameplay Designer with a portfolio demonstrating combat gameplay and/or level content created by yourself using Unreal Engine &amp; Blueprint.</p></li><li><p style=\"min-height:1.5em\">Proven ability to implement enemies, NPCs and combat mechanics into interesting encounters</p></li><li><p style=\"min-height:1.5em\">Proactive doer who takes responsibility and pride in their own work when given the freedom to work independently</p></li><li><p style=\"min-height:1.5em\">Strong cross-discipline communication skills</p></li><li><p style=\"min-height:1.5em\">Being a great teammate - we believe making games is a team sport</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p><p style=\"min-height:1.5em\"></p></li></ul><h1><strong>Would Be Nice if You Also Have</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Familiarity with level design tools and concepts. Proven track record of building level blockout.</p></li><li><p style=\"min-height:1.5em\">Experience with combat AI and familiarity with Unreal Behavior Trees.</p></li><li><p style=\"min-height:1.5em\">Extensive knowledge of Unreal's GAS - from Gameplay Effects to Ability Modifiers</p><p style=\"min-height:1.5em\"></p></li></ul><h1><strong>Where You'll Be</strong></h1><p style=\"min-height:1.5em\">This role is based in our Shanghai office. If you are not local, our relocation team would be excited to help you with your move to Shanghai,China. We provide comprehensive support not only for you, but also for your family!</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f048a7e-2800-4412-9b99-1a3b978c0413/banner_narrow_allstars.jpg\" /></div><p style=\"min-height:1.5em\"><strong>About Supercell</strong><br />Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/48e75b93-58a2-46bd-ae28-70a841bcedfd/banner_narrow_shanghai2.jpg\" /></div><p style=\"min-height:1.5em\"><strong>The Shanghai studio<br /></strong>As Supercell’s first international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games while leveraging the unique advantages of the game development scene in China and broader Asia.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d822e263-a735-4e85-b0d1-55ec97d1a05a/banner_narrow_people3.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Hey, you Might Love It Here!</strong><br />Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/33e38641-694b-41b2-b90e-997ee0941fe1/banner_narrow_titles.jpg\" /></div><p style=\"min-height:1.5em\"><strong>You Are Not Your Job Title ™<br /></strong>Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/114607f3-15f4-4c55-8587-d4d843335f7f/banner_narrow_chest.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Benefits and Compensation</strong><br />Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3fdeff1e-ef28-4879-8f80-54c8c5590973/banner_narrow_relocating.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Relocation? Yes!</strong><br />No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/79bbf18d-a4d6-4c5d-ab0b-67ded35e7c68/banner_narrow_portraits_january2025.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Not sure if you should apply?</strong><br />Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/4571e48e-5f3a-405b-bf5f-9e2554aba120\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/514dfb89-54b4-4bf3-afe0-ceaf4ae3147e/our%20mission%20board.png]\n\n\nWe are looking for a passionate and experienced game designer who specializes in Unreal Engine to join our Shanghai Studio.\n\nYou will be working on one of our new projects. You should be able to independently design new features and systems, and support their implementation, but the ideal candidate will have demonstrable experience in crafting second-to-second action gameplay, including, but not limited to level mechanics, layout design and enemy/AI behavior.\n\nIf you think that describes you, then we’d love to hear from you.\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/66a7198f-9ccd-4ba2-ac72-488ce331f438/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Prototype gameplay content (mechanics, enemies, level interactivity) by yourself with minimal dependencies on other disciplines.\n\n - On-hands design and iteration of new features, game mechanics and gameplay content\n\n - Collaborate with other disciplines to follow your designs from initial documentation through to final in-engine polish.\n\n - Support the development of the game with any additional skills.\n   \n   \n\n\nWHAT YOU HAVE\n\n - At least 7 years of professional experience as a Gameplay Designer with a portfolio demonstrating combat gameplay and/or level content created by yourself using Unreal Engine & Blueprint.\n\n - Proven ability to implement enemies, NPCs and combat mechanics into interesting encounters\n\n - Proactive doer who takes responsibility and pride in their own work when given the freedom to work independently\n\n - Strong cross-discipline communication skills\n\n - Being a great teammate - we believe making games is a team sport\n\n - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n   \n   \n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Familiarity with level design tools and concepts. Proven track record of building level blockout.\n\n - Experience with combat AI and familiarity with Unreal Behavior Trees.\n\n - Extensive knowledge of Unreal's GAS - from Gameplay Effects to Ability Modifiers\n   \n   \n\n\nWHERE YOU'LL BE\n\nThis role is based in our Shanghai office. If you are not local, our relocation team would be excited to help you with your move to Shanghai,China. We provide comprehensive support not only for you, but also for your family!\n\n\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f048a7e-2800-4412-9b99-1a3b978c0413/banner_narrow_allstars.jpg]\n\nAbout Supercell\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/48e75b93-58a2-46bd-ae28-70a841bcedfd/banner_narrow_shanghai2.jpg]\n\nThe Shanghai studio\nAs Supercell’s first international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games while leveraging the unique advantages of the game development scene in China and broader Asia.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d822e263-a735-4e85-b0d1-55ec97d1a05a/banner_narrow_people3.jpg]\n\nHey, you Might Love It Here!\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/33e38641-694b-41b2-b90e-997ee0941fe1/banner_narrow_titles.jpg]\n\nYou Are Not Your Job Title ™\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/114607f3-15f4-4c55-8587-d4d843335f7f/banner_narrow_chest.jpg]\n\nBenefits and Compensation\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3fdeff1e-ef28-4879-8f80-54c8c5590973/banner_narrow_relocating.jpg]\n\nRelocation? Yes!\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/79bbf18d-a4d6-4c5d-ab0b-67ded35e7c68/banner_narrow_portraits_january2025.jpg]\n\nNot sure if you should apply?\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"d0b5451c-4d57-4d4b-81da-7330c83f90e7","title":"Senior Match-3 Designer, New Game","department":"New Games","team":"New Games","employmentType":"FullTime","location":"London","secondaryLocations":[],"publishedAt":"2026-09-09T07:42:00.161+00:00","isListed":true,"isRemote":true,"workplaceType":"Hybrid","address":{"postalAddress":{"addressRegion":"","addressCountry":"United Kingdom","addressLocality":"London"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/d0b5451c-4d57-4d4b-81da-7330c83f90e7","applyUrl":"https://jobs.ashbyhq.com/supercell/d0b5451c-4d57-4d4b-81da-7330c83f90e7/application","descriptionHtml":"<p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/2251b9c4-44ce-4ce5-8e1f-2bcd38676418/new%20keyart.jpg\" /></div><h3><strong>We’re looking for a talented and highly experienced Senior Match-3 Designer (internally Game Designer) to join our lovely and ambitious game team and help craft fun, rewarding and memorable puzzle experiences for our cozy mobile game.</strong></h3><p style=\"min-height:1.5em\">You’ll own the overall match-3 gameplay experience, helping to define how the puzzle game feels to play while delivering best-in-class levels that strike the right balance of challenge, progression and delight. From core gameplay tuning and mechanic development through to polished, data-informed level iterations, you’ll take ownership of the player experience and continually raise the quality bar.</p><p style=\"min-height:1.5em\">You’ll work closely with game designers, artists, developers and analysts to ensure the match-3 is satisfying, intuitive and rewarding, evolving its mechanics, pacing and feel so that the game’s creative vision and long-term engagement goals come through. You’ll use player feedback, analytics and playtesting to refine gameplay, experiment with new ideas and shape the ongoing evolution of the game’s core puzzle experience.</p><p style=\"min-height:1.5em\">As a senior member of the team, you’ll also help shape our level production strategy, driving quality with both internal development and external partners while contributing to the long-term direction of the game.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Design, build and balance exceptional match-3 levels that deliver engaging gameplay across a wide range of player skill levels.</p></li><li><p style=\"min-height:1.5em\">Collaborate with developers to tune game feel and match 3 gameplay to be best-in-class</p></li><li><p style=\"min-height:1.5em\">Own the design of blockers, boosters and rewards and shape satisfying level progression</p></li><li><p style=\"min-height:1.5em\">Use analytics, player feedback and playtesting to continuously refine levels and improve player experience.</p></li><li><p style=\"min-height:1.5em\">Work alongside Engineering to improve level design tools, workflows and implementation processes.</p></li><li><p style=\"min-height:1.5em\">Partner with Art to ensure levels are visually readable, aesthetically cohesive and support the game’s creative vision.</p></li><li><p style=\"min-height:1.5em\">Plan and own Match 3 content production, ensuring a consistent pipeline of high-quality content that supports development milestones and LiveOps.</p><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Lead external level design contractors and outsourcing partners by providing clear briefs, regular feedback and quality reviews, ensuring all delivered content meets Treefrog’s standards.</p></li></ul></li><li><p style=\"min-height:1.5em\">Mentor other designers through feedback, knowledge sharing and collaborative problem solving.</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience shipping successful free-to-play match-3 or puzzle games.</p></li><li><p style=\"min-height:1.5em\">Experience designing LiveOps events, seasonal content or limited-time game modes.</p></li><li><p style=\"min-height:1.5em\">Strong understanding of player progression, retention, engagement and monetisation in puzzle.</p></li><li><p style=\"min-height:1.5em\">Experience improving level editors, pipelines or content creation workflows.</p></li><li><p style=\"min-height:1.5em\">Experience leading small feature teams or mentoring designers.</p></li><li><p style=\"min-height:1.5em\">Have a deep understanding of the competition and genre trends.</p></li><li><p style=\"min-height:1.5em\">Passion for cosy games and creating emotionally engaging player experiences.</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li></ul><h2>What We're Looking for</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">A strong sense of ownership, with the ability to drive work forward autonomously.</p></li><li><p style=\"min-height:1.5em\">A consistent track record of delivering high-quality work that meets design requirements and project goals.</p></li><li><p style=\"min-height:1.5em\">A proactive mindset, with the ability to identify opportunities and solve problems.</p></li><li><p style=\"min-height:1.5em\">Sound judgement in balancing creative excellence with production efficiency.</p></li><li><p style=\"min-height:1.5em\">The ability to lead external partners with clarity, empathy and high standards.</p></li><li><p style=\"min-height:1.5em\">A collaborative approach to sharing knowledge, mentoring designers and raising the team’s quality bar.</p></li><li><p style=\"min-height:1.5em\">Clear communication skills and the confidence to constructively challenge decisions.</p></li><li><p style=\"min-height:1.5em\">A player-first mindset, balanced with an understanding of creative, technical and commercial goals.</p></li><li><p style=\"min-height:1.5em\">A commitment to fostering a collaborative, inclusive and positive team culture.</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This role is based in our London office. The team values in-person collaboration and typically works from the office three days a week: Mondays, Tuesdays and Fridays.</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/2251b9c4-44ce-4ce5-8e1f-2bcd38676418/new%20keyart.jpg]\n\n\nWE’RE LOOKING FOR A TALENTED AND HIGHLY EXPERIENCED SENIOR MATCH-3 DESIGNER (INTERNALLY GAME DESIGNER) TO JOIN OUR LOVELY AND AMBITIOUS GAME TEAM AND HELP CRAFT FUN, REWARDING AND MEMORABLE PUZZLE EXPERIENCES FOR OUR COZY MOBILE GAME.\n\nYou’ll own the overall match-3 gameplay experience, helping to define how the puzzle game feels to play while delivering best-in-class levels that strike the right balance of challenge, progression and delight. From core gameplay tuning and mechanic development through to polished, data-informed level iterations, you’ll take ownership of the player experience and continually raise the quality bar.\n\nYou’ll work closely with game designers, artists, developers and analysts to ensure the match-3 is satisfying, intuitive and rewarding, evolving its mechanics, pacing and feel so that the game’s creative vision and long-term engagement goals come through. You’ll use player feedback, analytics and playtesting to refine gameplay, experiment with new ideas and shape the ongoing evolution of the game’s core puzzle experience.\n\nAs a senior member of the team, you’ll also help shape our level production strategy, driving quality with both internal development and external partners while contributing to the long-term direction of the game.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Design, build and balance exceptional match-3 levels that deliver engaging gameplay across a wide range of player skill levels.\n\n - Collaborate with developers to tune game feel and match 3 gameplay to be best-in-class\n\n - Own the design of blockers, boosters and rewards and shape satisfying level progression\n\n - Use analytics, player feedback and playtesting to continuously refine levels and improve player experience.\n\n - Work alongside Engineering to improve level design tools, workflows and implementation processes.\n\n - Partner with Art to ensure levels are visually readable, aesthetically cohesive and support the game’s creative vision.\n\n - Plan and own Match 3 content production, ensuring a consistent pipeline of high-quality content that supports development milestones and LiveOps.\n   \n   - Lead external level design contractors and outsourcing partners by providing clear briefs, regular feedback and quality reviews, ensuring all delivered content meets Treefrog’s standards.\n\n - Mentor other designers through feedback, knowledge sharing and collaborative problem solving.\n\n\nWHAT YOU HAVE\n\n - Experience shipping successful free-to-play match-3 or puzzle games.\n\n - Experience designing LiveOps events, seasonal content or limited-time game modes.\n\n - Strong understanding of player progression, retention, engagement and monetisation in puzzle.\n\n - Experience improving level editors, pipelines or content creation workflows.\n\n - Experience leading small feature teams or mentoring designers.\n\n - Have a deep understanding of the competition and genre trends.\n\n - Passion for cosy games and creating emotionally engaging player experiences.\n\n - A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n\nWHAT WE'RE LOOKING FOR\n\n - A strong sense of ownership, with the ability to drive work forward autonomously.\n\n - A consistent track record of delivering high-quality work that meets design requirements and project goals.\n\n - A proactive mindset, with the ability to identify opportunities and solve problems.\n\n - Sound judgement in balancing creative excellence with production efficiency.\n\n - The ability to lead external partners with clarity, empathy and high standards.\n\n - A collaborative approach to sharing knowledge, mentoring designers and raising the team’s quality bar.\n\n - Clear communication skills and the confidence to constructively challenge decisions.\n\n - A player-first mindset, balanced with an understanding of creative, technical and commercial goals.\n\n - A commitment to fostering a collaborative, inclusive and positive team culture.\n\n\nWHERE YOU'LL BE\n\nThis role is based in our London office. The team values in-person collaboration and typically works from the office three days a week: Mondays, Tuesdays and Fridays.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"2ea14727-3642-4b98-97a4-06d8f63cadce","title":"Product Lead, D2C","department":"Live Games","team":"Brawl Stars","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-04-30T10:26:39.944+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/2ea14727-3642-4b98-97a4-06d8f63cadce","applyUrl":"https://jobs.ashbyhq.com/supercell/2ea14727-3642-4b98-97a4-06d8f63cadce/application","descriptionHtml":"<div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/f54c2a65-1fbd-4bca-be8c-386751222495/new%20keyart.jpeg\" /></div><h3><strong>Supercell is building direct relationships with players through the Supercell Store and other direct-to-consumer (D2C) products. D2C is already a significant element of each game’s P&amp;L, and key to Supercell’s mission to create great games that as many people as possible play for years and that are remembered forever. We're building on that momentum by embedding a dedicated D2C owner inside each game team.</strong></h3><p style=\"min-height:1.5em\">We're looking for a Product Lead, D2C to take full ownership of a single game's direct-to-consumer business. You'll sit inside the game team, work shoulder-to-shoulder with the game's leadership, and be the one person whose entire job is growing the game's D2C success. A central platform team handles the infrastructure: the commerce surfaces, payments, checkout, fraud, delivery, compliance, and you will partner closely with them to develop new features. Your focus will be on planning and pulling the commercial and creative levers: how to build direct relationships, how to message, what to sell, and how to rally the game team to grow.</p><p style=\"min-height:1.5em\">This is a role for someone who thrives on influence rather than authority. You won't have direct reports, but you'll have the backing of game team leadership to mobilize live ops and monetization, marketing and community, engineering, art, analytics and QA behind a shared plan. The right person is a natural operator and collaborator with strong commercial instincts, a deep understanding of live game economies, and the ability to make D2C feel like a natural extension of the game - not a side project.</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><p style=\"min-height:1.5em\"><strong>Own the game's D2C strategy</strong></p><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Build and own the game's D2C Growth Strategy: define targets, identify the key growth pillars, and map concrete initiatives to move the numbers</p></li><li><p style=\"min-height:1.5em\">Be accountable for KPIs that drive success: D2C revenue share, conversion, retention, top-of-funnel, etc.</p></li><li><p style=\"min-height:1.5em\">Review performance regularly with game leadership, course-correct based on data, and always know what's next to move the needle</p></li><li><p style=\"min-height:1.5em\">Do this with a player-first mindset. We want to grow the relationship for the long-term, not over-fit on short-term wins</p></li><li><p style=\"min-height:1.5em\">Design A/B tests, work with Analytics to evaluate results, and assess every activation: what worked, what didn't, what to scale</p></li></ul><p style=\"min-height:1.5em\"><strong>Design and implement the offer calendar</strong></p><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Design the Store offer roadmap aligned with the game's live ops cadence, seasonal moments, and content releases</p></li><li><p style=\"min-height:1.5em\">Partner with the game's monetization leadership to own the economy impact of Store offers and ensure Store strategy is a well-integrated part of the wider monetization strategy, not an isolated silo</p></li><li><p style=\"min-height:1.5em\">Allocate and manage the game's live ops budget for D2C activations</p></li></ul><p style=\"min-height:1.5em\"><strong>Drive traffic and conversion</strong></p><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Partner with Marketing and Community to grow Store visits and convert visitors</p></li><li><p style=\"min-height:1.5em\">Plan campaigns, freebie-to-upsell funnels, creator activations, and community events that bring players to the Store</p></li><li><p style=\"min-height:1.5em\">Ensure D2C is part of every major commercial moment, not an afterthought</p></li><li><p style=\"min-height:1.5em\">Build D2C into our regular communications channels</p></li></ul><p style=\"min-height:1.5em\"><strong>Shape the Store development roadmap</strong></p><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Work with the central Store team to prioritize which platform features your game needs next</p></li><li><p style=\"min-height:1.5em\">Provide clear, game-specific requirements and feedback on new tools, offer types, and UX improvements</p></li></ul><p style=\"min-height:1.5em\"><strong>Embed D2C thinking into the game’s development and design</strong></p><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Be in the room when new features, content, and systems are designed, so D2C is considered early in the process</p></li><li><p style=\"min-height:1.5em\">Align with design and engineering so Store features and campaigns line up with feature release</p></li><li><p style=\"min-height:1.5em\">Be an inspiring, transparent coordinator so that when you need to gather engineering, community, art and QA resources, it doesn’t end up feeling like a major tax on the team</p></li></ul><p style=\"min-height:1.5em\"><strong>Uphold the game's quality bar</strong></p><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Write QA plans for Store activations and coordinate with game team QA</p></li><li><p style=\"min-height:1.5em\">The Store must feel like a seamless extension of the game experience</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience managing live game commercial operations: monetization, live ops, or game product management. You understand game economies, seasonal content cadences, and what makes it worth it for players to invest</p></li><li><p style=\"min-height:1.5em\">Strong commercial and analytical mindset: comfortable owning revenue KPIs, running A/B tests, interpreting cohort data, and making data-backed decisions</p></li><li><p style=\"min-height:1.5em\">An inspiring coordinator: The ability to influence and mobilize cross-functional teammates without positional authority</p></li><li><p style=\"min-height:1.5em\">Understanding of mobile gaming communities: creators, Discord, Reddit, social channels, and how they drive player behavior</p></li><li><p style=\"min-height:1.5em\">Operational discipline: you can run a calendar, track dozens of moving pieces, and make sure nothing falls through the cracks</p></li><li><p style=\"min-height:1.5em\">D2C or web store experience in gaming is a strong plus, but not required if you bring the right commercial and product instincts</p></li><li><p style=\"min-height:1.5em\">Experience running a P&amp;L, leading a business vertical, or managing a smaller game's commercial performance is a strong plus</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This role is going to be based onsite in our Helsinki office!</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/8c092f8f-510f-4d4c-aadc-a1d166d2ce18/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/f54c2a65-1fbd-4bca-be8c-386751222495/new%20keyart.jpeg]\n\n\nSUPERCELL IS BUILDING DIRECT RELATIONSHIPS WITH PLAYERS THROUGH THE SUPERCELL STORE AND OTHER DIRECT-TO-CONSUMER (D2C) PRODUCTS. D2C IS ALREADY A SIGNIFICANT ELEMENT OF EACH GAME’S P&L, AND KEY TO SUPERCELL’S MISSION TO CREATE GREAT GAMES THAT AS MANY PEOPLE AS POSSIBLE PLAY FOR YEARS AND THAT ARE REMEMBERED FOREVER. WE'RE BUILDING ON THAT MOMENTUM BY EMBEDDING A DEDICATED D2C OWNER INSIDE EACH GAME TEAM.\n\nWe're looking for a Product Lead, D2C to take full ownership of a single game's direct-to-consumer business. You'll sit inside the game team, work shoulder-to-shoulder with the game's leadership, and be the one person whose entire job is growing the game's D2C success. A central platform team handles the infrastructure: the commerce surfaces, payments, checkout, fraud, delivery, compliance, and you will partner closely with them to develop new features. Your focus will be on planning and pulling the commercial and creative levers: how to build direct relationships, how to message, what to sell, and how to rally the game team to grow.\n\nThis is a role for someone who thrives on influence rather than authority. You won't have direct reports, but you'll have the backing of game team leadership to mobilize live ops and monetization, marketing and community, engineering, art, analytics and QA behind a shared plan. The right person is a natural operator and collaborator with strong commercial instincts, a deep understanding of live game economies, and the ability to make D2C feel like a natural extension of the game - not a side project.\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\nOwn the game's D2C strategy\n\n - Build and own the game's D2C Growth Strategy: define targets, identify the key growth pillars, and map concrete initiatives to move the numbers\n\n - Be accountable for KPIs that drive success: D2C revenue share, conversion, retention, top-of-funnel, etc.\n\n - Review performance regularly with game leadership, course-correct based on data, and always know what's next to move the needle\n\n - Do this with a player-first mindset. We want to grow the relationship for the long-term, not over-fit on short-term wins\n\n - Design A/B tests, work with Analytics to evaluate results, and assess every activation: what worked, what didn't, what to scale\n\nDesign and implement the offer calendar\n\n - Design the Store offer roadmap aligned with the game's live ops cadence, seasonal moments, and content releases\n\n - Partner with the game's monetization leadership to own the economy impact of Store offers and ensure Store strategy is a well-integrated part of the wider monetization strategy, not an isolated silo\n\n - Allocate and manage the game's live ops budget for D2C activations\n\nDrive traffic and conversion\n\n - Partner with Marketing and Community to grow Store visits and convert visitors\n\n - Plan campaigns, freebie-to-upsell funnels, creator activations, and community events that bring players to the Store\n\n - Ensure D2C is part of every major commercial moment, not an afterthought\n\n - Build D2C into our regular communications channels\n\nShape the Store development roadmap\n\n - Work with the central Store team to prioritize which platform features your game needs next\n\n - Provide clear, game-specific requirements and feedback on new tools, offer types, and UX improvements\n\nEmbed D2C thinking into the game’s development and design\n\n - Be in the room when new features, content, and systems are designed, so D2C is considered early in the process\n\n - Align with design and engineering so Store features and campaigns line up with feature release\n\n - Be an inspiring, transparent coordinator so that when you need to gather engineering, community, art and QA resources, it doesn’t end up feeling like a major tax on the team\n\nUphold the game's quality bar\n\n - Write QA plans for Store activations and coordinate with game team QA\n\n - The Store must feel like a seamless extension of the game experience\n\n\nWHAT YOU HAVE\n\n - Experience managing live game commercial operations: monetization, live ops, or game product management. You understand game economies, seasonal content cadences, and what makes it worth it for players to invest\n\n - Strong commercial and analytical mindset: comfortable owning revenue KPIs, running A/B tests, interpreting cohort data, and making data-backed decisions\n\n - An inspiring coordinator: The ability to influence and mobilize cross-functional teammates without positional authority\n\n - Understanding of mobile gaming communities: creators, Discord, Reddit, social channels, and how they drive player behavior\n\n - Operational discipline: you can run a calendar, track dozens of moving pieces, and make sure nothing falls through the cracks\n\n - D2C or web store experience in gaming is a strong plus, but not required if you bring the right commercial and product instincts\n\n - Experience running a P&L, leading a business vertical, or managing a smaller game's commercial performance is a strong plus\n\n\nWHERE YOU'LL BE\n\nThis role is going to be based onsite in our Helsinki office!\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/8c092f8f-510f-4d4c-aadc-a1d166d2ce18/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"b6b6d432-e4dc-41de-a814-7dee7f1d0adc","title":"Competitive Experience Manager, Clash Royale","department":"Live Games","team":"Clash Royale","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-06-29T08:01:02.899+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/b6b6d432-e4dc-41de-a814-7dee7f1d0adc","applyUrl":"https://jobs.ashbyhq.com/supercell/b6b6d432-e4dc-41de-a814-7dee7f1d0adc/application","descriptionHtml":"<p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f85a950-18be-4443-8b5d-98f72d954b95/1770830171911.jpeg\" /></div><h3><strong>We’re looking for a Competitive Experience Manager to turn Clash Royale into the place for serious skill and serious hype. You’ll own the vision for competitive Royale from in-game systems to global moments  and work across teams to build an ecosystem players and viewers can’t ignore.</strong></h3><p style=\"min-height:1.5em\">We're looking for a Competitive Experience Manager to shape the future of competitive play for Clash Royale. This isn't just about running tournaments – it's about building an ecosystem that makes Royale a destination for competitive players and viewers worldwide.</p><p style=\"min-height:1.5em\">Royale has one of the deepest skill ceilings in mobile gaming and a passionate competitive community. We believe competitive play is core to our long-term success, not a side project. We're looking for someone who can own the vision for what competitive Royale should become, and then build it.</p><p style=\"min-height:1.5em\">You'll report to the Marketing Lead and work closely with Game Design, Community, and Live Operations to ensure competitive play is woven into the fabric of the game. If you've ever felt that mobile esports doesn't get the respect it deserves and want to prove otherwise, this might be your role.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Own the strategic vision for Clash Royale competitive play, including CRL and partner ecosystem</p></li><li><p style=\"min-height:1.5em\">Drive ecosystem development – from grassroots tournaments to global championships</p></li><li><p style=\"min-height:1.5em\">Build and maintain relationships with tournament organizers, broadcast partners, and competitive creators</p></li><li><p style=\"min-height:1.5em\">Collaborate with Game Design on competitive health, formats, and in-game integration</p></li><li><p style=\"min-height:1.5em\">Identify opportunities to grow the competitive audience and deepen player investment</p></li><li><p style=\"min-height:1.5em\">Manage operational partners while keeping focus on long-term ecosystem growth</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">5+ years in esports, competitive gaming, or related entertainment roles</p></li><li><p style=\"min-height:1.5em\">Experience owning strategy, not just execution – you've shaped direction, not just followed it</p></li><li><p style=\"min-height:1.5em\">Strong understanding of competitive gaming ecosystems and what makes them thrive</p></li><li><p style=\"min-height:1.5em\">Excellent relationship-building skills with partners, creators, and internal stakeholders</p></li><li><p style=\"min-height:1.5em\">Ability to balance long-term vision with scrappy, fast execution</p></li><li><p style=\"min-height:1.5em\">Passion for competitive gaming and a player-first mentality</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li><li><p style=\"min-height:1.5em\">Located in or willing to relocate to Helsinki.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience with mobile esports specifically</p></li><li><p style=\"min-height:1.5em\">Background working with game development teams on competitive features</p></li><li><p style=\"min-height:1.5em\">Understanding of Clash Royale's competitive scene and community</p></li></ul><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7cb485a4-db49-4270-b51f-1822d0a4bd30/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/4fbb389b-5998-4103-9435-3557e22c7f1d\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f85a950-18be-4443-8b5d-98f72d954b95/1770830171911.jpeg]\n\n\nWE’RE LOOKING FOR A COMPETITIVE EXPERIENCE MANAGER TO TURN CLASH ROYALE INTO THE PLACE FOR SERIOUS SKILL AND SERIOUS HYPE. YOU’LL OWN THE VISION FOR COMPETITIVE ROYALE FROM IN-GAME SYSTEMS TO GLOBAL MOMENTS  AND WORK ACROSS TEAMS TO BUILD AN ECOSYSTEM PLAYERS AND VIEWERS CAN’T IGNORE.\n\nWe're looking for a Competitive Experience Manager to shape the future of competitive play for Clash Royale. This isn't just about running tournaments – it's about building an ecosystem that makes Royale a destination for competitive players and viewers worldwide.\n\nRoyale has one of the deepest skill ceilings in mobile gaming and a passionate competitive community. We believe competitive play is core to our long-term success, not a side project. We're looking for someone who can own the vision for what competitive Royale should become, and then build it.\n\nYou'll report to the Marketing Lead and work closely with Game Design, Community, and Live Operations to ensure competitive play is woven into the fabric of the game. If you've ever felt that mobile esports doesn't get the respect it deserves and want to prove otherwise, this might be your role.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Own the strategic vision for Clash Royale competitive play, including CRL and partner ecosystem\n\n - Drive ecosystem development – from grassroots tournaments to global championships\n\n - Build and maintain relationships with tournament organizers, broadcast partners, and competitive creators\n\n - Collaborate with Game Design on competitive health, formats, and in-game integration\n\n - Identify opportunities to grow the competitive audience and deepen player investment\n\n - Manage operational partners while keeping focus on long-term ecosystem growth\n\n\nWHAT YOU HAVE\n\n - 5+ years in esports, competitive gaming, or related entertainment roles\n\n - Experience owning strategy, not just execution – you've shaped direction, not just followed it\n\n - Strong understanding of competitive gaming ecosystems and what makes them thrive\n\n - Excellent relationship-building skills with partners, creators, and internal stakeholders\n\n - Ability to balance long-term vision with scrappy, fast execution\n\n - Passion for competitive gaming and a player-first mentality\n\n - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n - Located in or willing to relocate to Helsinki.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience with mobile esports specifically\n\n - Background working with game development teams on competitive features\n\n - Understanding of Clash Royale's competitive scene and community\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7cb485a4-db49-4270-b51f-1822d0a4bd30/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"85d37bfd-864e-4d51-8743-f2d9d07fbac1","title":"Marketing Producer, Clash Royale","department":"Live Games","team":"Clash Royale","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-06-16T14:32:46.169+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/85d37bfd-864e-4d51-8743-f2d9d07fbac1","applyUrl":"https://jobs.ashbyhq.com/supercell/85d37bfd-864e-4d51-8743-f2d9d07fbac1/application","descriptionHtml":"<div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/eee91a9b-53a4-49df-949e-f2f881b558be/royale%20group%20evolution.jpg\" /></div><h3><strong>We're seeking a Marketing Producer to bring operational excellence to Clash Royale. Step into the heart of a new global marketing organization, where you'll engage with an iconic game brand and captivate millions of dedicated gamers worldwide. We're looking for a highly structured and organised collaborator who take full ownership of their projects, being able to interpret strategic direction into a hands-on approach to realize the team’s creative visions. Join us and play a pivotal role in defining the future of game marketing.</strong></h3><p style=\"min-height:1.5em\">You will work very closely with the Marketing Lead with all marketing initiatives, strategy, execution, and production for Clash Royale. This role requires strong project management expertise, with high attention to details - in reality this means being on top of operational marketing activities and key deliverables at all times. You are a strong communicator, who takes ownership and is passionate about our games and is continuously striving for better performance.</p><p style=\"min-height:1.5em\">We pride ourselves on the level of thoughtfulness, quality, and focus put into every aspect of our work. Be it the games themselves or how we communicate them to our players – we are passionate about not compromising on quality ever and choosing a long-term approach to make Supercell a truly global games company that will last for many decades to come.</p><p style=\"min-height:1.5em\">All of this is way easier said than done. It takes vision, commitment, and super-talented (and perhaps slightly crazy) people who will pursue only the very best work possible. If that sounds like you (including the “slightly crazy” part), then let's chat!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Collaborate closely with the Marketing, Game Development and partners to define, execute and operationalise the marketing campaigns across multiple titles</p></li><li><p style=\"min-height:1.5em\">Supporting the Marketing Lead on ensuring delivery of marketing initiatives</p></li><li><p style=\"min-height:1.5em\">Guide the delivery of end-to-end marketing campaigns, coordinate with cross-functional teams</p></li><li><p style=\"min-height:1.5em\">Develop project plans, timelines, and manage budgets for marketing initiatives</p></li><li><p style=\"min-height:1.5em\">Track and update leadership on project budgets, ensuring efficient allocation of resources and adherence to project timelines</p></li><li><p style=\"min-height:1.5em\">Ensure marketing efforts align with marketing strategy and project objectives/business goals</p></li><li><p style=\"min-height:1.5em\">Conduct quality checks on marketing materials to ensure accuracy, consistency, and compliance with brand standards</p></li><li><p style=\"min-height:1.5em\">Manage end-to-end production processes for non-owned channels</p></li><li><p style=\"min-height:1.5em\">Work closely with marketers on testing and implementation of new creatives, analyzing the results, and sharing learnings to improve the performance of future Marketing strategies and optimization</p></li><li><p style=\"min-height:1.5em\">Manage existing partner relationships, in addition to sourcing new partners that will enable us to level up the quality and quantity of our initiatives</p></li><li><p style=\"min-height:1.5em\">Foster a collaborative and creative environment, encouraging cross-functional teamwork and knowledge sharing within the Marketing Team</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Hands-on experience working on global, large-scale marketing campaigns</p></li><li><p style=\"min-height:1.5em\">Agency or creative production experience</p></li><li><p style=\"min-height:1.5em\">Extensive knowledge of marketing production, project management, outsourcing, able to understand and manage production pipelines end-to-end</p></li><li><p style=\"min-height:1.5em\">Strong organizational and communication skills, with the ability to collaborate closely with both internal stakeholders and external partners</p></li><li><p style=\"min-height:1.5em\">High level of attention to details</p></li><li><p style=\"min-height:1.5em\">Ability to work independently and on a project basis</p></li><li><p style=\"min-height:1.5em\">Entrepreneurial mindset and ability to thrive in a fast-moving complex environment</p></li><li><p style=\"min-height:1.5em\">Excellent domain of English language</p></li><li><p style=\"min-height:1.5em\">Passionate about marketing and industry trends</p></li><li><p style=\"min-height:1.5em\">Interest in gaming</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This position is based in Helsinki, where most of Clash Royale team members are located.</p><h2></h2><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/4c935c68-257e-4612-9479-9eac65027b7d/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/821a236a-53d5-4cf5-b1f2-a5118e298f84\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/eee91a9b-53a4-49df-949e-f2f881b558be/royale%20group%20evolution.jpg]\n\n\nWE'RE SEEKING A MARKETING PRODUCER TO BRING OPERATIONAL EXCELLENCE TO CLASH ROYALE. STEP INTO THE HEART OF A NEW GLOBAL MARKETING ORGANIZATION, WHERE YOU'LL ENGAGE WITH AN ICONIC GAME BRAND AND CAPTIVATE MILLIONS OF DEDICATED GAMERS WORLDWIDE. WE'RE LOOKING FOR A HIGHLY STRUCTURED AND ORGANISED COLLABORATOR WHO TAKE FULL OWNERSHIP OF THEIR PROJECTS, BEING ABLE TO INTERPRET STRATEGIC DIRECTION INTO A HANDS-ON APPROACH TO REALIZE THE TEAM’S CREATIVE VISIONS. JOIN US AND PLAY A PIVOTAL ROLE IN DEFINING THE FUTURE OF GAME MARKETING.\n\nYou will work very closely with the Marketing Lead with all marketing initiatives, strategy, execution, and production for Clash Royale. This role requires strong project management expertise, with high attention to details - in reality this means being on top of operational marketing activities and key deliverables at all times. You are a strong communicator, who takes ownership and is passionate about our games and is continuously striving for better performance.\n\nWe pride ourselves on the level of thoughtfulness, quality, and focus put into every aspect of our work. Be it the games themselves or how we communicate them to our players – we are passionate about not compromising on quality ever and choosing a long-term approach to make Supercell a truly global games company that will last for many decades to come.\n\nAll of this is way easier said than done. It takes vision, commitment, and super-talented (and perhaps slightly crazy) people who will pursue only the very best work possible. If that sounds like you (including the “slightly crazy” part), then let's chat!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Collaborate closely with the Marketing, Game Development and partners to define, execute and operationalise the marketing campaigns across multiple titles\n\n - Supporting the Marketing Lead on ensuring delivery of marketing initiatives\n\n - Guide the delivery of end-to-end marketing campaigns, coordinate with cross-functional teams\n\n - Develop project plans, timelines, and manage budgets for marketing initiatives\n\n - Track and update leadership on project budgets, ensuring efficient allocation of resources and adherence to project timelines\n\n - Ensure marketing efforts align with marketing strategy and project objectives/business goals\n\n - Conduct quality checks on marketing materials to ensure accuracy, consistency, and compliance with brand standards\n\n - Manage end-to-end production processes for non-owned channels\n\n - Work closely with marketers on testing and implementation of new creatives, analyzing the results, and sharing learnings to improve the performance of future Marketing strategies and optimization\n\n - Manage existing partner relationships, in addition to sourcing new partners that will enable us to level up the quality and quantity of our initiatives\n\n - Foster a collaborative and creative environment, encouraging cross-functional teamwork and knowledge sharing within the Marketing Team\n\n\nWHAT YOU HAVE\n\n - Hands-on experience working on global, large-scale marketing campaigns\n\n - Agency or creative production experience\n\n - Extensive knowledge of marketing production, project management, outsourcing, able to understand and manage production pipelines end-to-end\n\n - Strong organizational and communication skills, with the ability to collaborate closely with both internal stakeholders and external partners\n\n - High level of attention to details\n\n - Ability to work independently and on a project basis\n\n - Entrepreneurial mindset and ability to thrive in a fast-moving complex environment\n\n - Excellent domain of English language\n\n - Passionate about marketing and industry trends\n\n - Interest in gaming\n\n - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n\nWHERE YOU'LL BE\n\nThis position is based in Helsinki, where most of Clash Royale team members are located.\n\n\n\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/4c935c68-257e-4612-9479-9eac65027b7d/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"99339e8c-3190-4cfb-a7e4-01f675188597","title":"Corporate Brand Manager","department":"Live Games","team":"People Org","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-04-10T13:48:09.562+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/99339e8c-3190-4cfb-a7e4-01f675188597","applyUrl":"https://jobs.ashbyhq.com/supercell/99339e8c-3190-4cfb-a7e4-01f675188597/application","descriptionHtml":"<h1></h1><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/8beb421f-c04e-4929-afcc-3ca384c21530/clash%20royale%20arena%20sketch.jpeg\" /></div><h3><strong>We put players first in everything we do. That mindset also guides how we build and evolve Supercell as a brand. Supercell has been around for over 15 years, and as we move forward with a refreshed brand strategy, we’re taking the corporate brand to new heights – sharpening how we show up, what we stand for, and how we’re experienced across the world.</strong></h3><p style=\"min-height:1.5em\">We’re now looking for a Corporate Brand Manager to help steward and evolve Supercell’s corporate brand. You’ll join our Brand, Communications &amp; Social Impact team and work closely with Marketing and teams across the company to bring our brand strategy to life: thoughtfully, creatively, and consistently.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Developing and executing the corporate brand strategy, in close collaboration with the Brand, Communications &amp; Social Impact team and the Head of Marketing, evolving and refining the strategy as Supercell grows.</p></li><li><p style=\"min-height:1.5em\">Ensuring a cohesive corporate brand identity and messaging across all channels by collaborating actively with teams and stakeholders and building strong buy-in for the brand direction.</p></li><li><p style=\"min-height:1.5em\">Acting as an internal point of contact for the corporate brand, providing guidance, partnering with new initiatives and projects, and helping teams apply the brand in a consistent and meaningful way.</p></li><li><p style=\"min-height:1.5em\">Collaborating closely with a cross-functional team, designing and coordinating the interior design and brand activations &amp; exposure for the new Supercell headquarters.</p></li><li><p style=\"min-height:1.5em\">Managing brand guidelines and brand governance, ensuring clarity, usability, and compliance across teams while keeping the brand flexible and alive.</p></li><li><p style=\"min-height:1.5em\">Providing creative direction and insight for corporate marketing materials, website and visual expression, internal documents, partnerships, events, and brand-related merchandise.</p></li><li><p style=\"min-height:1.5em\">Monitoring and analyzing brand performance, using key metrics and insights to understand impact and identify opportunities to strengthen the brand across key audiences.</p></li><li><p style=\"min-height:1.5em\">Leading creative corporate brand campaigns when needed, from concept to execution, making sure they support strategic goals and resonate with the right audiences.</p></li></ul><p style=\"min-height:1.5em\"></p><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Have a strong sense of brand, visual quality, and storytelling – and know what “good” looks like.</p></li><li><p style=\"min-height:1.5em\">Are comfortable working across strategy and execution, and enjoy seeing ideas through from first thinking to final outcome.</p></li><li><p style=\"min-height:1.5em\">Thrive in collaboration and enjoy working with people from different disciplines to create something better together.</p></li><li><p style=\"min-height:1.5em\">Communicate clearly and confidently, and know how to bring others along on a journey.</p></li><li><p style=\"min-height:1.5em\">Have a genuine passion for games and a players-first mindset – you care deeply about how the corporate brand is experienced by key internal and external stakeholders, including employees, potential talent, the media, and partners.</p></li><li><p style=\"min-height:1.5em\">Value humility, kindness, and ownership, and feel at home in a culture built on trust and responsibility.</p></li><li><p style=\"min-height:1.5em\">A natural curiosity about AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p><p style=\"min-height:1.5em\"></p></li></ul><h2>What we’re looking for</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Senior-level experience in corporate brand roles, ideally with experience managing the corporate brand identity for global B2C companies, and proven success in corporate brand environments. </p></li><li><p style=\"min-height:1.5em\">Proven experience in corporate brand management, including brand strategy, brand hierarchies, visual identity, and brand campaigns.</p></li><li><p style=\"min-height:1.5em\">Strong understanding of how brands are built and maintained across multiple touchpoints and audiences.</p></li><li><p style=\"min-height:1.5em\">Excellent collaboration and interaction skills.</p></li><li><p style=\"min-height:1.5em\">Confidence working with creative partners and giving thoughtful, constructive feedback.</p></li><li><p style=\"min-height:1.5em\">Fluent, professional-level English communication skills.</p><p style=\"min-height:1.5em\"></p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This role is based in Helsinki. </p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/53fe72d7-3dbc-4936-9fd9-5fe4a5b172e3\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/8beb421f-c04e-4929-afcc-3ca384c21530/clash%20royale%20arena%20sketch.jpeg]\n\n\nWE PUT PLAYERS FIRST IN EVERYTHING WE DO. THAT MINDSET ALSO GUIDES HOW WE BUILD AND EVOLVE SUPERCELL AS A BRAND. SUPERCELL HAS BEEN AROUND FOR OVER 15 YEARS, AND AS WE MOVE FORWARD WITH A REFRESHED BRAND STRATEGY, WE’RE TAKING THE CORPORATE BRAND TO NEW HEIGHTS – SHARPENING HOW WE SHOW UP, WHAT WE STAND FOR, AND HOW WE’RE EXPERIENCED ACROSS THE WORLD.\n\nWe’re now looking for a Corporate Brand Manager to help steward and evolve Supercell’s corporate brand. You’ll join our Brand, Communications & Social Impact team and work closely with Marketing and teams across the company to bring our brand strategy to life: thoughtfully, creatively, and consistently.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Developing and executing the corporate brand strategy, in close collaboration with the Brand, Communications & Social Impact team and the Head of Marketing, evolving and refining the strategy as Supercell grows.\n\n - Ensuring a cohesive corporate brand identity and messaging across all channels by collaborating actively with teams and stakeholders and building strong buy-in for the brand direction.\n\n - Acting as an internal point of contact for the corporate brand, providing guidance, partnering with new initiatives and projects, and helping teams apply the brand in a consistent and meaningful way.\n\n - Collaborating closely with a cross-functional team, designing and coordinating the interior design and brand activations & exposure for the new Supercell headquarters.\n\n - Managing brand guidelines and brand governance, ensuring clarity, usability, and compliance across teams while keeping the brand flexible and alive.\n\n - Providing creative direction and insight for corporate marketing materials, website and visual expression, internal documents, partnerships, events, and brand-related merchandise.\n\n - Monitoring and analyzing brand performance, using key metrics and insights to understand impact and identify opportunities to strengthen the brand across key audiences.\n\n - Leading creative corporate brand campaigns when needed, from concept to execution, making sure they support strategic goals and resonate with the right audiences.\n\n\n\n\nWHAT YOU HAVE\n\n - Have a strong sense of brand, visual quality, and storytelling – and know what “good” looks like.\n\n - Are comfortable working across strategy and execution, and enjoy seeing ideas through from first thinking to final outcome.\n\n - Thrive in collaboration and enjoy working with people from different disciplines to create something better together.\n\n - Communicate clearly and confidently, and know how to bring others along on a journey.\n\n - Have a genuine passion for games and a players-first mindset – you care deeply about how the corporate brand is experienced by key internal and external stakeholders, including employees, potential talent, the media, and partners.\n\n - Value humility, kindness, and ownership, and feel at home in a culture built on trust and responsibility.\n\n - A natural curiosity about AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n   \n   \n\n\nWHAT WE’RE LOOKING FOR\n\n - Senior-level experience in corporate brand roles, ideally with experience managing the corporate brand identity for global B2C companies, and proven success in corporate brand environments. \n\n - Proven experience in corporate brand management, including brand strategy, brand hierarchies, visual identity, and brand campaigns.\n\n - Strong understanding of how brands are built and maintained across multiple touchpoints and audiences.\n\n - Excellent collaboration and interaction skills.\n\n - Confidence working with creative partners and giving thoughtful, constructive feedback.\n\n - Fluent, professional-level English communication skills.\n   \n   \n\n\nWHERE YOU'LL BE\n\nThis role is based in Helsinki. \n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"8d605b68-a90c-472a-837f-697e319fdcb9","title":"Feature Lead","department":"Live Games","team":"Clash of Clans","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[{"location":"London","address":{"postalAddress":{"addressRegion":"","addressCountry":"United Kingdom","addressLocality":"London"}}}],"publishedAt":"2026-04-14T13:36:56.979+00:00","isListed":true,"isRemote":true,"workplaceType":"Hybrid","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/8d605b68-a90c-472a-837f-697e319fdcb9","applyUrl":"https://jobs.ashbyhq.com/supercell/8d605b68-a90c-472a-837f-697e319fdcb9/application","descriptionHtml":"<div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/a0b8151b-d341-4c9c-a9a1-f61d41594e84/image.png\" /></div><h3><strong>At Supercell, we believe that the best teams make the best games. For Clash of Clans, that means constantly evolving a game millions of players care deeply about, while staying true to what makes it special. We’re looking for a Feature Lead to take ownership of how new features come to life in the game, working at the intersection of design, product thinking, and team leadership. </strong></h3><p style=\"min-height:1.5em\">As a Feature Lead you’ll lead a small, cross-functional team focused on building and improving permanent systems, partnering closely with LiveOps &amp; Economy/Monetization and Gameplay &amp; Content to shape the future of Clash. This is a role for someone who enjoys both building great features and helping people do their best work.</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Own the feature roadmap end-to-end, from identifying opportunities through player data, research, and competitive analysis to defining specs, aligning stakeholders, and shipping.</p></li><li><p style=\"min-height:1.5em\">Write clear, thoughtful feature specifications and lead the design process yourself, staying close to the details rather than only reviewing others’ work.</p></li><li><p style=\"min-height:1.5em\">Work in close partnership with LiveOps &amp; Economy/Monetization and Gameplay &amp; Content teams to ensure features land cohesively across all parts of the game.</p></li><li><p style=\"min-height:1.5em\">Define success metrics upfront, ensure proper instrumentation, run A/B tests, and make fast, data-informed decisions on what to scale and what to stop.</p></li><li><p style=\"min-height:1.5em\">Lead and develop a cross-functional team of Engineers, Designers, UX Designers, and Producers, creating clarity, removing blockers, and enabling the team to move at pace.</p></li><li><p style=\"min-height:1.5em\">Represent the feature team in cross-team planning, surface risks early, and keep stakeholders aligned on priorities and progress.</p></li><li><p style=\"min-height:1.5em\">Take ownership of outcomes, including key game metrics, and help the team navigate both successes and challenges.</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">A background in systems design or product management, with experience shipping features in a live free-to-play mobile game.</p></li><li><p style=\"min-height:1.5em\">Comfort writing feature specs and leading design from concept to release, not just reviewing but actively contributing.</p></li><li><p style=\"min-height:1.5em\">Strong intuition for game systems and economy design, and an understanding of how features influence player behaviour and game performance.</p></li><li><p style=\"min-height:1.5em\">A hypothesis-driven, analytical mindset, with experience defining success metrics and making decisions based on data.</p></li><li><p style=\"min-height:1.5em\">An organised and structured approach, with the ability to prioritise across multiple opportunities and focus on what matters most.</p></li><li><p style=\"min-height:1.5em\">A leadership mindset, whether or not you’ve held a formal lead title, with a willingness to take ownership, step into challenges, and support others.</p></li><li><p style=\"min-height:1.5em\">Strong collaboration skills and the ability to work closely across disciplines including Engineering, Design, LiveOps, Analytics, and UA.</p></li><li><p style=\"min-height:1.5em\">Experience working in international, cross-functional environments.</p></li><li><p style=\"min-height:1.5em\">A genuine interest in Clash of Clans and a curiosity to go deep into its systems and player experience</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Previous experience leading or mentoring others, or a clear motivation to grow into a people leadership role.</p></li><li><p style=\"min-height:1.5em\">Experience managing performance and supporting the growth of team members.</p></li><li><p style=\"min-height:1.5em\">Comfort operating in high-pressure situations and leading the team through uncertainty or crises.</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This role can be based in either our Helsinki or London studio.</p><p style=\"min-height:1.5em\">You’ll work closely with team members across both locations and beyond, as part of a globally distributed Clash of Clans team. To be successful, you may be expected to travel occasionally to collaborate with teammates in person.</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/c54ec920-e05a-4389-bdfe-d5d520975f4a/image.png\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects.</p><p style=\"min-height:1.5em\"> </p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/ba849acb-8126-4f16-9a7c-6b48e1aae221/image.png\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0d588516-27a9-47d2-904f-0dd477861ad3/image.png\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/13b5a8cd-464a-4697-b4aa-cd4f1865b35f/image.png\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b0c9eae8-e18d-48a1-ae85-a090b237341a/image.png\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/996e3a3f-bf50-4ee5-b79f-4a485f96a0cc/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/6ad96c24-2be3-4e33-b6fb-ce31631b19e1\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/a0b8151b-d341-4c9c-a9a1-f61d41594e84/image.png]\n\n\nAT SUPERCELL, WE BELIEVE THAT THE BEST TEAMS MAKE THE BEST GAMES. FOR CLASH OF CLANS, THAT MEANS CONSTANTLY EVOLVING A GAME MILLIONS OF PLAYERS CARE DEEPLY ABOUT, WHILE STAYING TRUE TO WHAT MAKES IT SPECIAL. WE’RE LOOKING FOR A FEATURE LEAD TO TAKE OWNERSHIP OF HOW NEW FEATURES COME TO LIFE IN THE GAME, WORKING AT THE INTERSECTION OF DESIGN, PRODUCT THINKING, AND TEAM LEADERSHIP. \n\nAs a Feature Lead you’ll lead a small, cross-functional team focused on building and improving permanent systems, partnering closely with LiveOps & Economy/Monetization and Gameplay & Content to shape the future of Clash. This is a role for someone who enjoys both building great features and helping people do their best work.\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Own the feature roadmap end-to-end, from identifying opportunities through player data, research, and competitive analysis to defining specs, aligning stakeholders, and shipping.\n\n - Write clear, thoughtful feature specifications and lead the design process yourself, staying close to the details rather than only reviewing others’ work.\n\n - Work in close partnership with LiveOps & Economy/Monetization and Gameplay & Content teams to ensure features land cohesively across all parts of the game.\n\n - Define success metrics upfront, ensure proper instrumentation, run A/B tests, and make fast, data-informed decisions on what to scale and what to stop.\n\n - Lead and develop a cross-functional team of Engineers, Designers, UX Designers, and Producers, creating clarity, removing blockers, and enabling the team to move at pace.\n\n - Represent the feature team in cross-team planning, surface risks early, and keep stakeholders aligned on priorities and progress.\n\n - Take ownership of outcomes, including key game metrics, and help the team navigate both successes and challenges.\n\n\nWHAT YOU HAVE\n\n - A background in systems design or product management, with experience shipping features in a live free-to-play mobile game.\n\n - Comfort writing feature specs and leading design from concept to release, not just reviewing but actively contributing.\n\n - Strong intuition for game systems and economy design, and an understanding of how features influence player behaviour and game performance.\n\n - A hypothesis-driven, analytical mindset, with experience defining success metrics and making decisions based on data.\n\n - An organised and structured approach, with the ability to prioritise across multiple opportunities and focus on what matters most.\n\n - A leadership mindset, whether or not you’ve held a formal lead title, with a willingness to take ownership, step into challenges, and support others.\n\n - Strong collaboration skills and the ability to work closely across disciplines including Engineering, Design, LiveOps, Analytics, and UA.\n\n - Experience working in international, cross-functional environments.\n\n - A genuine interest in Clash of Clans and a curiosity to go deep into its systems and player experience\n\n - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Previous experience leading or mentoring others, or a clear motivation to grow into a people leadership role.\n\n - Experience managing performance and supporting the growth of team members.\n\n - Comfort operating in high-pressure situations and leading the team through uncertainty or crises.\n\n\nWHERE YOU'LL BE\n\nThis role can be based in either our Helsinki or London studio.\n\nYou’ll work closely with team members across both locations and beyond, as part of a globally distributed Clash of Clans team. To be successful, you may be expected to travel occasionally to collaborate with teammates in person.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/c54ec920-e05a-4389-bdfe-d5d520975f4a/image.png]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects.\n\n \n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/ba849acb-8126-4f16-9a7c-6b48e1aae221/image.png]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0d588516-27a9-47d2-904f-0dd477861ad3/image.png]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/13b5a8cd-464a-4697-b4aa-cd4f1865b35f/image.png]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b0c9eae8-e18d-48a1-ae85-a090b237341a/image.png]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/996e3a3f-bf50-4ee5-b79f-4a485f96a0cc/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"79044439-beb5-4f7a-9f71-f49d1d93022c","title":"Senior Software Engineer, Supercell ID (Client SDK)","department":"Live Games","team":"Player Platform","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-09-03T14:16:01.190+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/79044439-beb5-4f7a-9f71-f49d1d93022c","applyUrl":"https://jobs.ashbyhq.com/supercell/79044439-beb5-4f7a-9f71-f49d1d93022c/application","descriptionHtml":"<div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://media.ffycdn.net/eu/supercell/ruJakHeSMGHS2SeL8byA.png?width=2400\" alt=\"LoadingScreen_UP69_Back to school\" /></div><h3><strong>We are looking for a Senior Software Engineer to join the Supercell ID product team. Supercell ID connects hundreds of millions of players to Supercell’s ecosystem. We build the account and identity system that connects our games and web services into a cohesive player experience, covering everything from registration and login to account safety, compliance and identity.</strong></h3><p style=\"min-height:1.5em\">This is a hands-on product engineering role with significant responsibility for the success of our initiatives. You’ll build player-facing features in the client SDK embedded in every Supercell game, while helping decide what we should build and how it should work. You’ll collaborate directly with game teams and other teams across Supercell.</p><p style=\"min-height:1.5em\">Our client codebase is currently a mix of C++, Flutter and web technologies. Supercell's games are built in C++, and much of the integration between the games and the SDK you'd be working on is native code. Player-facing experiences and flows are currently mostly built with Flutter, while we're moving toward a future where most of our UX is delivered through webviews.</p><p style=\"min-height:1.5em\">You'll work with the codebase as it exists today while helping us make that transition. We don't expect you to have prior experience with every technology we use. What matters is that you can work across native and web boundaries, learn unfamiliar parts of the stack and choose solutions that work well for players and game teams.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>You Might Be The Right Fit if</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">You think like a product owner as much as an engineer. You care whether what we build is understandable, useful and successful. You form opinions from data, feedback and firsthand experience, and advocate for changes when you think we can do better.</p></li><li><p style=\"min-height:1.5em\">You have a strong sense of ownership. Getting a PR merged is only the beginning: you follow your work through testing and release and care about whether it actually solved the problem. When something isn’t working for players or game teams, you’re inclined to do something about it even if nobody has explicitly asked you to.</p></li><li><p style=\"min-height:1.5em\">You’re comfortable starting with a problem rather than a specification. You work with others to understand what actually needs solving, challenge assumptions when needed, and turn ambiguity into incremental solutions that deliver value.</p></li><li><p style=\"min-height:1.5em\">You collaborate directly and naturally across disciplines. You seek out the people closest to a problem rather than working through layers of intermediaries.</p></li><li><p style=\"min-height:1.5em\">You care about engineering quality in a product used at enormous scale: testability, backward compatibility, maintainability and avoiding surprises for the teams and players who depend on your work.</p></li><li><p style=\"min-height:1.5em\">You’ve taken meaningful ownership of cross-team projects and are comfortable working with both engineering and non-engineering stakeholders.</p></li></ul><h2>What You'll Be Doing </h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Architect, build and ship the Supercell ID client SDK, shared code that runs inside every Supercell game across iOS, Android and other platforms.</p></li><li><p style=\"min-height:1.5em\">Build player-facing account experiences embedded in our games, balancing usability, account safety and the constraints of individual games and platforms.</p></li><li><p style=\"min-height:1.5em\">Lead implementation efforts: Collaborate with product managers, designers, analysts, game teams, legal teams, and more, take a software project from idea to market and into operations.</p></li><li><p style=\"min-height:1.5em\">Help shape what we build, not just how we build it. Use data, feedback and firsthand experience to identify problems and turn them into product improvements.</p></li><li><p style=\"min-height:1.5em\">Work directly with game teams to make integrations smooth, keep the SDK footprint small and understand the real-world problems they encounter.</p></li><li><p style=\"min-height:1.5em\">Take part in the team’s client support rotation, staying close to integration issues and production problems affecting game teams and players.</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Prior experience building consumer-facing mobile applications for iOS and/or Android using Swift, Kotlin, C++ or Flutter/Dart - or a mixture of those. </p></li><li><p style=\"min-height:1.5em\">You understand platform constraints and application lifecycles, and can diagnose performance and runtime issues.</p></li><li><p style=\"min-height:1.5em\">Willingness to learn the unfamiliar parts of our stack, and work on any part of the system.</p></li><li><p style=\"min-height:1.5em\">Comfort using modern development tools, including AI coding agents, as part of your everyday work.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience shipping web-based user experiences. Having experience embedding them in native applications would be particularly relevant.</p></li><li><p style=\"min-height:1.5em\">Experience building SDKs, libraries or other components used across multiple applications.</p></li><li><p style=\"min-height:1.5em\">Experience with routine backend development as part of end-to-end feature development.</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">You will work from our Helsinki Studio where most of your core stakeholders and wider team members will be located. We are more in office than remote but have flexibility to work from home when needed.</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"LoadingScreen_UP69_Back to school [https://media.ffycdn.net/eu/supercell/ruJakHeSMGHS2SeL8byA.png?width=2400]\n\n\nWE ARE LOOKING FOR A SENIOR SOFTWARE ENGINEER TO JOIN THE SUPERCELL ID PRODUCT TEAM. SUPERCELL ID CONNECTS HUNDREDS OF MILLIONS OF PLAYERS TO SUPERCELL’S ECOSYSTEM. WE BUILD THE ACCOUNT AND IDENTITY SYSTEM THAT CONNECTS OUR GAMES AND WEB SERVICES INTO A COHESIVE PLAYER EXPERIENCE, COVERING EVERYTHING FROM REGISTRATION AND LOGIN TO ACCOUNT SAFETY, COMPLIANCE AND IDENTITY.\n\nThis is a hands-on product engineering role with significant responsibility for the success of our initiatives. You’ll build player-facing features in the client SDK embedded in every Supercell game, while helping decide what we should build and how it should work. You’ll collaborate directly with game teams and other teams across Supercell.\n\nOur client codebase is currently a mix of C++, Flutter and web technologies. Supercell's games are built in C++, and much of the integration between the games and the SDK you'd be working on is native code. Player-facing experiences and flows are currently mostly built with Flutter, while we're moving toward a future where most of our UX is delivered through webviews.\n\nYou'll work with the codebase as it exists today while helping us make that transition. We don't expect you to have prior experience with every technology we use. What matters is that you can work across native and web boundaries, learn unfamiliar parts of the stack and choose solutions that work well for players and game teams.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nYOU MIGHT BE THE RIGHT FIT IF\n\n - You think like a product owner as much as an engineer. You care whether what we build is understandable, useful and successful. You form opinions from data, feedback and firsthand experience, and advocate for changes when you think we can do better.\n\n - You have a strong sense of ownership. Getting a PR merged is only the beginning: you follow your work through testing and release and care about whether it actually solved the problem. When something isn’t working for players or game teams, you’re inclined to do something about it even if nobody has explicitly asked you to.\n\n - You’re comfortable starting with a problem rather than a specification. You work with others to understand what actually needs solving, challenge assumptions when needed, and turn ambiguity into incremental solutions that deliver value.\n\n - You collaborate directly and naturally across disciplines. You seek out the people closest to a problem rather than working through layers of intermediaries.\n\n - You care about engineering quality in a product used at enormous scale: testability, backward compatibility, maintainability and avoiding surprises for the teams and players who depend on your work.\n\n - You’ve taken meaningful ownership of cross-team projects and are comfortable working with both engineering and non-engineering stakeholders.\n\n\nWHAT YOU'LL BE DOING \n\n - Architect, build and ship the Supercell ID client SDK, shared code that runs inside every Supercell game across iOS, Android and other platforms.\n\n - Build player-facing account experiences embedded in our games, balancing usability, account safety and the constraints of individual games and platforms.\n\n - Lead implementation efforts: Collaborate with product managers, designers, analysts, game teams, legal teams, and more, take a software project from idea to market and into operations.\n\n - Help shape what we build, not just how we build it. Use data, feedback and firsthand experience to identify problems and turn them into product improvements.\n\n - Work directly with game teams to make integrations smooth, keep the SDK footprint small and understand the real-world problems they encounter.\n\n - Take part in the team’s client support rotation, staying close to integration issues and production problems affecting game teams and players.\n\n\nWHAT YOU HAVE\n\n - Prior experience building consumer-facing mobile applications for iOS and/or Android using Swift, Kotlin, C++ or Flutter/Dart - or a mixture of those. \n\n - You understand platform constraints and application lifecycles, and can diagnose performance and runtime issues.\n\n - Willingness to learn the unfamiliar parts of our stack, and work on any part of the system.\n\n - Comfort using modern development tools, including AI coding agents, as part of your everyday work.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience shipping web-based user experiences. Having experience embedding them in native applications would be particularly relevant.\n\n - Experience building SDKs, libraries or other components used across multiple applications.\n\n - Experience with routine backend development as part of end-to-end feature development.\n\n\nWHERE YOU'LL BE\n\nYou will work from our Helsinki Studio where most of your core stakeholders and wider team members will be located. We are more in office than remote but have flexibility to work from home when needed.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"09df5324-2d80-44a0-82ab-df13a7f1c5a7","title":"Live Ops Designer, Hay Day","department":"Live Games","team":"Hay Day","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[{"location":"London","address":{"postalAddress":{"addressRegion":"","addressCountry":"United Kingdom","addressLocality":"London"}}}],"publishedAt":"2026-07-29T16:23:51.862+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/09df5324-2d80-44a0-82ab-df13a7f1c5a7","applyUrl":"https://jobs.ashbyhq.com/supercell/09df5324-2d80-44a0-82ab-df13a7f1c5a7/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/9070ff32-4a89-4f0f-a444-9b191622aa41/Hay%20Day_Sunset%20picnic.png\" /></div><h3><strong>We are looking for a Live Ops Game Designer to join the Hay Day team to drive player engagement and business growth through live operations and monetisation-related initiatives.</strong></h3><p style=\"min-height:1.5em\">As a Live Ops Designer, you own and execute on multiple areas of the game, all while providing unmatched player experiences. You will get to dream up and build out fresh, innovative events that keep our players surprised and entertained. At the same time, you will constantly iterate on our live ops framework to ensure it serves as a high-quality platform for our most loyal fans, as well as for those just joining the farm. Balancing world-class player experiences with business growth should be second nature to you. You design so that players invest in the game because they love it, knowing it will enrich their journey for years to come.</p><p style=\"min-height:1.5em\">We are seeking a designer driven by a passion for crafting world-class game experiences. You should be someone who takes Hay Day seriously yet recognises that a touch of silliness is vital for true success. You naturally consider every edge case but understand that working in isolation always creates blind spots. If you possess exceptional talent, a growth-oriented mindset, and the drive to tackle remarkably difficult design hurdles while having fun, then it is time for you to join our farm!</p><p style=\"min-height:1.5em\">Read more about the team, flannel, the big mistake and nothing bad in <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/nothing-bad-happens-in-hay-day-jd\"><u>this article</u></a> we made.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Collaborate with the Hay Day Live Ops team to plan and maintain the calendar, balancing events, economy, and content drops so players always have something new to engage.</p></li><li><p style=\"min-height:1.5em\">Plan and execute ways to deliver fresh game experiences through creatively remixing existing game capabilities.</p></li><li><p style=\"min-height:1.5em\">Generate creative design ideas for new events and monetization mechanics.</p></li><li><p style=\"min-height:1.5em\">Plan the live ops economy design, ensuring the players always have intuitive incentives to engage with the calendar.</p></li><li><p style=\"min-height:1.5em\">Work closely with marketing to align event narratives, timing, and messaging, so players get a consistent, understandable experience across the game.</p></li><li><p style=\"min-height:1.5em\">Proactively coordinate with the broader Hay Day team to keep live ops plans aligned with everything else happening in the game.</p></li><li><p style=\"min-height:1.5em\">Iterate on designs collaboratively and keep evolving them.</p></li><li><p style=\"min-height:1.5em\">Quickly deconstruct key games and market shifts, and share insights with the team.</p></li><li><p style=\"min-height:1.5em\">Participate in shaping the wider direction of the game, as an integral part of the design team.</p></li><li><p style=\"min-height:1.5em\">Help the team to leverage AI tools and develop automation solutions.</p></li><li><p style=\"min-height:1.5em\">Cultivate a culture of inclusiveness, where good ideas can come from anyone.</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">At least 5 years of experience in live-service, free-to-play mobile games.</p></li><li><p style=\"min-height:1.5em\">Demonstrated track record in running and growing a live free-to-play game.</p></li><li><p style=\"min-height:1.5em\">Experience with live ops tooling.</p></li><li><p style=\"min-height:1.5em\">Deep understanding of engagement drivers in live service games.</p></li><li><p style=\"min-height:1.5em\">Strong analytical skills with the ability to apply them to your work.</p></li><li><p style=\"min-height:1.5em\">Relentless problem solver who is also not afraid to ask for help.</p></li><li><p style=\"min-height:1.5em\">Sharp communicator who frames conflicting perspectives and trade-offs succinctly.</p></li><li><p style=\"min-height:1.5em\">Patient collaborator who listens first, builds others up and always offers help.</p></li><li><p style=\"min-height:1.5em\">Interest in and previous experience with AI tooling.</p></li><li><p style=\"min-height:1.5em\">Comfortable with ambiguity and high autonomy in a fast-paced environment.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience working within a long-lived codebase and design systems, filling in gaps as needed.</p></li><li><p style=\"min-height:1.5em\">Background in free-to-play monetization design.</p></li><li><p style=\"min-height:1.5em\">Experience balancing and iterating on live events through testing.</p></li><li><p style=\"min-height:1.5em\">Deep knowledge of Hay Day/casual genre audiences.</p></li><li><p style=\"min-height:1.5em\">Experience shipping major game features or games.</p></li><li><p style=\"min-height:1.5em\">UX &amp; UI design experience.</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This role will be based in our London or Helsinki office. We value a collaborative work environment and genuine human interactions. The Hay Day team is split between both locations.</p><p style=\"min-height:1.5em\">If you are not local, our relocation team would be excited to help you with your move to Helsinki. We provide comprehensive support not only for you, but also for your family!</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/68045513-5b02-4c20-bd0d-a890ffcc9cb2/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/9070ff32-4a89-4f0f-a444-9b191622aa41/Hay%20Day_Sunset%20picnic.png]\n\n\nWE ARE LOOKING FOR A LIVE OPS GAME DESIGNER TO JOIN THE HAY DAY TEAM TO DRIVE PLAYER ENGAGEMENT AND BUSINESS GROWTH THROUGH LIVE OPERATIONS AND MONETISATION-RELATED INITIATIVES.\n\nAs a Live Ops Designer, you own and execute on multiple areas of the game, all while providing unmatched player experiences. You will get to dream up and build out fresh, innovative events that keep our players surprised and entertained. At the same time, you will constantly iterate on our live ops framework to ensure it serves as a high-quality platform for our most loyal fans, as well as for those just joining the farm. Balancing world-class player experiences with business growth should be second nature to you. You design so that players invest in the game because they love it, knowing it will enrich their journey for years to come.\n\nWe are seeking a designer driven by a passion for crafting world-class game experiences. You should be someone who takes Hay Day seriously yet recognises that a touch of silliness is vital for true success. You naturally consider every edge case but understand that working in isolation always creates blind spots. If you possess exceptional talent, a growth-oriented mindset, and the drive to tackle remarkably difficult design hurdles while having fun, then it is time for you to join our farm!\n\nRead more about the team, flannel, the big mistake and nothing bad in this article https://supr.cl/nothing-bad-happens-in-hay-day-jd we made.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Collaborate with the Hay Day Live Ops team to plan and maintain the calendar, balancing events, economy, and content drops so players always have something new to engage.\n\n - Plan and execute ways to deliver fresh game experiences through creatively remixing existing game capabilities.\n\n - Generate creative design ideas for new events and monetization mechanics.\n\n - Plan the live ops economy design, ensuring the players always have intuitive incentives to engage with the calendar.\n\n - Work closely with marketing to align event narratives, timing, and messaging, so players get a consistent, understandable experience across the game.\n\n - Proactively coordinate with the broader Hay Day team to keep live ops plans aligned with everything else happening in the game.\n\n - Iterate on designs collaboratively and keep evolving them.\n\n - Quickly deconstruct key games and market shifts, and share insights with the team.\n\n - Participate in shaping the wider direction of the game, as an integral part of the design team.\n\n - Help the team to leverage AI tools and develop automation solutions.\n\n - Cultivate a culture of inclusiveness, where good ideas can come from anyone.\n\n\nWHAT YOU HAVE\n\n - At least 5 years of experience in live-service, free-to-play mobile games.\n\n - Demonstrated track record in running and growing a live free-to-play game.\n\n - Experience with live ops tooling.\n\n - Deep understanding of engagement drivers in live service games.\n\n - Strong analytical skills with the ability to apply them to your work.\n\n - Relentless problem solver who is also not afraid to ask for help.\n\n - Sharp communicator who frames conflicting perspectives and trade-offs succinctly.\n\n - Patient collaborator who listens first, builds others up and always offers help.\n\n - Interest in and previous experience with AI tooling.\n\n - Comfortable with ambiguity and high autonomy in a fast-paced environment.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience working within a long-lived codebase and design systems, filling in gaps as needed.\n\n - Background in free-to-play monetization design.\n\n - Experience balancing and iterating on live events through testing.\n\n - Deep knowledge of Hay Day/casual genre audiences.\n\n - Experience shipping major game features or games.\n\n - UX & UI design experience.\n\n\nWHERE YOU'LL BE\n\nThis role will be based in our London or Helsinki office. We value a collaborative work environment and genuine human interactions. The Hay Day team is split between both locations.\n\nIf you are not local, our relocation team would be excited to help you with your move to Helsinki. We provide comprehensive support not only for you, but also for your family!\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/68045513-5b02-4c20-bd0d-a890ffcc9cb2/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"8cb16c25-3e09-4245-96b0-6bab32186181","title":"Senior Level Artist, Project R.I.S.E","department":"New Games","team":"Shanghai Game Studio","employmentType":"FullTime","location":"Shanghai","secondaryLocations":[],"publishedAt":"2026-09-01T06:50:42.887+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"Shanghai","addressCountry":"China","addressLocality":"Shanghai"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/8cb16c25-3e09-4245-96b0-6bab32186181","applyUrl":"https://jobs.ashbyhq.com/supercell/8cb16c25-3e09-4245-96b0-6bab32186181/application","descriptionHtml":"<p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/514dfb89-54b4-4bf3-afe0-ceaf4ae3147e/our%20mission%20board.png\" /></div><p style=\"min-height:1.5em\"><br />We are looking for a passionate and experienced Level Artist to join our Shanghai Studio.</p><p style=\"min-height:1.5em\">Your focus will be on building immersive and gameplay-driven environments for project R.I.S.E. The ideal candidate will have demonstrable experience in level art, environment dressing, and creating visually memorable spaces that support gameplay clarity and player experience. </p><p style=\"min-height:1.5em\">If you think that describes you, then we’d love to hear from you.</p><div style=\"min-height:1.2em;margin-top:0;margin-bottom:0\"> </div><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/66a7198f-9ccd-4ba2-ac72-488ce331f438/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h1><strong>What You'll Be Doing</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Own the full level art set dressing process from gameplay Whitebox to final in-game environment. </p></li><li><p style=\"min-height:1.5em\">Work closely with Level Designers, Concept Artists, and Art Directors to ensure visuals enhance gameplay mechanics.</p></li><li><p style=\"min-height:1.5em\">Push concept art further in-game while balancing gameplay, technical, and performance constraints. Consider draw calls, polycounts, texture memory, readability, collision, and optimization during production. </p></li><li><p style=\"min-height:1.5em\">Act as the bridge between Environment Art and other disciplines, keeping teams aligned early and throughout development. </p></li><li><p style=\"min-height:1.5em\">Proactively raises risks, production issues, and visual concerns before they become bigger problems. </p></li><li><p style=\"min-height:1.5em\">Help organize environment art production by planning tasks, sharing resources, and tracking progress. </p></li><li><p style=\"min-height:1.5em\">Drive improvements in environment art workflows and production pipelines by collaborating with Tech Art to develop scalable tools, workflows, and content creation techniques.</p><div style=\"min-height:1.2em;margin-top:0;margin-bottom:0\"> </div></li></ul><h1><strong>What You Have</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">8+ years of work experience as a 3D Environment or Level artist</p></li><li><p style=\"min-height:1.5em\">Has at least 1 shipped title. A top-down view is a big plus. </p></li><li><p style=\"min-height:1.5em\">A strong understanding of form, silhouette, lighting, and color, especially in a cartoon or stylized art style. </p></li><li><p style=\"min-height:1.5em\">Experience working with Unreal Engine 5</p></li><li><p style=\"min-height:1.5em\">Expert experience in modeling, sculpting, texturing, and materials</p></li><li><p style=\"min-height:1.5em\">Expert experience in programs such as Maya, Zbrush, Substance Painter/designer, and Photoshop</p></li><li><p style=\"min-height:1.5em\">Able to communicate in English across disciplines, comfortable reading technical documents, and talking in English in meetings.</p></li><li><p style=\"min-height:1.5em\">Proficiency in spoken Mandarin and English.</p><div style=\"min-height:1.2em;margin-top:0;margin-bottom:0\"> </div></li></ul><h1><strong>Would Be Nice if You Also Have</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Deep knowledge of the Clash IP</p><p style=\"min-height:1.5em\"></p></li></ul><h1><strong>Where You'll Be</strong></h1><p style=\"min-height:1.5em\">This role is based in our Shanghai office. If you are not local, our relocation team would be excited to help you with your move to Shanghai,China. We provide comprehensive support not only for you, but also for your family!</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f048a7e-2800-4412-9b99-1a3b978c0413/banner_narrow_allstars.jpg\" /></div><p style=\"min-height:1.5em\"><strong>About Supercell</strong><br />Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/48e75b93-58a2-46bd-ae28-70a841bcedfd/banner_narrow_shanghai2.jpg\" /></div><p style=\"min-height:1.5em\"><strong>The Shanghai studio<br /></strong>As Supercell’s first international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games while leveraging the unique advantages of the game development scene in China and broader Asia.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d822e263-a735-4e85-b0d1-55ec97d1a05a/banner_narrow_people3.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Hey, you Might Love It Here!</strong><br />Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/33e38641-694b-41b2-b90e-997ee0941fe1/banner_narrow_titles.jpg\" /></div><p style=\"min-height:1.5em\"><strong>You Are Not Your Job Title ™<br /></strong>Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/114607f3-15f4-4c55-8587-d4d843335f7f/banner_narrow_chest.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Benefits and Compensation</strong><br />Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3fdeff1e-ef28-4879-8f80-54c8c5590973/banner_narrow_relocating.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Relocation? Yes!</strong><br />No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/79bbf18d-a4d6-4c5d-ab0b-67ded35e7c68/banner_narrow_portraits_january2025.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Not sure if you should apply?</strong><br />Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\"><em>P.S. Here's a video about what we do. (Best enjoyed with salmiakki and rye bread)</em></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/a9fab1f9-167f-476c-b491-3d4fa236aa2d\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/514dfb89-54b4-4bf3-afe0-ceaf4ae3147e/our%20mission%20board.png]\n\n\nWe are looking for a passionate and experienced Level Artist to join our Shanghai Studio.\n\nYour focus will be on building immersive and gameplay-driven environments for project R.I.S.E. The ideal candidate will have demonstrable experience in level art, environment dressing, and creating visually memorable spaces that support gameplay clarity and player experience. \n\nIf you think that describes you, then we’d love to hear from you.\n\n \n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/66a7198f-9ccd-4ba2-ac72-488ce331f438/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Own the full level art set dressing process from gameplay Whitebox to final in-game environment. \n\n - Work closely with Level Designers, Concept Artists, and Art Directors to ensure visuals enhance gameplay mechanics.\n\n - Push concept art further in-game while balancing gameplay, technical, and performance constraints. Consider draw calls, polycounts, texture memory, readability, collision, and optimization during production. \n\n - Act as the bridge between Environment Art and other disciplines, keeping teams aligned early and throughout development. \n\n - Proactively raises risks, production issues, and visual concerns before they become bigger problems. \n\n - Help organize environment art production by planning tasks, sharing resources, and tracking progress. \n\n - Drive improvements in environment art workflows and production pipelines by collaborating with Tech Art to develop scalable tools, workflows, and content creation techniques.\n   \n    \n\n\nWHAT YOU HAVE\n\n - 8+ years of work experience as a 3D Environment or Level artist\n\n - Has at least 1 shipped title. A top-down view is a big plus. \n\n - A strong understanding of form, silhouette, lighting, and color, especially in a cartoon or stylized art style. \n\n - Experience working with Unreal Engine 5\n\n - Expert experience in modeling, sculpting, texturing, and materials\n\n - Expert experience in programs such as Maya, Zbrush, Substance Painter/designer, and Photoshop\n\n - Able to communicate in English across disciplines, comfortable reading technical documents, and talking in English in meetings.\n\n - Proficiency in spoken Mandarin and English.\n   \n    \n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Deep knowledge of the Clash IP\n   \n   \n\n\nWHERE YOU'LL BE\n\nThis role is based in our Shanghai office. If you are not local, our relocation team would be excited to help you with your move to Shanghai,China. We provide comprehensive support not only for you, but also for your family!\n\n\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f048a7e-2800-4412-9b99-1a3b978c0413/banner_narrow_allstars.jpg]\n\nAbout Supercell\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/48e75b93-58a2-46bd-ae28-70a841bcedfd/banner_narrow_shanghai2.jpg]\n\nThe Shanghai studio\nAs Supercell’s first international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games while leveraging the unique advantages of the game development scene in China and broader Asia.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d822e263-a735-4e85-b0d1-55ec97d1a05a/banner_narrow_people3.jpg]\n\nHey, you Might Love It Here!\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/33e38641-694b-41b2-b90e-997ee0941fe1/banner_narrow_titles.jpg]\n\nYou Are Not Your Job Title ™\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/114607f3-15f4-4c55-8587-d4d843335f7f/banner_narrow_chest.jpg]\n\nBenefits and Compensation\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3fdeff1e-ef28-4879-8f80-54c8c5590973/banner_narrow_relocating.jpg]\n\nRelocation? Yes!\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/79bbf18d-a4d6-4c5d-ab0b-67ded35e7c68/banner_narrow_portraits_january2025.jpg]\n\nNot sure if you should apply?\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\nP.S. Here's a video about what we do. (Best enjoyed with salmiakki and rye bread)\n\n"},{"id":"ececc5c4-9332-4e3d-9c78-36f59f82644e","title":"Game Lead, Boom Beach","department":"Live Games","team":"Business Operations","employmentType":"FullTime","location":"London","secondaryLocations":[{"location":"Helsinki","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}}}],"publishedAt":"2026-06-03T06:57:43.488+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"United Kingdom","addressLocality":"London"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/ececc5c4-9332-4e3d-9c78-36f59f82644e","applyUrl":"https://jobs.ashbyhq.com/supercell/ececc5c4-9332-4e3d-9c78-36f59f82644e/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/81a6881f-d49c-4323-a39c-fd60a79078fe/SC%20screenshot%20UV%20sunglasses%20.png\" /></div><h3><strong>Come drive the growth of Boom Beach, you will have the unique opportunity to take full ownership of a live title, shaping its strategy, performance, and long-term direction while impacting millions of players every day.</strong></h3><p style=\"min-height:1.5em\">As a Game Lead, you will operate with full ownership of your game – balancing player experience with commercial success, while defining and executing a clear growth strategy. You will use game data, competitive research, and player feedback to optimise existing and create new engagement strategies, working closely with cross-functional teams and an external development partner to bring these to life. You will also analyse and report on engagement and monetisation performance, from high-level KPIs to deep dives into specific initiatives.</p><p style=\"min-height:1.5em\">This is a Game Lead level role in terms of ownership and accountability, but to be transparent, it is titled Product Manager internally, reflecting how we think about roles at Supercell.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Own the vision, strategy, and roadmap of your game, defining clear priorities across growth and innovation</p></li><li><p style=\"min-height:1.5em\">Own the roadmap of features and tools needed to grow, innovate and improve live ops, coordinating development with relevant stakeholders</p></li><li><p style=\"min-height:1.5em\">Define clear, measurable goals for each initiative and understand how they contribute to overall business outcomes</p></li><li><p style=\"min-height:1.5em\">Work alongside an external dev team and with regional teams (including China) to drive performance</p></li><li><p style=\"min-height:1.5em\">Develop and own a live ops and monetisation strategy that balances player experience with business goals</p></li><li><p style=\"min-height:1.5em\">Drive day-to-day execution by owning schedules, targets, and the success of in-game sales, offers, and live events</p></li><li><p style=\"min-height:1.5em\">Partner closely with cross-functional stakeholders across Game Analytics, Research, Live Operations, Monetisation, Marketing, and other game teams</p></li><li><p style=\"min-height:1.5em\">Conduct A/B and multivariate tests to improve retention, engagement, and monetisation metrics</p></li><li><p style=\"min-height:1.5em\">Use the game as a platform for experimentation, testing new features, systems and mechanics, and applying learnings more broadly</p></li><li><p style=\"min-height:1.5em\">Analyse performance and translate insights into clear actions and measurable impact</p></li><li><p style=\"min-height:1.5em\">Navigate a complex stakeholder landscape, aligning priorities and making deliberate trade-offs</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Proven experience owning and growing a live free-to-play game with sustained impact on key metrics</p></li><li><p style=\"min-height:1.5em\">Strong product judgment and ability to define strategy with clear, measurable outcomes</p></li><li><p style=\"min-height:1.5em\">Hands-on, impact-driven approach to improving performance and delivering player value</p></li><li><p style=\"min-height:1.5em\">Deep understanding of F2P systems, including economy design, monetisation mechanics, and live ops strategy</p></li><li><p style=\"min-height:1.5em\">Strong analytical skills and a data-driven approach to decision making</p></li><li><p style=\"min-height:1.5em\">Experience working with external development teams or in distributed environments is a plus</p></li><li><p style=\"min-height:1.5em\">Ability to operate independently in ambiguous, fast-moving environments</p></li><li><p style=\"min-height:1.5em\">Comfortable making trade-offs, taking calculated risks, and learning quickly</p></li><li><p style=\"min-height:1.5em\">Able to collaborate effectively across disciplines including design, engineering, UI/UX, art, and other key functions</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li></ul><h2></h2><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">London or Helsinki – we have an experienced relocation team and benefits to support your move.</p><h2></h2><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/dcee527a-47ad-495c-9ab0-98666d079b2a/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/c97a32ea-7583-4661-97b1-0cdd0a9f1601\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/81a6881f-d49c-4323-a39c-fd60a79078fe/SC%20screenshot%20UV%20sunglasses%20.png]\n\n\nCOME DRIVE THE GROWTH OF BOOM BEACH, YOU WILL HAVE THE UNIQUE OPPORTUNITY TO TAKE FULL OWNERSHIP OF A LIVE TITLE, SHAPING ITS STRATEGY, PERFORMANCE, AND LONG-TERM DIRECTION WHILE IMPACTING MILLIONS OF PLAYERS EVERY DAY.\n\nAs a Game Lead, you will operate with full ownership of your game – balancing player experience with commercial success, while defining and executing a clear growth strategy. You will use game data, competitive research, and player feedback to optimise existing and create new engagement strategies, working closely with cross-functional teams and an external development partner to bring these to life. You will also analyse and report on engagement and monetisation performance, from high-level KPIs to deep dives into specific initiatives.\n\nThis is a Game Lead level role in terms of ownership and accountability, but to be transparent, it is titled Product Manager internally, reflecting how we think about roles at Supercell.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Own the vision, strategy, and roadmap of your game, defining clear priorities across growth and innovation\n\n - Own the roadmap of features and tools needed to grow, innovate and improve live ops, coordinating development with relevant stakeholders\n\n - Define clear, measurable goals for each initiative and understand how they contribute to overall business outcomes\n\n - Work alongside an external dev team and with regional teams (including China) to drive performance\n\n - Develop and own a live ops and monetisation strategy that balances player experience with business goals\n\n - Drive day-to-day execution by owning schedules, targets, and the success of in-game sales, offers, and live events\n\n - Partner closely with cross-functional stakeholders across Game Analytics, Research, Live Operations, Monetisation, Marketing, and other game teams\n\n - Conduct A/B and multivariate tests to improve retention, engagement, and monetisation metrics\n\n - Use the game as a platform for experimentation, testing new features, systems and mechanics, and applying learnings more broadly\n\n - Analyse performance and translate insights into clear actions and measurable impact\n\n - Navigate a complex stakeholder landscape, aligning priorities and making deliberate trade-offs\n\n\nWHAT YOU HAVE\n\n - Proven experience owning and growing a live free-to-play game with sustained impact on key metrics\n\n - Strong product judgment and ability to define strategy with clear, measurable outcomes\n\n - Hands-on, impact-driven approach to improving performance and delivering player value\n\n - Deep understanding of F2P systems, including economy design, monetisation mechanics, and live ops strategy\n\n - Strong analytical skills and a data-driven approach to decision making\n\n - Experience working with external development teams or in distributed environments is a plus\n\n - Ability to operate independently in ambiguous, fast-moving environments\n\n - Comfortable making trade-offs, taking calculated risks, and learning quickly\n\n - Able to collaborate effectively across disciplines including design, engineering, UI/UX, art, and other key functions\n\n - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n\n\n\n\nWHERE YOU'LL BE\n\nLondon or Helsinki – we have an experienced relocation team and benefits to support your move.\n\n\n\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/dcee527a-47ad-495c-9ab0-98666d079b2a/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"0c5ef7a2-f039-4ec6-aff5-fc35c79a3ee8","title":"Senior Engine Programmer","department":"Live Games","team":"Game Tech","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-04-30T07:08:31.833+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/0c5ef7a2-f039-4ec6-aff5-fc35c79a3ee8","applyUrl":"https://jobs.ashbyhq.com/supercell/0c5ef7a2-f039-4ec6-aff5-fc35c79a3ee8/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/5a99a4cf-c771-45b5-b0ce-f6009cb8e3d1/clash_frankenstein.jpg\" /></div><h3><strong>We are looking for an experienced engine programmer to join one of our internal engine teams, which is responsible for the core runtime and platform layer of Supercell’s in-house game engine. The engine teams are independent teams that maintain our internal tech stack and work seamlessly with our game teams to revolutionize the way we develop games at Supercell.</strong></h3><p style=\"min-height:1.5em\">You will be focused primarily on our multi-platform C++ game engine. You will be expected to iterate and integrate improvements to the engine and its subsystems while working alongside coders, designers and artists from game teams, as well as other core technical teams.</p><p style=\"min-height:1.5em\">We’re looking for someone like you, who ideally has years of experience, and knowledge acquired from the gaming industry. Whether you have broad experience in proprietary game engines or are a specialist in one area – we want to hear from you. To be successful in this role, you will need to be a proactive programmer who works directly with game teams to deliver world-class mobile games.</p><p style=\"min-height:1.5em\">If this sounds like you and you're interested in finding out if Supercell would be a great fit for you – hit that apply button.</p><p style=\"min-height:1.5em\"><em>Did you know we have our own game engine? </em><a target=\"_blank\" rel=\"noopener noreferrer\" href=\"https://supr.cl/game-engine-called-titan-jd\"><em>This article</em></a><em> explains why you’ve probably never heard of Titan, while </em><a target=\"_blank\" rel=\"noopener noreferrer\" href=\"https://supr.cl/game-engine-brawl-break-jd\"><em>this</em></a><em> more technical article is about making Brawl Stars toilet break-friendly.</em></p><p style=\"min-height:1.5em\"></p><h2>What you'll be doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Develop, maintain, and improve core engine systems used across all our games.</p></li><li><p style=\"min-height:1.5em\">Design and evolve platform abstractions for iOS, Android, Windows, and macOS.</p></li><li><p style=\"min-height:1.5em\">Work on runtime systems such as memory management, threading/job systems, asset loading, and performance-critical infrastructure.</p></li><li><p style=\"min-height:1.5em\">Collaborate closely with game teams to identify bottlenecks and improve iteration speed, stability, and usability.</p></li><li><p style=\"min-height:1.5em\">Improve developer workflows and tooling to make our engine a compelling alternative to off-the-shelf solutions.</p></li><li><p style=\"min-height:1.5em\">Continuously modernize a large, long-lived codebase while supporting live games in production.</p></li><li><p style=\"min-height:1.5em\">Work across team boundaries, ensuring clean integrations between core systems, rendering, and gameplay layers.</p></li></ul><h2>What you have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience with in-house or proprietary game engines.</p></li></ul><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Strong professional experience with C++ in production environments.</p></li><li><p style=\"min-height:1.5em\">Experience working with large, existing codebases, and the ability to improve them incrementally.</p></li><li><p style=\"min-height:1.5em\">Solid understanding of core engine systems (e.g. memory, threading, asset management, runtime architecture).</p></li><li><p style=\"min-height:1.5em\">Experience designing or working with cross-platform systems, especially for mobile (iOS/Android) and desktop (Windows/macOS).</p></li><li><p style=\"min-height:1.5em\">Understanding of mobile performance characteristics (CPU, memory, threading, and platform constraints).</p></li><li><p style=\"min-height:1.5em\">Ability to collaborate with both technical and non-technical team members.</p></li><li><p style=\"min-height:1.5em\">Pragmatic problem-solving mindset and a focus on delivering real-world impact.</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li></ul><h2>Would be nice if you also have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Familiarity with build systems and tooling (e.g. CMake, Gradle, Python, CI pipelines).</p></li><li><p style=\"min-height:1.5em\">Experience improving developer workflows, iteration times, or debugging tools.</p></li><li><p style=\"min-height:1.5em\">Experience with UI/tooling frameworks such as ImGui.</p></li><li><p style=\"min-height:1.5em\">Experience in game server development and Java.</p></li><li><p style=\"min-height:1.5em\">Experience from game console platforms.  </p></li></ul><h2>Why This Role Matters</h2><p style=\"min-height:1.5em\">Our engine has been developed over many years and powers multiple live games at global scale. We are actively evolving it to better support current and future titles.</p><p style=\"min-height:1.5em\">Success in this role means:</p><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Making the engine more stable, faster, and easier to use.</p></li><li><p style=\"min-height:1.5em\">Helping game teams ship and operate live games more effectively.</p></li><li><p style=\"min-height:1.5em\">Contributing to a long-term effort to build world-class internal technology.</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">The team is based in Helsinki, which is the preferred location for this role.</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/1cdbda1c-13df-429d-9353-ec2bdc8833c1/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"><em>P.S.</em><br /><em>Here's a video about what Supercell is about. </em><br /><em>Best enjoyed with salmiakki and rye bread!</em></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/5a99a4cf-c771-45b5-b0ce-f6009cb8e3d1/clash_frankenstein.jpg]\n\n\nWE ARE LOOKING FOR AN EXPERIENCED ENGINE PROGRAMMER TO JOIN ONE OF OUR INTERNAL ENGINE TEAMS, WHICH IS RESPONSIBLE FOR THE CORE RUNTIME AND PLATFORM LAYER OF SUPERCELL’S IN-HOUSE GAME ENGINE. THE ENGINE TEAMS ARE INDEPENDENT TEAMS THAT MAINTAIN OUR INTERNAL TECH STACK AND WORK SEAMLESSLY WITH OUR GAME TEAMS TO REVOLUTIONIZE THE WAY WE DEVELOP GAMES AT SUPERCELL.\n\nYou will be focused primarily on our multi-platform C++ game engine. You will be expected to iterate and integrate improvements to the engine and its subsystems while working alongside coders, designers and artists from game teams, as well as other core technical teams.\n\nWe’re looking for someone like you, who ideally has years of experience, and knowledge acquired from the gaming industry. Whether you have broad experience in proprietary game engines or are a specialist in one area – we want to hear from you. To be successful in this role, you will need to be a proactive programmer who works directly with game teams to deliver world-class mobile games.\n\nIf this sounds like you and you're interested in finding out if Supercell would be a great fit for you – hit that apply button.\n\nDid you know we have our own game engine? This article https://supr.cl/game-engine-called-titan-jd explains why you’ve probably never heard of Titan, while this https://supr.cl/game-engine-brawl-break-jd more technical article is about making Brawl Stars toilet break-friendly.\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Develop, maintain, and improve core engine systems used across all our games.\n\n - Design and evolve platform abstractions for iOS, Android, Windows, and macOS.\n\n - Work on runtime systems such as memory management, threading/job systems, asset loading, and performance-critical infrastructure.\n\n - Collaborate closely with game teams to identify bottlenecks and improve iteration speed, stability, and usability.\n\n - Improve developer workflows and tooling to make our engine a compelling alternative to off-the-shelf solutions.\n\n - Continuously modernize a large, long-lived codebase while supporting live games in production.\n\n - Work across team boundaries, ensuring clean integrations between core systems, rendering, and gameplay layers.\n\n\nWHAT YOU HAVE\n\n - Experience with in-house or proprietary game engines.\n\n - Strong professional experience with C++ in production environments.\n\n - Experience working with large, existing codebases, and the ability to improve them incrementally.\n\n - Solid understanding of core engine systems (e.g. memory, threading, asset management, runtime architecture).\n\n - Experience designing or working with cross-platform systems, especially for mobile (iOS/Android) and desktop (Windows/macOS).\n\n - Understanding of mobile performance characteristics (CPU, memory, threading, and platform constraints).\n\n - Ability to collaborate with both technical and non-technical team members.\n\n - Pragmatic problem-solving mindset and a focus on delivering real-world impact.\n\n - A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Familiarity with build systems and tooling (e.g. CMake, Gradle, Python, CI pipelines).\n\n - Experience improving developer workflows, iteration times, or debugging tools.\n\n - Experience with UI/tooling frameworks such as ImGui.\n\n - Experience in game server development and Java.\n\n - Experience from game console platforms.  \n\n\nWHY THIS ROLE MATTERS\n\nOur engine has been developed over many years and powers multiple live games at global scale. We are actively evolving it to better support current and future titles.\n\nSuccess in this role means:\n\n - Making the engine more stable, faster, and easier to use.\n\n - Helping game teams ship and operate live games more effectively.\n\n - Contributing to a long-term effort to build world-class internal technology.\n\n\nWHERE YOU'LL BE\n\nThe team is based in Helsinki, which is the preferred location for this role.\n\n\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/1cdbda1c-13df-429d-9353-ec2bdc8833c1/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\nP.S.\nHere's a video about what Supercell is about. \nBest enjoyed with salmiakki and rye bread!\n\n"},{"id":"06058b2e-d65d-4e7f-9217-946ab424c508","title":"Senior Product Manager, Live Ops & Monetization, Hay Day","department":"Live Games","team":"Hay Day","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[{"location":"London","address":{"postalAddress":{"addressRegion":"","addressCountry":"United Kingdom","addressLocality":"London"}}}],"publishedAt":"2026-01-16T09:48:02.974+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/06058b2e-d65d-4e7f-9217-946ab424c508","applyUrl":"https://jobs.ashbyhq.com/supercell/06058b2e-d65d-4e7f-9217-946ab424c508/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/202eb401-9bf6-4d1e-a976-5e3028356c04/hay%20day%20chicken%20flying%20rocket.jpg\" /></div><h3><strong>We are looking for a Senior Product Manager to join the Hay Day team to drive player engagement and business growth through Live Operations, and monetization-related initiatives. You get to own and execute on multiple areas of the game, all while providing unmatched player experiences.</strong></h3><p style=\"min-height:1.5em\">(Read more about the team, flannel, the big mistake and nothing bad in <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/nothing-bad-happens-in-hay-day-jd\">this article</a> we made.)</p><p style=\"min-height:1.5em\">This is a unique opportunity to work on one of the biggest and most recognizable mobile games in the world and directly shape how it is being operated for and enjoyed by millions of players every day.</p><p style=\"min-height:1.5em\">We believe commercial success and fantastic player experience must go hand-in-hand. As a member of a Live Ops pod within a game team, you will deliver on goals for the growth of your game by channeling a razor-sharp focus on performance and operational excellence to ensure you find the right balance.</p><p style=\"min-height:1.5em\">You will utilize game data, competitive research, and player feedback to optimize existing and formulate new engagement and monetization strategies, and then collaborate with cross-functional teams in order to translate these into player-facing features and initiatives. You will also analyze and report on engagement &amp; monetization performance, from high-level KPIs to deep dives into specific initiatives.</p><p style=\"min-height:1.5em\">Bring your best deck and join our diverse and international team to help us further grow what we believe is the best game on mobile!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Take full ownership and accountability for several elements of live operations and/or monetization (which will be mutually agreed based on your profile and interest).</p></li><li><p style=\"min-height:1.5em\">Define the roadmap and action plan for owned areas, ensuring it integrates seamlessly into the broader live operations and monetization strategy.</p></li><li><p style=\"min-height:1.5em\">Define and track your own goals for all major initiatives that will be feeding into high-level targets of the game.</p></li><li><p style=\"min-height:1.5em\">Design, execute, and analyze A/B tests and multivariate experiments to optimize player experience, and business impact.</p></li><li><p style=\"min-height:1.5em\">Seek for feedback and alignment on your plans, and collaborate effectively within a cross-disciplinary pod that will support you in executing your initiatives.</p></li><li><p style=\"min-height:1.5em\">Bring to the team an understanding of best-in-class F2P live ops activities, feature design and monetization mechanics</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">At least 6 years of experience as a Product Manager in free-to-play mobile games.</p></li><li><p style=\"min-height:1.5em\">Good understanding of engagement drivers and monetization design in live service games.</p></li><li><p style=\"min-height:1.5em\">Strong ownership, hands-on approach, and impact-driven focus on constantly pushing game performance and delivering fantastic player experiences.</p></li><li><p style=\"min-height:1.5em\">Excellent quantitative and analytical skills with an emphasis on metrics-driven decision making.</p></li><li><p style=\"min-height:1.5em\">Constantly looking for new experiments and ways to improve performance, with the ability to make data driven decisions and recommendations.</p></li><li><p style=\"min-height:1.5em\">Comfortable taking calculated risks, learning and sharing the lessons learned.</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This role can be based either in our Helsinki or London Studio.</p><p style=\"min-height:1.5em\">There will be some travel expectations with this role to help build relationships, as stakeholders are based in both locations.</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/9834e2b6-7dbd-49ce-8734-8707bb38da2f/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/a4d9ab92-72bc-4be6-89c7-16a7bd67d27a\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/202eb401-9bf6-4d1e-a976-5e3028356c04/hay%20day%20chicken%20flying%20rocket.jpg]\n\n\nWE ARE LOOKING FOR A SENIOR PRODUCT MANAGER TO JOIN THE HAY DAY TEAM TO DRIVE PLAYER ENGAGEMENT AND BUSINESS GROWTH THROUGH LIVE OPERATIONS, AND MONETIZATION-RELATED INITIATIVES. YOU GET TO OWN AND EXECUTE ON MULTIPLE AREAS OF THE GAME, ALL WHILE PROVIDING UNMATCHED PLAYER EXPERIENCES.\n\n(Read more about the team, flannel, the big mistake and nothing bad in this article https://supr.cl/nothing-bad-happens-in-hay-day-jd we made.)\n\nThis is a unique opportunity to work on one of the biggest and most recognizable mobile games in the world and directly shape how it is being operated for and enjoyed by millions of players every day.\n\nWe believe commercial success and fantastic player experience must go hand-in-hand. As a member of a Live Ops pod within a game team, you will deliver on goals for the growth of your game by channeling a razor-sharp focus on performance and operational excellence to ensure you find the right balance.\n\nYou will utilize game data, competitive research, and player feedback to optimize existing and formulate new engagement and monetization strategies, and then collaborate with cross-functional teams in order to translate these into player-facing features and initiatives. You will also analyze and report on engagement & monetization performance, from high-level KPIs to deep dives into specific initiatives.\n\nBring your best deck and join our diverse and international team to help us further grow what we believe is the best game on mobile!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Take full ownership and accountability for several elements of live operations and/or monetization (which will be mutually agreed based on your profile and interest).\n\n - Define the roadmap and action plan for owned areas, ensuring it integrates seamlessly into the broader live operations and monetization strategy.\n\n - Define and track your own goals for all major initiatives that will be feeding into high-level targets of the game.\n\n - Design, execute, and analyze A/B tests and multivariate experiments to optimize player experience, and business impact.\n\n - Seek for feedback and alignment on your plans, and collaborate effectively within a cross-disciplinary pod that will support you in executing your initiatives.\n\n - Bring to the team an understanding of best-in-class F2P live ops activities, feature design and monetization mechanics\n\n\nWHAT YOU HAVE\n\n - At least 6 years of experience as a Product Manager in free-to-play mobile games.\n\n - Good understanding of engagement drivers and monetization design in live service games.\n\n - Strong ownership, hands-on approach, and impact-driven focus on constantly pushing game performance and delivering fantastic player experiences.\n\n - Excellent quantitative and analytical skills with an emphasis on metrics-driven decision making.\n\n - Constantly looking for new experiments and ways to improve performance, with the ability to make data driven decisions and recommendations.\n\n - Comfortable taking calculated risks, learning and sharing the lessons learned.\n\n - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n\nWHERE YOU'LL BE\n\nThis role can be based either in our Helsinki or London Studio.\n\nThere will be some travel expectations with this role to help build relationships, as stakeholders are based in both locations.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/9834e2b6-7dbd-49ce-8734-8707bb38da2f/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"66476c5d-30b6-4772-aa41-94d251e3d73c","title":"Senior UI Artist","department":"Live Games","team":"Clash Royale","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-07-08T10:18:22.776+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/66476c5d-30b6-4772-aa41-94d251e3d73c","applyUrl":"https://jobs.ashbyhq.com/supercell/66476c5d-30b6-4772-aa41-94d251e3d73c/application","descriptionHtml":"<h3></h3><h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/afb52503-ed01-4ab4-9353-a4e9c9d8afa3/Mooncolony_Supercell_CR_Evergreen_Final2.png\" /></div><h3><strong>This is your opportunity to work on Clash Royale at Supercell, one of the most beloved mobile games in the world, and continue bringing joy to the millions of players who enjoy the game every day.</strong></h3><p style=\"min-height:1.5em\">We are looking for an experienced and passionate <strong>Senior UI Artist</strong> to join the Clash Royale team.</p><p style=\"min-height:1.5em\">This is a hands-on art role focused on creating beautiful, polished UI art for an ever-evolving live game. You will work closely with a tight-knit team of developers, UX designers, and game designers to turn features, events, and game systems into clear, delightful, high-quality visual experiences.</p><p style=\"min-height:1.5em\">You will have a direct impact on how the game looks and feels through its interface: making the experience more readable, more beautiful, more responsive, and more satisfying for players.</p><p style=\"min-height:1.5em\">We are looking for someone who thrives in a small, highly collaborative team. You should be able to work independently, make strong visual decisions, proactively seek alignment with the game’s art direction, and bring ideas that help push the player experience further.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Create high-quality UI screens, elements, and assets for a live mobile game.</p></li><li><p style=\"min-height:1.5em\">Create polished UI animations and motion treatments that make the interface feel responsive, satisfying, and alive.</p></li><li><p style=\"min-height:1.5em\">Work closely with Designers to translate wireframes, flows, and feature designs into visually polished, production-ready UI.</p></li><li><p style=\"min-height:1.5em\">Collaborate with developers to ensure UI assets and animations are implemented correctly and efficiently in the game.</p></li><li><p style=\"min-height:1.5em\">Understand and align your work with feature goals, player needs, community feedback, and live game priorities.</p></li><li><p style=\"min-height:1.5em\">Maintain and evolve the game’s UI visual language while respecting the existing art direction and established game conventions.</p></li><li><p style=\"min-height:1.5em\">Proactively seek feedback and alignment from relevant stakeholders, including art direction, design, development, marketing, and community.</p></li><li><p style=\"min-height:1.5em\">Improve the quality, consistency, readability, and polish of existing UI across the live game.</p></li><li><p style=\"min-height:1.5em\">Contribute ideas and feedback that help improve the game experience for players.</p></li><li><p style=\"min-height:1.5em\">Create assets and iterations efficiently in response to live-game needs, team feedback, player feedback, and changing priorities.</p></li><li><p style=\"min-height:1.5em\">Help build and maintain reusable UI components, visual standards, and production practices that make future UI work faster and better.</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">5+ years of experience as a UI Artist, Game Artist, 2D Artist, or similar role in games.</p></li><li><p style=\"min-height:1.5em\">A strong portfolio demonstrating excellent UI art, craft, visual polish, readability, and attention to detail.</p></li><li><p style=\"min-height:1.5em\">Strong understanding of layout, composition, color, typography, visual hierarchy, iconography, and readability.</p></li><li><p style=\"min-height:1.5em\">Experience creating UI animations, transitions, interaction feedback, or other motion design for game interfaces.</p></li><li><p style=\"min-height:1.5em\">Proficiency in Photoshop or similar 2D art production tools.</p></li><li><p style=\"min-height:1.5em\">Experience working with animation tools, or willingness to learn Adobe Animate / Flash and other tools used in our UI production pipeline.</p></li><li><p style=\"min-height:1.5em\">Ability to work independently in a small team, organize your own work, and move features forward without heavy process.</p></li><li><p style=\"min-height:1.5em\">Ability to adapt to an existing art direction and create UI that feels native to the game.</p></li><li><p style=\"min-height:1.5em\">Experience working with multiple stakeholders and driving alignment around the visual quality and direction of UI.</p></li><li><p style=\"min-height:1.5em\">Strong collaboration and communication skills.</p></li><li><p style=\"min-height:1.5em\">Passion for mobile games.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Familiarity with working in a live game environment.</p></li><li><p style=\"min-height:1.5em\">Familiarity with and passion for Clash Royale.</p></li><li><p style=\"min-height:1.5em\">Experience with Adobe Animate / Flash.</p></li><li><p style=\"min-height:1.5em\">Experience with 3D software.</p></li><li><p style=\"min-height:1.5em\">Background as a Game Artist, Graphic Designer, or Marketing Artist.</p></li><li><p style=\"min-height:1.5em\">Experience with LiveOps features, events, offers, shops, rewards, or other live-game UI.</p></li><li><p style=\"min-height:1.5em\">Experience creating or maintaining UI style guides, component libraries, or reusable asset systems.</p></li><li><p style=\"min-height:1.5em\">Experience using AI-assisted tools responsibly to improve efficiency, iteration speed, or production quality.</p><p style=\"min-height:1.5em\"></p></li></ul><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/1b0d898d-5b54-426e-9d28-227c3987489c/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/afb52503-ed01-4ab4-9353-a4e9c9d8afa3/Mooncolony_Supercell_CR_Evergreen_Final2.png]\n\n\nTHIS IS YOUR OPPORTUNITY TO WORK ON CLASH ROYALE AT SUPERCELL, ONE OF THE MOST BELOVED MOBILE GAMES IN THE WORLD, AND CONTINUE BRINGING JOY TO THE MILLIONS OF PLAYERS WHO ENJOY THE GAME EVERY DAY.\n\nWe are looking for an experienced and passionate Senior UI Artist to join the Clash Royale team.\n\nThis is a hands-on art role focused on creating beautiful, polished UI art for an ever-evolving live game. You will work closely with a tight-knit team of developers, UX designers, and game designers to turn features, events, and game systems into clear, delightful, high-quality visual experiences.\n\nYou will have a direct impact on how the game looks and feels through its interface: making the experience more readable, more beautiful, more responsive, and more satisfying for players.\n\nWe are looking for someone who thrives in a small, highly collaborative team. You should be able to work independently, make strong visual decisions, proactively seek alignment with the game’s art direction, and bring ideas that help push the player experience further.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Create high-quality UI screens, elements, and assets for a live mobile game.\n\n - Create polished UI animations and motion treatments that make the interface feel responsive, satisfying, and alive.\n\n - Work closely with Designers to translate wireframes, flows, and feature designs into visually polished, production-ready UI.\n\n - Collaborate with developers to ensure UI assets and animations are implemented correctly and efficiently in the game.\n\n - Understand and align your work with feature goals, player needs, community feedback, and live game priorities.\n\n - Maintain and evolve the game’s UI visual language while respecting the existing art direction and established game conventions.\n\n - Proactively seek feedback and alignment from relevant stakeholders, including art direction, design, development, marketing, and community.\n\n - Improve the quality, consistency, readability, and polish of existing UI across the live game.\n\n - Contribute ideas and feedback that help improve the game experience for players.\n\n - Create assets and iterations efficiently in response to live-game needs, team feedback, player feedback, and changing priorities.\n\n - Help build and maintain reusable UI components, visual standards, and production practices that make future UI work faster and better.\n\n\nWHAT YOU HAVE\n\n - 5+ years of experience as a UI Artist, Game Artist, 2D Artist, or similar role in games.\n\n - A strong portfolio demonstrating excellent UI art, craft, visual polish, readability, and attention to detail.\n\n - Strong understanding of layout, composition, color, typography, visual hierarchy, iconography, and readability.\n\n - Experience creating UI animations, transitions, interaction feedback, or other motion design for game interfaces.\n\n - Proficiency in Photoshop or similar 2D art production tools.\n\n - Experience working with animation tools, or willingness to learn Adobe Animate / Flash and other tools used in our UI production pipeline.\n\n - Ability to work independently in a small team, organize your own work, and move features forward without heavy process.\n\n - Ability to adapt to an existing art direction and create UI that feels native to the game.\n\n - Experience working with multiple stakeholders and driving alignment around the visual quality and direction of UI.\n\n - Strong collaboration and communication skills.\n\n - Passion for mobile games.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Familiarity with working in a live game environment.\n\n - Familiarity with and passion for Clash Royale.\n\n - Experience with Adobe Animate / Flash.\n\n - Experience with 3D software.\n\n - Background as a Game Artist, Graphic Designer, or Marketing Artist.\n\n - Experience with LiveOps features, events, offers, shops, rewards, or other live-game UI.\n\n - Experience creating or maintaining UI style guides, component libraries, or reusable asset systems.\n\n - Experience using AI-assisted tools responsibly to improve efficiency, iteration speed, or production quality.\n   \n   \n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/1b0d898d-5b54-426e-9d28-227c3987489c/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"a91f0f17-3e71-4767-a448-94bd86dbb525","title":"Gameplay Capture & Video Artist, Creative Studio","department":"Live Games","team":"Marketing & Community","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-07-03T07:11:57.041+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/a91f0f17-3e71-4767-a448-94bd86dbb525","applyUrl":"https://jobs.ashbyhq.com/supercell/a91f0f17-3e71-4767-a448-94bd86dbb525/application","descriptionHtml":"<div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/38fc40dd-12b9-4ca9-8ba4-925f77673201/Stella_Brawl.png\" /></div><h3>From explosive action to cozy casual, join us to make it all look as good as it plays.</h3><p style=\"min-height:1.5em\">Supercell makes games for as many people as possible – games that are played for years and remembered forever. The Creative Studio's job is to make sure the world sees them at their best. We're looking for a versatile Gameplay Capture &amp; Video Artist to do exactly that across our portfolio, from fast, action-driven titles to midcore and casual experiences.</p><p style=\"min-height:1.5em\">You'll be the person who knows how to make any game look its best on camera – capturing the moments that stop a scroll and drive installs across Meta, TikTok, YouTube and beyond, then turning that raw material into performance creative at the volume and speed UA demands.</p><p style=\"min-height:1.5em\">This is a UA-first craft role, and it's built on trust. Supercell runs on small, independent teams and very little process – which means you'll own your work end to end, set your own bar for quality, and be trusted to make the calls on how to hit it. We're not looking for someone who waits to be told what to do. We're looking for someone who treats this craft like it's their own studio: proactive, self-driven, and relentless about reaching a higher bar than anyone asked for.</p><p style=\"min-height:1.5em\">If you love games, understand what makes an ad convert, and want real ownership over your work, this is for you.</p><div style=\"min-height:1.2em;margin-top:0;margin-bottom:0\"> </div><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Capture high-quality gameplay footage and stills across a range of Supercell titles and genres (action, midcore, casual), with the instinct to surface the most compelling, install-driving moments in each.</p></li><li><p style=\"min-height:1.5em\">Own the production of UA creative at volume – turning raw capture into testable ad variants optimized for performance across Meta, TikTok, YouTube and other paid channels.</p></li><li><p style=\"min-height:1.5em\">Build AI-assisted creative tools (e.g. Scenario, Higgsfield) into your everyday workflow, feeding clean capture into AI generation and iteration to scale output and explore concepts faster.</p></li><li><p style=\"min-height:1.5em\">Capture across multiple devices and platforms (iOS, Android, PC) to a consistently high technical standard.</p></li><li><p style=\"min-height:1.5em\">Edit and enhance footage with sound, transitions, effects and pacing tuned for short-form, performance-driven formats.</p></li><li><p style=\"min-height:1.5em\">Work iteratively with UA – reading creative performance signals and rapidly producing new variants and concepts in response.</p></li><li><p style=\"min-height:1.5em\">Collaborate directly across cells – UA, marketing, brand and game teams – with minimal bureaucracy, taking your work where it has the most impact even when that's outside the strict scope of the role.</p></li><li><p style=\"min-height:1.5em\">Optimize and version content for different placements, formats and aspect ratios, so every asset fits the channel and the test.</p><p style=\"min-height:1.5em\"></p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Proven experience in gameplay capture and video editing for performance/UA creative, with a portfolio that shows both craft and an understanding of what drives results.</p></li><li><p style=\"min-height:1.5em\">A self-set high bar – demonstrable evidence (work-related or not) of pushing your craft further than required, without anyone telling you to.</p></li><li><p style=\"min-height:1.5em\">Demonstrated ability to capture polished footage across multiple games, genres and devices.</p></li><li><p style=\"min-height:1.5em\">Expert proficiency with capture and editing tools – OBS Studio and Adobe Creative Suite (After Effects, Premiere, Media Encoder).</p></li><li><p style=\"min-height:1.5em\">Hands-on experience (or strong, demonstrable aptitude) with AI-assisted creative tools, and a genuine drive to build them into a production workflow.</p></li><li><p style=\"min-height:1.5em\">A strong feel for gameplay across genres, and an instinct for the moments that resonate with different player audiences.</p></li><li><p style=\"min-height:1.5em\">Proven ability to produce high-quality creative quickly and at volume under tight, iterative deadlines.</p></li><li><p style=\"min-height:1.5em\">A collaborative, data-aware mindset and the maturity to \"disagree and commit\" – push your point of view hard, then get fully behind the decision.</p></li><li><p style=\"min-height:1.5em\">Strong communication and organizational skills, with the ability to own multiple titles and projects in parallel with little oversight.</p><p style=\"min-height:1.5em\"></p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Strong motion design, graphic design or animation skills.</p></li><li><p style=\"min-height:1.5em\">Affinity for digital trends and memes, and the ability to apply them seamlessly into creative.</p></li><li><p style=\"min-height:1.5em\">Experience with Unreal Engine for gameplay capture, camera work or visual effects.</p></li><li><p style=\"min-height:1.5em\">Experience in a high-volume creative testing environment (in-house UA team or performance-focused agency)</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This role will be based in our Helsinki office. </p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/38fc40dd-12b9-4ca9-8ba4-925f77673201/Stella_Brawl.png]\n\n\nFROM EXPLOSIVE ACTION TO COZY CASUAL, JOIN US TO MAKE IT ALL LOOK AS GOOD AS IT PLAYS.\n\nSupercell makes games for as many people as possible – games that are played for years and remembered forever. The Creative Studio's job is to make sure the world sees them at their best. We're looking for a versatile Gameplay Capture & Video Artist to do exactly that across our portfolio, from fast, action-driven titles to midcore and casual experiences.\n\nYou'll be the person who knows how to make any game look its best on camera – capturing the moments that stop a scroll and drive installs across Meta, TikTok, YouTube and beyond, then turning that raw material into performance creative at the volume and speed UA demands.\n\nThis is a UA-first craft role, and it's built on trust. Supercell runs on small, independent teams and very little process – which means you'll own your work end to end, set your own bar for quality, and be trusted to make the calls on how to hit it. We're not looking for someone who waits to be told what to do. We're looking for someone who treats this craft like it's their own studio: proactive, self-driven, and relentless about reaching a higher bar than anyone asked for.\n\nIf you love games, understand what makes an ad convert, and want real ownership over your work, this is for you.\n\n \n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Capture high-quality gameplay footage and stills across a range of Supercell titles and genres (action, midcore, casual), with the instinct to surface the most compelling, install-driving moments in each.\n\n - Own the production of UA creative at volume – turning raw capture into testable ad variants optimized for performance across Meta, TikTok, YouTube and other paid channels.\n\n - Build AI-assisted creative tools (e.g. Scenario, Higgsfield) into your everyday workflow, feeding clean capture into AI generation and iteration to scale output and explore concepts faster.\n\n - Capture across multiple devices and platforms (iOS, Android, PC) to a consistently high technical standard.\n\n - Edit and enhance footage with sound, transitions, effects and pacing tuned for short-form, performance-driven formats.\n\n - Work iteratively with UA – reading creative performance signals and rapidly producing new variants and concepts in response.\n\n - Collaborate directly across cells – UA, marketing, brand and game teams – with minimal bureaucracy, taking your work where it has the most impact even when that's outside the strict scope of the role.\n\n - Optimize and version content for different placements, formats and aspect ratios, so every asset fits the channel and the test.\n   \n   \n\n\nWHAT YOU HAVE\n\n - Proven experience in gameplay capture and video editing for performance/UA creative, with a portfolio that shows both craft and an understanding of what drives results.\n\n - A self-set high bar – demonstrable evidence (work-related or not) of pushing your craft further than required, without anyone telling you to.\n\n - Demonstrated ability to capture polished footage across multiple games, genres and devices.\n\n - Expert proficiency with capture and editing tools – OBS Studio and Adobe Creative Suite (After Effects, Premiere, Media Encoder).\n\n - Hands-on experience (or strong, demonstrable aptitude) with AI-assisted creative tools, and a genuine drive to build them into a production workflow.\n\n - A strong feel for gameplay across genres, and an instinct for the moments that resonate with different player audiences.\n\n - Proven ability to produce high-quality creative quickly and at volume under tight, iterative deadlines.\n\n - A collaborative, data-aware mindset and the maturity to \"disagree and commit\" – push your point of view hard, then get fully behind the decision.\n\n - Strong communication and organizational skills, with the ability to own multiple titles and projects in parallel with little oversight.\n   \n   \n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Strong motion design, graphic design or animation skills.\n\n - Affinity for digital trends and memes, and the ability to apply them seamlessly into creative.\n\n - Experience with Unreal Engine for gameplay capture, camera work or visual effects.\n\n - Experience in a high-volume creative testing environment (in-house UA team or performance-focused agency)\n\n\nWHERE YOU'LL BE\n\nThis role will be based in our Helsinki office. \n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"bba0b240-f0e8-47df-b635-9295536207c8","title":"Live Ops Designer, Brawl Stars","department":"Live Games","team":"Brawl Stars","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-03-25T10:34:30.431+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/bba0b240-f0e8-47df-b635-9295536207c8","applyUrl":"https://jobs.ashbyhq.com/supercell/bba0b240-f0e8-47df-b635-9295536207c8/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/21f0f5df-3af5-4487-8683-66b45fb287d9/wallpaper_crow_1.jpg\" /></div><h3><strong>This is your opportunity to work with an eclectic group of veteran game makers, on one of the greatest action games on mobile.</strong></h3><p style=\"min-height:1.5em\">In this role, you will incept, deliberate and tinker on innovative live ops events that must surprise and entertain our players. Simultaneously, you will always re-evaluate and find ways to optimize our events framework, so it can be a platform to provide entertainment to our most dedicated players AND our new and returning players. Delivering fantastic player experiences and maximizing commercial success is a formula for you to balance, as you design for players to spend out of love, and when doing so, improves their experience long term.<br /><br />We’re looking for someone who is passionate about making competitive games. Someone who plays games seriously, but understands that silliness is needed for success. Someone who thinks about all the edge cases, but knows doing it alone, will always leave blind spots. If you feel you have great ability, a growth mindset, are ready to take on exceptionally hard design challenges and want to have fun doing it, then let’s BRAWL!<br /></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Deliver impactful live ops features and events from concept to live, in a small cross-functional team</p></li><li><p style=\"min-height:1.5em\">Think holistically about the game and proactively coordinate with the broader Brawl team</p></li><li><p style=\"min-height:1.5em\">Generate creative design ideas for new live ops, events and monetization mechanics</p></li><li><p style=\"min-height:1.5em\">Drive the day-to-day execution of the live ops schedule, owning targets and the overall success live events</p></li><li><p style=\"min-height:1.5em\">Gather raw ideas broadly and craft them into actionable design documents</p></li><li><p style=\"min-height:1.5em\">Iterate on designs collaboratively, evolve them, over and over again</p></li><li><p style=\"min-height:1.5em\">Quickly deconstruct key games and market shifts, and share insights with the team</p></li><li><p style=\"min-height:1.5em\">Unblock and drive execution forward</p></li><li><p style=\"min-height:1.5em\">Give input on new Brawlers and game modes</p></li><li><p style=\"min-height:1.5em\">Cultivate a culture of inclusiveness, where good ideas can come from anyone</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">At least 5 years of experience in live-service, free-to-play mobile games</p></li><li><p style=\"min-height:1.5em\">Demonstrated track record in running and growing a live free-to-play game</p></li><li><p style=\"min-height:1.5em\">Experienced and comfortable with live ops tooling</p></li><li><p style=\"min-height:1.5em\">Deep understanding of engagement drivers in live service games</p></li><li><p style=\"min-height:1.5em\">Strong analytical skills with the ability to apply them to your work</p></li><li><p style=\"min-height:1.5em\">Passion for competitive games and current trends in their live operation</p></li><li><p style=\"min-height:1.5em\">Relentless problem solver, who is also not afraid to ask for help</p></li><li><p style=\"min-height:1.5em\">Sharp communicator who frames conflicting perspectives and trade-offs succinctly</p></li><li><p style=\"min-height:1.5em\">Patient collaborator, who listens first, builds others up and always offers help</p></li><li><p style=\"min-height:1.5em\">Comfortable with ambiguity and high autonomy in a fast-paced environment</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Deep knowledge of Brawl Stars</p></li><li><p style=\"min-height:1.5em\">Experience shipping major games features or games</p></li><li><p style=\"min-height:1.5em\">UX &amp; UI design experience</p></li><li><p style=\"min-height:1.5em\">An inkling of humour</p></li><li><p style=\"min-height:1.5em\">Experience with programming or scripting languages</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This role is based in our Helsinki Studio. </p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/26705b59-4bbf-4c92-b6a0-63a7ed5eefb0/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/795c88d6-2161-4606-968d-82d2892fdfea\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/21f0f5df-3af5-4487-8683-66b45fb287d9/wallpaper_crow_1.jpg]\n\n\nTHIS IS YOUR OPPORTUNITY TO WORK WITH AN ECLECTIC GROUP OF VETERAN GAME MAKERS, ON ONE OF THE GREATEST ACTION GAMES ON MOBILE.\n\nIn this role, you will incept, deliberate and tinker on innovative live ops events that must surprise and entertain our players. Simultaneously, you will always re-evaluate and find ways to optimize our events framework, so it can be a platform to provide entertainment to our most dedicated players AND our new and returning players. Delivering fantastic player experiences and maximizing commercial success is a formula for you to balance, as you design for players to spend out of love, and when doing so, improves their experience long term.\n\nWe’re looking for someone who is passionate about making competitive games. Someone who plays games seriously, but understands that silliness is needed for success. Someone who thinks about all the edge cases, but knows doing it alone, will always leave blind spots. If you feel you have great ability, a growth mindset, are ready to take on exceptionally hard design challenges and want to have fun doing it, then let’s BRAWL!\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Deliver impactful live ops features and events from concept to live, in a small cross-functional team\n\n - Think holistically about the game and proactively coordinate with the broader Brawl team\n\n - Generate creative design ideas for new live ops, events and monetization mechanics\n\n - Drive the day-to-day execution of the live ops schedule, owning targets and the overall success live events\n\n - Gather raw ideas broadly and craft them into actionable design documents\n\n - Iterate on designs collaboratively, evolve them, over and over again\n\n - Quickly deconstruct key games and market shifts, and share insights with the team\n\n - Unblock and drive execution forward\n\n - Give input on new Brawlers and game modes\n\n - Cultivate a culture of inclusiveness, where good ideas can come from anyone\n\n\nWHAT YOU HAVE\n\n - At least 5 years of experience in live-service, free-to-play mobile games\n\n - Demonstrated track record in running and growing a live free-to-play game\n\n - Experienced and comfortable with live ops tooling\n\n - Deep understanding of engagement drivers in live service games\n\n - Strong analytical skills with the ability to apply them to your work\n\n - Passion for competitive games and current trends in their live operation\n\n - Relentless problem solver, who is also not afraid to ask for help\n\n - Sharp communicator who frames conflicting perspectives and trade-offs succinctly\n\n - Patient collaborator, who listens first, builds others up and always offers help\n\n - Comfortable with ambiguity and high autonomy in a fast-paced environment\n\n - A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Deep knowledge of Brawl Stars\n\n - Experience shipping major games features or games\n\n - UX & UI design experience\n\n - An inkling of humour\n\n - Experience with programming or scripting languages\n\n\nWHERE YOU'LL BE\n\nThis role is based in our Helsinki Studio. \n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/26705b59-4bbf-4c92-b6a0-63a7ed5eefb0/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"4f664144-8f5f-4b80-b3e6-ed59f1814e7e","title":"Head of Performance Marketing","department":"Live Games","team":"Business Operations","employmentType":"FullTime","location":"London","secondaryLocations":[{"location":"Helsinki","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}}}],"publishedAt":"2026-08-11T14:04:50.953+00:00","isListed":true,"isRemote":true,"workplaceType":"Hybrid","address":{"postalAddress":{"addressRegion":"","addressCountry":"United Kingdom","addressLocality":"London"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/4f664144-8f5f-4b80-b3e6-ed59f1814e7e","applyUrl":"https://jobs.ashbyhq.com/supercell/4f664144-8f5f-4b80-b3e6-ed59f1814e7e/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/bad250f8-206a-41f4-9698-287303b69ce3/keyart%20supercell.png\" /></div><h3><strong>Lead the marketing engine behind some of the world's most iconic mobile games.</strong></h3><p style=\"min-height:1.5em\">We’re looking for a Head of Performance Marketing to join Supercell – someone who combines strategic capability and clarity, technical depth, and people-first leadership. You’ll lead our Performance Marketing function, including world-class Performance Marketing teams, ASO, and CRM, driving growth for some of the world’s most iconic mobile games while enabling a talented team to do their best work.</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">You’ll be deeply embedded in the business by balancing creative ambition with operational excellence, and turning data, technology, and insight into growth.</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">You will lead a talented team responsible for driving user acquisition and cross-media operations across Supercell’s live and future games. Our Performance Marketing team operates both centrally and embedded within game teams – you’ll need to set direction and enable success across both models, building the systems and culture that empower the team wherever they sit.</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">This is a role for someone who leads with clarity and empathy, sees the bigger picture without losing sight of impact, and navigates complex organizations with diplomacy and confidence. You’ll partner closely with leaders and teams across Game teams, Marketing, Data &amp; Analytics, Finance, and Creative Production to ensure our media strategies drive long-term growth and business impact.</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">We pride ourselves on the level of thoughtfulness, quality, and focus put into every aspect of our work. Be it the games themselves or how we communicate them to our players, we are passionate about not compromising on quality ever and choosing a long-term approach to make Supercell a truly global games company that will last for many decades to come.</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\"><em>Let us know if you are who we are looking for!</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Shape the strategic vision and direction for Supercell’s Performance Marketing function, ensuring alignment with company and game-level business goals. Drive cross-functional alignment through openness, integrity, and collaboration – ensuring clarity of direction across marketing, analytics, and operations.</p></li><li><p style=\"min-height:1.5em\">Lead and develop a high-performing team of Performance Marketing, ASO, and CRM professionals; setting clear goals, fostering autonomy, and creating an environment where people do their best work.</p></li><li><p style=\"min-height:1.5em\">Build and maintain measurement frameworks, governance structures, and operational systems that enable the team to perform at their best, alongside coaching and culture that help individuals grow.</p></li><li><p style=\"min-height:1.5em\">Build strong partnerships with Game Leads, Marketing Leads, Data, and Finance to ensure marketing investment decisions are data-informed, scalable, and business-driven.</p></li><li><p style=\"min-height:1.5em\">Oversee media strategy and governance – ensuring that Supercell’s global marketing efforts are effective, efficient, and future-proofed against evolving market dynamics.</p></li><li><p style=\"min-height:1.5em\">Own CRM as a strategic growth lever – ensuring lifecycle and retention strategy is tightly integrated with user acquisition, game-level priorities, and long-term business goals.</p></li><li><p style=\"min-height:1.5em\">Embrace AI curiosity and capability – comfortable working with AI-powered campaign tools and platforms, you understand how algorithms make decisions and how to work with them, not just around them. This includes using AI for workflow automation, creative production, and campaign optimization, while staying honest about the trade-offs involved.</p></li><li><p style=\"min-height:1.5em\">Push boundaries. Take bold bets. Own risks and back your team when it counts.</p></li></ul><p style=\"min-height:1.5em\"></p><h2>What you have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Extensive leadership experience in performance marketing and media or operations with a proven track record of leading high-impact, high-scale teams in complex, global organizations.</p></li><li><p style=\"min-height:1.5em\">Deep understanding of performance marketing and user acquisition, with the ability to translate complex technical and data-driven concepts into strategic direction. This includes a strong grasp of product dynamics and the interaction between UA and product – understanding how marketing decisions shape and are shaped by the player experience and game economy.</p></li><li><p style=\"min-height:1.5em\">Player-first mindset. You believe great marketing ultimately serves the player experience, not just the metrics.</p></li><li><p style=\"min-height:1.5em\">Portfolio-level experience managing marketing investment across multiple products at different lifecycle stages, with the ability to allocate, prioritize, and adapt strategy as games grow, mature, or launch.</p></li><li><p style=\"min-height:1.5em\">Strong business and financial mindset, able to connect marketing performance to commercial outcomes and broader company goals.</p></li><li><p style=\"min-height:1.5em\">Fluent in data and analytics, with the ability to guide strategic decision-making in collaboration with data science and analytics teams.</p></li><li><p style=\"min-height:1.5em\">Exceptional stakeholder management skills, capable of influencing senior leaders and aligning diverse perspectives around shared priorities.</p></li><li><p style=\"min-height:1.5em\">Diplomatic and emotionally intelligent, with the ability to lead through trust, clarity, and empathy – even in ambiguity.</p></li><li><p style=\"min-height:1.5em\">A builder of people and culture, passionate about coaching, growing, and empowering others to succeed.</p></li><li><p style=\"min-height:1.5em\">Passion for games and building systems that last.</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.</p></li></ul><h2></h2><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This role can be based either in Helsinki or London. The team members are located in both our Helsinki and London Studios; however, most of our team members and stakeholders are located in Helsinki!</p><p style=\"min-height:1.5em\">To be successful, you'll be expected to travel regularly in this role, especially if based out of London.</p><h2></h2><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/5ec631e8-d5f3-444d-a2fe-c843fa1d26c1/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f47a6a9a-bcb9-46ea-b485-d2a5c931539d\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/bad250f8-206a-41f4-9698-287303b69ce3/keyart%20supercell.png]\n\n\nLEAD THE MARKETING ENGINE BEHIND SOME OF THE WORLD'S MOST ICONIC MOBILE GAMES.\n\nWe’re looking for a Head of Performance Marketing to join Supercell – someone who combines strategic capability and clarity, technical depth, and people-first leadership. You’ll lead our Performance Marketing function, including world-class Performance Marketing teams, ASO, and CRM, driving growth for some of the world’s most iconic mobile games while enabling a talented team to do their best work.\n\n\n\nYou’ll be deeply embedded in the business by balancing creative ambition with operational excellence, and turning data, technology, and insight into growth.\n\n\n\nYou will lead a talented team responsible for driving user acquisition and cross-media operations across Supercell’s live and future games. Our Performance Marketing team operates both centrally and embedded within game teams – you’ll need to set direction and enable success across both models, building the systems and culture that empower the team wherever they sit.\n\n\n\nThis is a role for someone who leads with clarity and empathy, sees the bigger picture without losing sight of impact, and navigates complex organizations with diplomacy and confidence. You’ll partner closely with leaders and teams across Game teams, Marketing, Data & Analytics, Finance, and Creative Production to ensure our media strategies drive long-term growth and business impact.\n\n\n\nWe pride ourselves on the level of thoughtfulness, quality, and focus put into every aspect of our work. Be it the games themselves or how we communicate them to our players, we are passionate about not compromising on quality ever and choosing a long-term approach to make Supercell a truly global games company that will last for many decades to come.\n\n\n\nLet us know if you are who we are looking for!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Shape the strategic vision and direction for Supercell’s Performance Marketing function, ensuring alignment with company and game-level business goals. Drive cross-functional alignment through openness, integrity, and collaboration – ensuring clarity of direction across marketing, analytics, and operations.\n\n - Lead and develop a high-performing team of Performance Marketing, ASO, and CRM professionals; setting clear goals, fostering autonomy, and creating an environment where people do their best work.\n\n - Build and maintain measurement frameworks, governance structures, and operational systems that enable the team to perform at their best, alongside coaching and culture that help individuals grow.\n\n - Build strong partnerships with Game Leads, Marketing Leads, Data, and Finance to ensure marketing investment decisions are data-informed, scalable, and business-driven.\n\n - Oversee media strategy and governance – ensuring that Supercell’s global marketing efforts are effective, efficient, and future-proofed against evolving market dynamics.\n\n - Own CRM as a strategic growth lever – ensuring lifecycle and retention strategy is tightly integrated with user acquisition, game-level priorities, and long-term business goals.\n\n - Embrace AI curiosity and capability – comfortable working with AI-powered campaign tools and platforms, you understand how algorithms make decisions and how to work with them, not just around them. This includes using AI for workflow automation, creative production, and campaign optimization, while staying honest about the trade-offs involved.\n\n - Push boundaries. Take bold bets. Own risks and back your team when it counts.\n\n\n\n\nWHAT YOU HAVE\n\n - Extensive leadership experience in performance marketing and media or operations with a proven track record of leading high-impact, high-scale teams in complex, global organizations.\n\n - Deep understanding of performance marketing and user acquisition, with the ability to translate complex technical and data-driven concepts into strategic direction. This includes a strong grasp of product dynamics and the interaction between UA and product – understanding how marketing decisions shape and are shaped by the player experience and game economy.\n\n - Player-first mindset. You believe great marketing ultimately serves the player experience, not just the metrics.\n\n - Portfolio-level experience managing marketing investment across multiple products at different lifecycle stages, with the ability to allocate, prioritize, and adapt strategy as games grow, mature, or launch.\n\n - Strong business and financial mindset, able to connect marketing performance to commercial outcomes and broader company goals.\n\n - Fluent in data and analytics, with the ability to guide strategic decision-making in collaboration with data science and analytics teams.\n\n - Exceptional stakeholder management skills, capable of influencing senior leaders and aligning diverse perspectives around shared priorities.\n\n - Diplomatic and emotionally intelligent, with the ability to lead through trust, clarity, and empathy – even in ambiguity.\n\n - A builder of people and culture, passionate about coaching, growing, and empowering others to succeed.\n\n - Passion for games and building systems that last.\n\n - A self-starter approach to use AI. You've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge.\n\n\n\n\n\nWHERE YOU'LL BE\n\nThis role can be based either in Helsinki or London. The team members are located in both our Helsinki and London Studios; however, most of our team members and stakeholders are located in Helsinki!\n\nTo be successful, you'll be expected to travel regularly in this role, especially if based out of London.\n\n\n\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/5ec631e8-d5f3-444d-a2fe-c843fa1d26c1/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"32c51066-9a60-4bc8-8c82-a8f52080c200","title":"MarTech Engineer","department":"Live Games","team":"Business Operations","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[{"location":"London","address":{"postalAddress":{"addressRegion":"","addressCountry":"United Kingdom","addressLocality":"London"}}}],"publishedAt":"2026-08-13T13:13:07.460+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/32c51066-9a60-4bc8-8c82-a8f52080c200","applyUrl":"https://jobs.ashbyhq.com/supercell/32c51066-9a60-4bc8-8c82-a8f52080c200/application","descriptionHtml":"<div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/aa33a9ec-53f6-4bf9-88b7-490af6a12624/custom%20programming%20group%20no%20code.jpeg\" /></div><p style=\"min-height:1.5em\"></p><h3><strong>We're looking for a MarTech Engineer to own and evolve our CRM data platform. Today it powers scheduled data syncs; tomorrow it will power real-time, multi-channel marketing and audience activation across email, mobile push notifications, and future channels like WhatsApp.</strong></h3><p style=\"min-height:1.5em\">This is a platform engineering role with product ownership. You'll build the systems behind CRM while owning the platform end to end-from architecture and reliability to governance and self-service. You'll also partner with the engineers responsible for our mobile attribution platform to support our marketing measurement stack.</p><p style=\"min-height:1.5em\">The Marketing Data team builds the automation and infrastructure behind Supercell's player lifecycle marketing and marketing measurement. We move player data and events between our data warehouse, CRM platform, and attribution stack-reliably, securely, and at scale.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\"><strong>Own the CRM data platform.</strong> Build and operate reliable, scalable, and compliant data pipelines between our warehouse and CRM platforms, and build strong engineering partnerships with internal teams and vendors.</p></li><li><p style=\"min-height:1.5em\"><strong>Build real-time capabilities.</strong> Deliver player events into and from the CRM platform in near real time to power triggered lifecycle messaging and richer player experiences.</p></li><li><p style=\"min-height:1.5em\"><strong>Expand our messaging channels.</strong> Build the data, identity, and subscription foundations that enable channels such as email, mobile push notifications, and future messaging platforms to launch on the same reliable infrastructure.</p></li><li><p style=\"min-height:1.5em\"><strong>Support marketing measurement.</strong> Partner on our mobile attribution stack, helping ensure accurate attribution and conversion data flows between marketing platforms and our warehouse - so marketing performance can be measured end to end.</p></li><li><p style=\"min-height:1.5em\"><strong>Build privacy by design.</strong> Ensure consent, identity management and GDPR requirements are built into the platform from day one, alongside platform- and region- specific mobile privacy frameworks and requirements.</p></li><li><p style=\"min-height:1.5em\"><strong>Enable self-service.</strong> Build tools and workflows that allow new CRM data sources and events to be onboarded quickly, safely, and with minimal engineering effort.</p></li><li><p style=\"min-height:1.5em\"><strong>Build reliable production systems.</strong> Apply good engineering practices, including testing, CI/CD, observability, alerting, and resilient system design.</p></li></ul><h2>What it might look like in your first 6–12 months</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\"><strong>Move CRM from batch to real time.</strong> Build a Kinesis-to-Braze event service for a high-value player trigger, validate its latency and reliability, then scale it into a reusable platform capability.</p></li><li><p style=\"min-height:1.5em\"><strong>Launch mobile push notifications as a first-class channel.</strong> Build the data, identity, and subscription foundations, launch the channel for one game, then create a repeatable onboarding model for future games.</p></li><li><p style=\"min-height:1.5em\"><strong>Connect CRM to our internal CDP.</strong> Integrate with our internal audience platform so internally built audiences are available as a CRM platform activation layer.</p></li><li><p style=\"min-height:1.5em\"><strong>Evolve the CRM workspace architecture.</strong> As the CRM program grows, lead the evolution from a shared workspace to a workspace-per-game model while keeping identity, reporting, and data pipelines consistent.</p></li><li><p style=\"min-height:1.5em\"><strong>Reduce onboarding from days to minutes.</strong> Build a documented, validated self-service onboarding workflow so new CRM data syncs can be added quickly and safely with minimal engineering effort.</p></li><li><p style=\"min-height:1.5em\"><strong>Turn CRM audiences into paid retargeting.</strong> Use the CRM platform's and custom in-house ad-platform connectors to activate player audiences for retargeting, closing the loop between owned and paid channels.</p></li><li><p style=\"min-height:1.5em\"><strong>Strengthen privacy and compliance.</strong> Validate consent and age restrictions, and account deletion across both batch and real-time pipelines, backed by automated testing and monitoring.</p></li></ul><h2>To excel here, you</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\"><strong>Own systems, not just code.</strong> This is a platform engineering role with product ownership. You can take a problem from an idea to a reliable, production service.</p></li><li><p style=\"min-height:1.5em\"><strong>Are a strong engineer.</strong> You're comfortable building production services and integrating with APIs at scale.</p></li><li><p style=\"min-height:1.5em\"><strong>Have strong data engineering skills.</strong> You have experience with PySpark, Delta Lake, Databricks (or a similar platform), and building reliable batch and streaming pipelines.</p></li><li><p style=\"min-height:1.5em\"><strong>Are comfortable with AWS and modern platform engineering.</strong> You have experience with services such as Kinesis, S3, and IAM, infrastructure as code (e.g. Terraform), and modern CI/CD practices.</p></li><li><p style=\"min-height:1.5em\"><strong>Have built event-driven systems.</strong> You understand streaming technologies such as Kinesis, Kafka, or Pub/Sub, including ordering, retries, backpressure, and failure handling.</p></li><li><p style=\"min-height:1.5em\"><strong>Know CRM and engagement platforms.</strong> Braze experience is ideal, but experience with similar platforms is equally valuable.</p></li><li><p style=\"min-height:1.5em\"><strong>Understand messaging platforms.</strong> You're familiar with email and mobile push notifications, along with the identity and subscription models behind them.</p></li><li><p style=\"min-height:1.5em\"><strong>Build with privacy in mind.</strong> You understand consent management, GDPR, data retention, and handle data responsibly.</p></li><li><p style=\"min-height:1.5em\"><strong>Communicate well across disciplines.</strong> You enjoy working with engineers, marketers, and analysts, and know when to build self-service solutions versus owning operational complexity.</p></li><li><p style=\"min-height:1.5em\"><strong>Thrive in ambiguity.</strong> You're comfortable owning problems, learning quickly, and focusing on impact for players.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience evolving a CRM or lifecycle platform from batch to real time.</p></li><li><p style=\"min-height:1.5em\">Hands-on experience with Braze (Currents, CDI, REST APIs, subscription groups, Liquid personalization).</p></li><li><p style=\"min-height:1.5em\">Experience with email deliverability, including SPF, DKIM, DMARC, sending domains, and domain/IP warm-up.</p></li><li><p style=\"min-height:1.5em\">Experience operating mobile push notification platforms (APNs/FCM).</p></li><li><p style=\"min-height:1.5em\">Experience with digital advertising networks ETL and rETL connectors</p></li><li><p style=\"min-height:1.5em\">Experience in mobile gaming or other high-scale b2c products.</p></li><li><p style=\"min-height:1.5em\">Experience using AI or LLM tools in your engineering workflow.</p></li></ul><h2>About the team</h2><p style=\"min-height:1.5em\">You'll join the Marketing Data team within <strong>Marketing Data &amp; Analytics</strong>. We build the infrastructure behind marketing automation, attribution, that provides measurement across Supercell.</p><p style=\"min-height:1.5em\">Your work will support all of our games-including <strong>Brawl Stars, Clash of Clans, Clash Royale, Hay Day and other titles</strong> - and the performance marketing teams behind them.</p><p style=\"min-height:1.5em\">The role can be based in <strong>Helsinki or London</strong>, with regular time spent at our Helsinki headquarters.</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/aa33a9ec-53f6-4bf9-88b7-490af6a12624/custom%20programming%20group%20no%20code.jpeg]\n\n\n\n\nWE'RE LOOKING FOR A MARTECH ENGINEER TO OWN AND EVOLVE OUR CRM DATA PLATFORM. TODAY IT POWERS SCHEDULED DATA SYNCS; TOMORROW IT WILL POWER REAL-TIME, MULTI-CHANNEL MARKETING AND AUDIENCE ACTIVATION ACROSS EMAIL, MOBILE PUSH NOTIFICATIONS, AND FUTURE CHANNELS LIKE WHATSAPP.\n\nThis is a platform engineering role with product ownership. You'll build the systems behind CRM while owning the platform end to end-from architecture and reliability to governance and self-service. You'll also partner with the engineers responsible for our mobile attribution platform to support our marketing measurement stack.\n\nThe Marketing Data team builds the automation and infrastructure behind Supercell's player lifecycle marketing and marketing measurement. We move player data and events between our data warehouse, CRM platform, and attribution stack-reliably, securely, and at scale.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Own the CRM data platform. Build and operate reliable, scalable, and compliant data pipelines between our warehouse and CRM platforms, and build strong engineering partnerships with internal teams and vendors.\n\n - Build real-time capabilities. Deliver player events into and from the CRM platform in near real time to power triggered lifecycle messaging and richer player experiences.\n\n - Expand our messaging channels. Build the data, identity, and subscription foundations that enable channels such as email, mobile push notifications, and future messaging platforms to launch on the same reliable infrastructure.\n\n - Support marketing measurement. Partner on our mobile attribution stack, helping ensure accurate attribution and conversion data flows between marketing platforms and our warehouse - so marketing performance can be measured end to end.\n\n - Build privacy by design. Ensure consent, identity management and GDPR requirements are built into the platform from day one, alongside platform- and region- specific mobile privacy frameworks and requirements.\n\n - Enable self-service. Build tools and workflows that allow new CRM data sources and events to be onboarded quickly, safely, and with minimal engineering effort.\n\n - Build reliable production systems. Apply good engineering practices, including testing, CI/CD, observability, alerting, and resilient system design.\n\n\nWHAT IT MIGHT LOOK LIKE IN YOUR FIRST 6–12 MONTHS\n\n - Move CRM from batch to real time. Build a Kinesis-to-Braze event service for a high-value player trigger, validate its latency and reliability, then scale it into a reusable platform capability.\n\n - Launch mobile push notifications as a first-class channel. Build the data, identity, and subscription foundations, launch the channel for one game, then create a repeatable onboarding model for future games.\n\n - Connect CRM to our internal CDP. Integrate with our internal audience platform so internally built audiences are available as a CRM platform activation layer.\n\n - Evolve the CRM workspace architecture. As the CRM program grows, lead the evolution from a shared workspace to a workspace-per-game model while keeping identity, reporting, and data pipelines consistent.\n\n - Reduce onboarding from days to minutes. Build a documented, validated self-service onboarding workflow so new CRM data syncs can be added quickly and safely with minimal engineering effort.\n\n - Turn CRM audiences into paid retargeting. Use the CRM platform's and custom in-house ad-platform connectors to activate player audiences for retargeting, closing the loop between owned and paid channels.\n\n - Strengthen privacy and compliance. Validate consent and age restrictions, and account deletion across both batch and real-time pipelines, backed by automated testing and monitoring.\n\n\nTO EXCEL HERE, YOU\n\n - Own systems, not just code. This is a platform engineering role with product ownership. You can take a problem from an idea to a reliable, production service.\n\n - Are a strong engineer. You're comfortable building production services and integrating with APIs at scale.\n\n - Have strong data engineering skills. You have experience with PySpark, Delta Lake, Databricks (or a similar platform), and building reliable batch and streaming pipelines.\n\n - Are comfortable with AWS and modern platform engineering. You have experience with services such as Kinesis, S3, and IAM, infrastructure as code (e.g. Terraform), and modern CI/CD practices.\n\n - Have built event-driven systems. You understand streaming technologies such as Kinesis, Kafka, or Pub/Sub, including ordering, retries, backpressure, and failure handling.\n\n - Know CRM and engagement platforms. Braze experience is ideal, but experience with similar platforms is equally valuable.\n\n - Understand messaging platforms. You're familiar with email and mobile push notifications, along with the identity and subscription models behind them.\n\n - Build with privacy in mind. You understand consent management, GDPR, data retention, and handle data responsibly.\n\n - Communicate well across disciplines. You enjoy working with engineers, marketers, and analysts, and know when to build self-service solutions versus owning operational complexity.\n\n - Thrive in ambiguity. You're comfortable owning problems, learning quickly, and focusing on impact for players.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience evolving a CRM or lifecycle platform from batch to real time.\n\n - Hands-on experience with Braze (Currents, CDI, REST APIs, subscription groups, Liquid personalization).\n\n - Experience with email deliverability, including SPF, DKIM, DMARC, sending domains, and domain/IP warm-up.\n\n - Experience operating mobile push notification platforms (APNs/FCM).\n\n - Experience with digital advertising networks ETL and rETL connectors\n\n - Experience in mobile gaming or other high-scale b2c products.\n\n - Experience using AI or LLM tools in your engineering workflow.\n\n\nABOUT THE TEAM\n\nYou'll join the Marketing Data team within Marketing Data & Analytics. We build the infrastructure behind marketing automation, attribution, that provides measurement across Supercell.\n\nYour work will support all of our games-including Brawl Stars, Clash of Clans, Clash Royale, Hay Day and other titles - and the performance marketing teams behind them.\n\nThe role can be based in Helsinki or London, with regular time spent at our Helsinki headquarters.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"fdef9348-750d-4c8f-88b2-517ba4804672","title":"Marketing Data Science Lead","department":"Live Games","team":"Business Operations","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[{"location":"London","address":{"postalAddress":{"addressRegion":"","addressCountry":"United Kingdom","addressLocality":"London"}}}],"publishedAt":"2026-08-13T11:09:48.406+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/fdef9348-750d-4c8f-88b2-517ba4804672","applyUrl":"https://jobs.ashbyhq.com/supercell/fdef9348-750d-4c8f-88b2-517ba4804672/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/ed477ae0-8bb6-4af0-813e-28fd942ac6f0/custom%20data%20science.jpeg\" /></div><h3><strong>We’re hiring a Lead to take our Marketing Data Science team forward. About half the role is project ownership and stakeholder leadership: turning questions and needs from game teams and marketing into well-scoped Data Science work, and shipping outcomes that change decisions. The other half is craft (senior data science expertise, mobile marketing measurement and AI fluency) while being the people lead for the team.</strong></h3><p style=\"min-height:1.5em\">On top of that, we expect this Lead to shape where Marketing Data Science goes next. AI is changing what’s possible in measurement, automation, and decision support faster than our roadmap. We want someone with a point of view on that, who pushes us to act on it.</p><p style=\"min-height:1.5em\">You’ll report to the Head of Marketing Data and Analytics and lead a team of data scientists and analysts across a variety of data science domains and marketing functions.</p><p style=\"min-height:1.5em\">The Marketing Data Science team sits behind some of Supercell’s most consequential investment decisions. We measure, model, and forecast across the full mix of marketing investments and activities: performance/UA, brand, game teams marketing and live-ops, product marketing and lifecycle, influencer and partnerships, community and social.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\"><strong>Make game teams better at marketing decisions. </strong>Be close to game-team marketing analysts, live-ops/monetisation leads and marketers. Translate their questions into the right modeling and measurement work.</p></li><li><p style=\"min-height:1.5em\"><strong>Connect data science across the full marketing mix. </strong>Performance/UA, brand, product marketing and lifecycle, influencer and community, events. Each has different measurement realities. Connect them into a coherent picture.</p></li><li><p style=\"min-height:1.5em\"><strong>Own the predictive modeling and measurement portfolio. </strong>pLTV, attribution, incrementality, brand/lifecycle, signal and audience modeling - end to end, from methodology to production to adoption.</p></li><li><p style=\"min-height:1.5em\"><strong>Set the technical bar. </strong>Strong, opinionated view of what good looks like in applied ML, causal inference, and mobile games business data science. Hands-on when the problem needs it. Decide what ships and what doesn’t.</p></li><li><p style=\"min-height:1.5em\"><strong>Bring AI into how the team works. </strong>Use AI tools where they actually move the work - creative media analysis, model diagnostics, automation and decisions processes.</p></li><li><p style=\"min-height:1.5em\"><strong>Shape where the function is going. </strong>You’re not just executing a roadmap - you have a view on what Marketing Data Science should be in 6-36 months, and you push us to get there.</p></li><li><p style=\"min-height:1.5em\"><strong>Lead and grow the team</strong>. Support, mentor, coach on stakeholder communication, set standards, hire. Make the team better than it is today.</p></li></ul><h2>What it might look like in practice</h2><p style=\"min-height:1.5em\">Representative examples of what you might tackle in your first 6-12 months.</p><h3><strong>\"Are our attribution and pLTV models shaping investments?\"</strong></h3><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Work with Games and marketing on how they actually use attribution and profitability evaluation - in what decisions, with what trust.</p></li><li><p style=\"min-height:1.5em\">Close the gap between model and decision quality: what measurement is for, where it stops, what we use at the edges.</p></li></ul><h3><strong>\"Are game teams getting what they need from us?\"</strong></h3><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Map what game teams actually use and where they want more, reset the cadence and format of how we deliver insight and shape ways we support marketing decisions in games.</p></li><li><p style=\"min-height:1.5em\">Pick one game and run a quarter as a deeper partnership. Prove what “good” looks like, then scale.</p></li></ul><h3><strong>\"How do we measure what attribution can’t see?\", \"How does brand, content, and community feed performance and back?\"</strong></h3><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Based on a portfolio of approaches )geo experiments, holdouts, synthetic controls, MMM, lift studies and more) build algorithms for decisions on how we invest in which channels.</p></li><li><p style=\"min-height:1.5em\">Deliver answers on how brand, influencer, and community marketing initiatives move downstream player value and translate it into a clear narrative for marketing leadership and games.</p></li></ul><h3><strong>\"Where does AI actually move our work?\"</strong></h3><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Identify 2-3 places where AI materially changes what we can do - e.g. creative analysis at scale, model-drift diagnostics, decision-support for UA and game teams.</p></li><li><p style=\"min-height:1.5em\">Pick one. Ship it. Measure whether it actually changes work.</p></li><li><p style=\"min-height:1.5em\">Decide what team owns internally vs. lean on the wider Data and Insights organization.</p></li></ul><h3><strong>\"What does “good” look like for a new game on day one?\"</strong></h3><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Define measurement and forecasting models before soft-launch - across the mix, not just UA.</p></li><li><p style=\"min-height:1.5em\">Productize the approach so it doesn’t get reinvented per game.</p></li></ul><p style=\"min-height:1.5em\"><em>And many other things. We expect you to take ownership, work independently, and drive the topics you believe matter.</em></p><p style=\"min-height:1.5em\"></p><h2>To excel here, you</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\"><strong>Own projects and stakeholders, not just models. </strong>You take a business problem and solve it - from game team conversation to shipped outcome.</p></li><li><p style=\"min-height:1.5em\"><strong>Have deep marketing measurement craft in mobile (or close to it). </strong>Built or owned measurement work in mobile gaming, apps or other digital business verticals. Comfortable across the mix - not only performance. Understand F2P games well enough to design best-in-class measurement around them.</p></li><li><p style=\"min-height:1.5em\"><strong>Are a senior data scientist in practice, not just title. </strong>Strong applied stats, causal inference, classical ML, coding. Hands-on with infrastructure and models in production - CI/CD, monitoring, feature stores, large-scale data warehouses, realtime inference.</p></li><li><p style=\"min-height:1.5em\"><strong>Use AI in your own work. </strong>You’ve actually integrated AI tooling into how you do data science. You have a view on where it changes the craft and where it’s noise.</p></li><li><p style=\"min-height:1.5em\"><strong>Communicate clearly across audiences. </strong>Able to explain a model to a game lead in three minutes. Or a methodology to a senior DS in thirty. No 100-page decks. Comfortable saying \"I don’t know\" and \"we shouldn’t do that because\".</p></li><li><p style=\"min-height:1.5em\"><strong>Lead and grow people. </strong>Mentored or managed data analysts/data scientists. Have views on standards, best practices, when to step in, when to step back.</p></li><li><p style=\"min-height:1.5em\"><strong>Care about games and the players. </strong>You bring a player-centric lens even when the work is deep in LLM models business applications.</p></li><li><p style=\"min-height:1.5em\"><strong>Operate well in autonomy and ambiguity. </strong>Don’t need a pre-set structure to be productive. Comfortable being wrong, learning fast, changing direction and impact over credit.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">7+ years applied Data Science / analytics with significant time in mobile gaming, apps, e-commerce or ad-tech</p></li><li><p style=\"min-height:1.5em\">Track record of leading or significantly contributing to a data function, including hiring</p></li><li><p style=\"min-height:1.5em\">Measurement experience across multiple types of marketing - not only performance/UA</p></li><li><p style=\"min-height:1.5em\">Hands-on with PySpark and modern MLOps</p></li><li><p style=\"min-height:1.5em\">Marketing measurement under modern privacy constraints (SKAN/ATT, deterministic-vs-probabilistic)</p></li><li><p style=\"min-height:1.5em\">MMM, brand lift, and quasi-experiments design at scale</p></li><li><p style=\"min-height:1.5em\">Concrete examples of integrating AI/LLM tooling into Data Science workflows</p></li></ul><h2>About the team</h2><p style=\"min-height:1.5em\">You’ll lead the Marketing Data Science team within Marketing Data and Analytics, as a part of the Data and Insights organisation. The wider group also includes a Marketing Data team (automation, attribution and measurement infrastructure). Your team supports all our games - Brawl Stars, Clash of Clans, Clash Royale, Hay Day, new games - and all marketing functions across the organization.</p><p style=\"min-height:1.5em\">You're based in Helsinki or London. You should expect to spend significant time in Helsinki HQ with key stakeholders.</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/ed477ae0-8bb6-4af0-813e-28fd942ac6f0/custom%20data%20science.jpeg]\n\n\nWE’RE HIRING A LEAD TO TAKE OUR MARKETING DATA SCIENCE TEAM FORWARD. ABOUT HALF THE ROLE IS PROJECT OWNERSHIP AND STAKEHOLDER LEADERSHIP: TURNING QUESTIONS AND NEEDS FROM GAME TEAMS AND MARKETING INTO WELL-SCOPED DATA SCIENCE WORK, AND SHIPPING OUTCOMES THAT CHANGE DECISIONS. THE OTHER HALF IS CRAFT (SENIOR DATA SCIENCE EXPERTISE, MOBILE MARKETING MEASUREMENT AND AI FLUENCY) WHILE BEING THE PEOPLE LEAD FOR THE TEAM.\n\nOn top of that, we expect this Lead to shape where Marketing Data Science goes next. AI is changing what’s possible in measurement, automation, and decision support faster than our roadmap. We want someone with a point of view on that, who pushes us to act on it.\n\nYou’ll report to the Head of Marketing Data and Analytics and lead a team of data scientists and analysts across a variety of data science domains and marketing functions.\n\nThe Marketing Data Science team sits behind some of Supercell’s most consequential investment decisions. We measure, model, and forecast across the full mix of marketing investments and activities: performance/UA, brand, game teams marketing and live-ops, product marketing and lifecycle, influencer and partnerships, community and social.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Make game teams better at marketing decisions. Be close to game-team marketing analysts, live-ops/monetisation leads and marketers. Translate their questions into the right modeling and measurement work.\n\n - Connect data science across the full marketing mix. Performance/UA, brand, product marketing and lifecycle, influencer and community, events. Each has different measurement realities. Connect them into a coherent picture.\n\n - Own the predictive modeling and measurement portfolio. pLTV, attribution, incrementality, brand/lifecycle, signal and audience modeling - end to end, from methodology to production to adoption.\n\n - Set the technical bar. Strong, opinionated view of what good looks like in applied ML, causal inference, and mobile games business data science. Hands-on when the problem needs it. Decide what ships and what doesn’t.\n\n - Bring AI into how the team works. Use AI tools where they actually move the work - creative media analysis, model diagnostics, automation and decisions processes.\n\n - Shape where the function is going. You’re not just executing a roadmap - you have a view on what Marketing Data Science should be in 6-36 months, and you push us to get there.\n\n - Lead and grow the team. Support, mentor, coach on stakeholder communication, set standards, hire. Make the team better than it is today.\n\n\nWHAT IT MIGHT LOOK LIKE IN PRACTICE\n\nRepresentative examples of what you might tackle in your first 6-12 months.\n\n\n\"ARE OUR ATTRIBUTION AND PLTV MODELS SHAPING INVESTMENTS?\"\n\n - Work with Games and marketing on how they actually use attribution and profitability evaluation - in what decisions, with what trust.\n\n - Close the gap between model and decision quality: what measurement is for, where it stops, what we use at the edges.\n\n\n\"ARE GAME TEAMS GETTING WHAT THEY NEED FROM US?\"\n\n - Map what game teams actually use and where they want more, reset the cadence and format of how we deliver insight and shape ways we support marketing decisions in games.\n\n - Pick one game and run a quarter as a deeper partnership. Prove what “good” looks like, then scale.\n\n\n\"HOW DO WE MEASURE WHAT ATTRIBUTION CAN’T SEE?\", \"HOW DOES BRAND, CONTENT, AND COMMUNITY FEED PERFORMANCE AND BACK?\"\n\n - Based on a portfolio of approaches )geo experiments, holdouts, synthetic controls, MMM, lift studies and more) build algorithms for decisions on how we invest in which channels.\n\n - Deliver answers on how brand, influencer, and community marketing initiatives move downstream player value and translate it into a clear narrative for marketing leadership and games.\n\n\n\"WHERE DOES AI ACTUALLY MOVE OUR WORK?\"\n\n - Identify 2-3 places where AI materially changes what we can do - e.g. creative analysis at scale, model-drift diagnostics, decision-support for UA and game teams.\n\n - Pick one. Ship it. Measure whether it actually changes work.\n\n - Decide what team owns internally vs. lean on the wider Data and Insights organization.\n\n\n\"WHAT DOES “GOOD” LOOK LIKE FOR A NEW GAME ON DAY ONE?\"\n\n - Define measurement and forecasting models before soft-launch - across the mix, not just UA.\n\n - Productize the approach so it doesn’t get reinvented per game.\n\nAnd many other things. We expect you to take ownership, work independently, and drive the topics you believe matter.\n\n\n\n\nTO EXCEL HERE, YOU\n\n - Own projects and stakeholders, not just models. You take a business problem and solve it - from game team conversation to shipped outcome.\n\n - Have deep marketing measurement craft in mobile (or close to it). Built or owned measurement work in mobile gaming, apps or other digital business verticals. Comfortable across the mix - not only performance. Understand F2P games well enough to design best-in-class measurement around them.\n\n - Are a senior data scientist in practice, not just title. Strong applied stats, causal inference, classical ML, coding. Hands-on with infrastructure and models in production - CI/CD, monitoring, feature stores, large-scale data warehouses, realtime inference.\n\n - Use AI in your own work. You’ve actually integrated AI tooling into how you do data science. You have a view on where it changes the craft and where it’s noise.\n\n - Communicate clearly across audiences. Able to explain a model to a game lead in three minutes. Or a methodology to a senior DS in thirty. No 100-page decks. Comfortable saying \"I don’t know\" and \"we shouldn’t do that because\".\n\n - Lead and grow people. Mentored or managed data analysts/data scientists. Have views on standards, best practices, when to step in, when to step back.\n\n - Care about games and the players. You bring a player-centric lens even when the work is deep in LLM models business applications.\n\n - Operate well in autonomy and ambiguity. Don’t need a pre-set structure to be productive. Comfortable being wrong, learning fast, changing direction and impact over credit.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - 7+ years applied Data Science / analytics with significant time in mobile gaming, apps, e-commerce or ad-tech\n\n - Track record of leading or significantly contributing to a data function, including hiring\n\n - Measurement experience across multiple types of marketing - not only performance/UA\n\n - Hands-on with PySpark and modern MLOps\n\n - Marketing measurement under modern privacy constraints (SKAN/ATT, deterministic-vs-probabilistic)\n\n - MMM, brand lift, and quasi-experiments design at scale\n\n - Concrete examples of integrating AI/LLM tooling into Data Science workflows\n\n\nABOUT THE TEAM\n\nYou’ll lead the Marketing Data Science team within Marketing Data and Analytics, as a part of the Data and Insights organisation. The wider group also includes a Marketing Data team (automation, attribution and measurement infrastructure). Your team supports all our games - Brawl Stars, Clash of Clans, Clash Royale, Hay Day, new games - and all marketing functions across the organization.\n\nYou're based in Helsinki or London. You should expect to spend significant time in Helsinki HQ with key stakeholders.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"76e56d65-9884-4c86-b616-f9c70c4a7a34","title":"Marketing Creative Lead","department":"Live Games","team":"Marketing & Community","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-09-09T16:43:45.573+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/76e56d65-9884-4c86-b616-f9c70c4a7a34","applyUrl":"https://jobs.ashbyhq.com/supercell/76e56d65-9884-4c86-b616-f9c70c4a7a34/application","descriptionHtml":"<h3></h3><h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/dd13138b-994f-4735-becb-eb8b2e863c8a/Clash%20of%20Clans%20_%20attack.png\" /></div><h3><strong><br />Great games deserve creative that makes people want to play them. We’re looking for a Marketing Creative Lead to shape the future of User Acquisition Creative across Supercell’s portfolio of live and new games. Based in Helsinki, you’ll lead and develop our UA Creative team, set the strategic direction for the discipline, and help us make ambitious creative bets that connect our games with players worldwide.</strong></h3><p style=\"min-height:1.5em\">This is a senior leadership role with broad ownership. You’ll work across games, franchises and creative formats—giving talented Creative Producers the context, trust and support to do their best work while building the strategies and systems that help us learn faster and raise the creative bar. You’ll partner closely with Marketing Leads, General Managers, Creative Leadership, game teams and global partners to decide where our creative can have the greatest impact.<br /><br />About Creative Studio</p><p style=\"min-height:1.5em\">Creative Studio is Supercell's in-house creative team, and this role sits at the heart of it. We're a small, cross-discipline group — Creative Producers, marketing artists, video artists, animators and AI pipeline specialists — embedded inside Marketing and working directly with game teams across the portfolio.</p><p style=\"min-height:1.5em\">We're deliberately building capability in-house. Our animators, artists and editors sit close to the games, know the worlds intimately, and can go from idea to finished asset without a brief travelling through three companies first. External partners still matter — we work with agencies, production companies and specialist vendors for scale and specialist formats — but the strategy, the direction and the quality bar stay with us.</p><p style=\"min-height:1.5em\">We're also early. Creative Studio was formed recently, and much of how it works is still being written. That's the opportunity in this role: you'll help decide how our internal talent is deployed, what we build ourselves versus buy, and what the operating model looks like as it matures.</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\"><strong>Lead and develop the UA Creative team.</strong> Lead, coach and inspire Creative Producers working across both live and new games. Build an environment where people have the autonomy, context and support to make strong decisions, take ownership and grow into future production leaders.</p></li><li><p style=\"min-height:1.5em\"><strong>Set the strategic direction for UA Creative.</strong> Own creative strategy across Supercell’s portfolio, developing playbooks, testing methodologies and repeatable frameworks that help teams identify opportunities, validate hypotheses and scale winning ideas.</p></li><li><p style=\"min-height:1.5em\"><strong>Shape creative across the player journey.</strong> Guide strategies spanning gameplay-based creative, playable ads, cinematic animation, App Store Optimization (ASO), interactive experiences, social-first creative and emerging formats—from early concept testing and soft launch through global launch and LiveOps.</p></li><li><p style=\"min-height:1.5em\"><strong>Own the UA Creative portfolio.</strong> Take a portfolio-wide view of investment across games, audiences, formats, channels and franchises. Help teams determine where to place ambitious creative bets, when to scale successful approaches and where experimentation can unlock something new.</p></li><li><p style=\"min-height:1.5em\"><strong>Turn games into compelling creative ideas.</strong> Champion a deep understanding of gameplay systems, player motivations and game design. Help teams find the mechanics, emotions, and stories that authentically represent our games while creating entertaining, culturally relevant, and performance-driven work.</p></li><li><p style=\"min-height:1.5em\"><strong>Drive prioritization and alignment. </strong>Partner with Marketing Leads, General Managers and Creative Leadership to connect UA Creative priorities with broader company and game objectives. Bring clarity when priorities compete, make thoughtful trade-offs and help teams stay focused on the opportunities with the greatest potential impact.</p></li><li><p style=\"min-height:1.5em\"><strong>Build ways of working that scale.</strong> Continuously improve how UA Creative is planned, prioritised, reviewed and delivered. Create systems that enable teams to move quickly without lowering the creative bar, and make sure insights and learnings travel effectively between games and teams.</p></li><li><p style=\"min-height:1.5em\"><strong>Find new ways to work across teams.</strong> Build the connections between Creative Studio, game teams, brand, ASO, franchise and our Animation Supervision team in Seoul. A lot of the biggest opportunities sit in the gaps between functions. Part of this role is spotting them and creating the working models that unlock them.</p></li><li><p style=\"min-height:1.5em\"><strong>Get the most from our internal creative talent.</strong> Work with our marketing artists, video artists and animators to make sure internal craft is pointed at the work where it makes the biggest difference. Decide what we own in-house, where we bring in partners, and how the two fit together.</p></li><li><p style=\"min-height:1.5em\"><strong>Build the pipelines behind the work.</strong> Creative capability isn't only people — it's the pipelines, tooling and asset systems that let a small team produce at scale. Partner with our AI pipeline specialists and creative technologists to build production workflows that speed up ideation, iteration and delivery, and make sure what we learn in one pipeline becomes something the whole studio can use.</p></li><li><p style=\"min-height:1.5em\"><strong>Champion franchise quality.</strong> Work closely with our Animation Supervision team in Seoul, game teams and external partners to ensure acquisition creative strengthens each franchise’s identity while continuing to evolve with players, cultures and platforms.</p></li><li><p style=\"min-height:1.5em\"><strong>Grow our creative ecosystem.</strong> Build strong relationships with agencies, production companies, AI partners and specialist vendors, using external expertise thoughtfully to complement our internal capabilities and expand what our teams can create. Over time, the goal is to do more of the highest-impact work in-house; with partners used for scale and specialist capability, not as a substitute of internal creative thinking.</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Extensive experience leading User Acquisition Creative, creative strategy or marketing production within mobile gaming, entertainment or consumer technology.</p></li><li><p style=\"min-height:1.5em\">A track record of leading, mentoring and developing high-performing Creative Producers, including helping others grow into broader leadership responsibilities.</p></li><li><p style=\"min-height:1.5em\">Demonstrated success setting creative direction beyond an individual project or campaign, with the judgement to influence priorities and investment across multiple teams, games or products.</p></li><li><p style=\"min-height:1.5em\">Experience building creative strategy frameworks, experimentation methodologies and scalable operating models that improve creative quality and marketing performance.</p></li><li><p style=\"min-height:1.5em\">Strong knowledge of UA Creative across gameplay-based assets, playable ads, animation, ASO, social-first creative and emerging acquisition formats.</p></li><li><p style=\"min-height:1.5em\">A deep understanding of mobile game design, player psychology and gameplay systems, and an ability to identify the mechanics and emotional hooks that can become compelling acquisition creative.</p></li><li><p style=\"min-height:1.5em\">Experience supporting games across their lifecycle, from concept validation and new-game incubation through soft launch, global launch and long-term LiveOps.</p></li><li><p style=\"min-height:1.5em\">Excellent judgement in ambiguous situations and the ability to prioritise across competing opportunities, stakeholders and business objectives without needing every decision prescribed.</p></li><li><p style=\"min-height:1.5em\">Experience partnering with Marketing Leads, General Managers and senior cross-functional leaders, influencing strategy and creating alignment around significant creative decisions.</p></li><li><p style=\"min-height:1.5em\">Experience collaborating effectively across globally distributed teams, animation studios and external creative partners.</p></li><li><p style=\"min-height:1.5em\">A passion for building exceptional teams and creating the conditions for others to produce the best work of their careers.</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience shaping UA Creative strategy across a portfolio of multiple games or globally recognized entertainment franchises.</p></li><li><p style=\"min-height:1.5em\">Experience building or scaling an in-house creative team, including hands-on involvement in production pipelines, tooling, or asset systems. </p></li><li><p style=\"min-height:1.5em\">Experience connecting creative experimentation with performance insights and using those learnings to influence broader marketing strategy.</p></li><li><p style=\"min-height:1.5em\">Experience establishing new creative capabilities, workflows, or teams and evolving them as an organization scales.</p></li><li><p style=\"min-height:1.5em\">A strong perspective on how AI, new production technologies, and emerging creative formats can expand creative possibilities while maintaining quality and franchise integrity.</p></li></ul><h2>What Success Looks Like</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">You’ll help make UA Creative a strategic advantage for Supercell. Our Creative Producers will have the clarity and autonomy to make excellent decisions, our game teams will have a trusted creative partner, and learnings from one game will make the whole portfolio stronger.</p></li><li><p style=\"min-height:1.5em\">You’ll raise our ambition while helping us make smart choices about where to focus. Success won’t simply mean producing more creative—it will mean building a team, strategy and operating model capable of consistently finding ideas that earn players’ attention and strengthen our games for the long term.</p></li></ul><p style=\"min-height:1.5em\"></p><h2>Where You'll Be</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">This role is based in Helsinki, Finland, at Supercell’s headquarters. You’ll work closely with teams and leaders across our global offices, including our Animation Supervision team in Seoul, as well as external creative partners around the world.</p></li><li><p style=\"min-height:1.5em\">Because the role has portfolio-wide and global responsibilities, you should be comfortable collaborating across locations and time zones and travelling when being together in person will make the work better.</p></li></ul><p style=\"min-height:1.5em\"></p><h2>Why You'll Love It Here</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">At Supercell, small teams are trusted with a lot of responsibility. For this role, that means having meaningful ownership over how UA Creative evolves across our games rather than simply executing a predefined playbook.</p></li><li><p style=\"min-height:1.5em\">You’ll have the opportunity to build the team, challenge existing approaches, experiment with new ones and help decide where we place our biggest creative bets. We set a high bar, take risks, learn when things don’t work and share those learnings openly. And because the strongest ideas rarely belong to one person, you’ll be expected to lead with both conviction and humility—creating the conditions for talented people around you to succeed.</p></li><li><p style=\"min-height:1.5em\">Ultimately, this role is about helping great teams make creative worthy of great games—and helping those games find players who may love them for years.</p></li></ul><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/dd13138b-994f-4735-becb-eb8b2e863c8a/Clash%20of%20Clans%20_%20attack.png]\n\n\n\nGREAT GAMES DESERVE CREATIVE THAT MAKES PEOPLE WANT TO PLAY THEM. WE’RE LOOKING FOR A MARKETING CREATIVE LEAD TO SHAPE THE FUTURE OF USER ACQUISITION CREATIVE ACROSS SUPERCELL’S PORTFOLIO OF LIVE AND NEW GAMES. BASED IN HELSINKI, YOU’LL LEAD AND DEVELOP OUR UA CREATIVE TEAM, SET THE STRATEGIC DIRECTION FOR THE DISCIPLINE, AND HELP US MAKE AMBITIOUS CREATIVE BETS THAT CONNECT OUR GAMES WITH PLAYERS WORLDWIDE.\n\nThis is a senior leadership role with broad ownership. You’ll work across games, franchises and creative formats—giving talented Creative Producers the context, trust and support to do their best work while building the strategies and systems that help us learn faster and raise the creative bar. You’ll partner closely with Marketing Leads, General Managers, Creative Leadership, game teams and global partners to decide where our creative can have the greatest impact.\n\nAbout Creative Studio\n\nCreative Studio is Supercell's in-house creative team, and this role sits at the heart of it. We're a small, cross-discipline group — Creative Producers, marketing artists, video artists, animators and AI pipeline specialists — embedded inside Marketing and working directly with game teams across the portfolio.\n\nWe're deliberately building capability in-house. Our animators, artists and editors sit close to the games, know the worlds intimately, and can go from idea to finished asset without a brief travelling through three companies first. External partners still matter — we work with agencies, production companies and specialist vendors for scale and specialist formats — but the strategy, the direction and the quality bar stay with us.\n\nWe're also early. Creative Studio was formed recently, and much of how it works is still being written. That's the opportunity in this role: you'll help decide how our internal talent is deployed, what we build ourselves versus buy, and what the operating model looks like as it matures.\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Lead and develop the UA Creative team. Lead, coach and inspire Creative Producers working across both live and new games. Build an environment where people have the autonomy, context and support to make strong decisions, take ownership and grow into future production leaders.\n\n - Set the strategic direction for UA Creative. Own creative strategy across Supercell’s portfolio, developing playbooks, testing methodologies and repeatable frameworks that help teams identify opportunities, validate hypotheses and scale winning ideas.\n\n - Shape creative across the player journey. Guide strategies spanning gameplay-based creative, playable ads, cinematic animation, App Store Optimization (ASO), interactive experiences, social-first creative and emerging formats—from early concept testing and soft launch through global launch and LiveOps.\n\n - Own the UA Creative portfolio. Take a portfolio-wide view of investment across games, audiences, formats, channels and franchises. Help teams determine where to place ambitious creative bets, when to scale successful approaches and where experimentation can unlock something new.\n\n - Turn games into compelling creative ideas. Champion a deep understanding of gameplay systems, player motivations and game design. Help teams find the mechanics, emotions, and stories that authentically represent our games while creating entertaining, culturally relevant, and performance-driven work.\n\n - Drive prioritization and alignment. Partner with Marketing Leads, General Managers and Creative Leadership to connect UA Creative priorities with broader company and game objectives. Bring clarity when priorities compete, make thoughtful trade-offs and help teams stay focused on the opportunities with the greatest potential impact.\n\n - Build ways of working that scale. Continuously improve how UA Creative is planned, prioritised, reviewed and delivered. Create systems that enable teams to move quickly without lowering the creative bar, and make sure insights and learnings travel effectively between games and teams.\n\n - Find new ways to work across teams. Build the connections between Creative Studio, game teams, brand, ASO, franchise and our Animation Supervision team in Seoul. A lot of the biggest opportunities sit in the gaps between functions. Part of this role is spotting them and creating the working models that unlock them.\n\n - Get the most from our internal creative talent. Work with our marketing artists, video artists and animators to make sure internal craft is pointed at the work where it makes the biggest difference. Decide what we own in-house, where we bring in partners, and how the two fit together.\n\n - Build the pipelines behind the work. Creative capability isn't only people — it's the pipelines, tooling and asset systems that let a small team produce at scale. Partner with our AI pipeline specialists and creative technologists to build production workflows that speed up ideation, iteration and delivery, and make sure what we learn in one pipeline becomes something the whole studio can use.\n\n - Champion franchise quality. Work closely with our Animation Supervision team in Seoul, game teams and external partners to ensure acquisition creative strengthens each franchise’s identity while continuing to evolve with players, cultures and platforms.\n\n - Grow our creative ecosystem. Build strong relationships with agencies, production companies, AI partners and specialist vendors, using external expertise thoughtfully to complement our internal capabilities and expand what our teams can create. Over time, the goal is to do more of the highest-impact work in-house; with partners used for scale and specialist capability, not as a substitute of internal creative thinking.\n\n\nWHAT YOU HAVE\n\n - Extensive experience leading User Acquisition Creative, creative strategy or marketing production within mobile gaming, entertainment or consumer technology.\n\n - A track record of leading, mentoring and developing high-performing Creative Producers, including helping others grow into broader leadership responsibilities.\n\n - Demonstrated success setting creative direction beyond an individual project or campaign, with the judgement to influence priorities and investment across multiple teams, games or products.\n\n - Experience building creative strategy frameworks, experimentation methodologies and scalable operating models that improve creative quality and marketing performance.\n\n - Strong knowledge of UA Creative across gameplay-based assets, playable ads, animation, ASO, social-first creative and emerging acquisition formats.\n\n - A deep understanding of mobile game design, player psychology and gameplay systems, and an ability to identify the mechanics and emotional hooks that can become compelling acquisition creative.\n\n - Experience supporting games across their lifecycle, from concept validation and new-game incubation through soft launch, global launch and long-term LiveOps.\n\n - Excellent judgement in ambiguous situations and the ability to prioritise across competing opportunities, stakeholders and business objectives without needing every decision prescribed.\n\n - Experience partnering with Marketing Leads, General Managers and senior cross-functional leaders, influencing strategy and creating alignment around significant creative decisions.\n\n - Experience collaborating effectively across globally distributed teams, animation studios and external creative partners.\n\n - A passion for building exceptional teams and creating the conditions for others to produce the best work of their careers.\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience shaping UA Creative strategy across a portfolio of multiple games or globally recognized entertainment franchises.\n\n - Experience building or scaling an in-house creative team, including hands-on involvement in production pipelines, tooling, or asset systems. \n\n - Experience connecting creative experimentation with performance insights and using those learnings to influence broader marketing strategy.\n\n - Experience establishing new creative capabilities, workflows, or teams and evolving them as an organization scales.\n\n - A strong perspective on how AI, new production technologies, and emerging creative formats can expand creative possibilities while maintaining quality and franchise integrity.\n\n\nWHAT SUCCESS LOOKS LIKE\n\n - You’ll help make UA Creative a strategic advantage for Supercell. Our Creative Producers will have the clarity and autonomy to make excellent decisions, our game teams will have a trusted creative partner, and learnings from one game will make the whole portfolio stronger.\n\n - You’ll raise our ambition while helping us make smart choices about where to focus. Success won’t simply mean producing more creative—it will mean building a team, strategy and operating model capable of consistently finding ideas that earn players’ attention and strengthen our games for the long term.\n\n\n\n\nWHERE YOU'LL BE\n\n - This role is based in Helsinki, Finland, at Supercell’s headquarters. You’ll work closely with teams and leaders across our global offices, including our Animation Supervision team in Seoul, as well as external creative partners around the world.\n\n - Because the role has portfolio-wide and global responsibilities, you should be comfortable collaborating across locations and time zones and travelling when being together in person will make the work better.\n\n\n\n\nWHY YOU'LL LOVE IT HERE\n\n - At Supercell, small teams are trusted with a lot of responsibility. For this role, that means having meaningful ownership over how UA Creative evolves across our games rather than simply executing a predefined playbook.\n\n - You’ll have the opportunity to build the team, challenge existing approaches, experiment with new ones and help decide where we place our biggest creative bets. We set a high bar, take risks, learn when things don’t work and share those learnings openly. And because the strongest ideas rarely belong to one person, you’ll be expected to lead with both conviction and humility—creating the conditions for talented people around you to succeed.\n\n - Ultimately, this role is about helping great teams make creative worthy of great games—and helping those games find players who may love them for years.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"259aa2ac-cd24-479e-8f63-d4318589cddf","title":"Quality Engineering Lead","department":"Live Games","team":"Player Platform","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-09-03T10:43:57.397+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/259aa2ac-cd24-479e-8f63-d4318589cddf","applyUrl":"https://jobs.ashbyhq.com/supercell/259aa2ac-cd24-479e-8f63-d4318589cddf/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/bad250f8-206a-41f4-9698-287303b69ce3/keyart%20supercell.png\" /></div><h3><strong>We are looking for a Quality Engineering Lead to join the Player Platform team, owning quality strategy and execution across Supercell Store, Supercell ID, and Supercell’s web presence.</strong></h3><p style=\"min-height:1.5em\">In this role, you will shape and lead the quality function for a set of systems that touch every player and every game team, from real-money commerce to account identity to our public-facing web properties. You'll also play a leading role in a bigger ambition: working with game teams to push end-to-end automated testing across our games and their connected systems further than ever.</p><p style=\"min-height:1.5em\">Player Platform is not a game team, and testing it looks somewhat different than testing a game. Supercell Store handles direct player payments on the web. Supercell ID is the identity layer connecting hundreds of millions of players across every Supercell title. The Supercell ecosystem also spans <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"http://supercell.com\">supercell.com</a> and adjacent web services, with their own compliance and accessibility obligations. Bugs here don't just annoy a player, they can break a purchase, lock someone out of their account, or create a compliance problem. We need someone who treats quality as a core system property, not a phase at the end of a sprint, and who's excited by a genuinely unsolved problem: full end-to-end automated coverage across our games and platform systems together.</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Own the QA strategy across the Player Platform products and services and decide where manual testing, automation, and monitoring each pay off</p></li><li><p style=\"min-height:1.5em\">Lead the shift from a manual-first testing practice to one built around automation and AI-assisted testing, working hands-on with the teams to build that capability rather than delegating the work</p></li><li><p style=\"min-height:1.5em\">Get involved at the earlier stages of design and implementation, not just the test stage, pushing for testability and clear failure modes before a feature ships to production</p></li><li><p style=\"min-height:1.5em\">Build and scale test automation in partnership with engineering, embedding quality gates into CI/CD rather than bolting them on after the fact</p></li><li><p style=\"min-height:1.5em\">Extend quality practices into production, using monitoring and real-signal validation to catch what pre-release testing can't</p></li><li><p style=\"min-height:1.5em\">Partner with game team engineering and QA to extend automation beyond Player Platform, pushing end-to-end automated testing across games and their connected systems further than we've taken it before, with AI-assisted testing opening new ground</p></li><li><p style=\"min-height:1.5em\">Work closely with the Automation team in Central QA to align efforts and share solutions across the organization</p></li><li><p style=\"min-height:1.5em\">Define release readiness criteria and how go/no-go calls are made on player-facing launches</p></li><li><p style=\"min-height:1.5em\">Lead and grow our quality team, including hiring, mentoring, and raising the technical bar of the existing team</p></li><li><p style=\"min-height:1.5em\">Run root cause analysis on production incidents and regressions, and turn findings into process or automation fixes</p></li><li><p style=\"min-height:1.5em\">Coordinate testing across a wide stakeholder base, as multiple teams, including Games, Social, and Support, depend on these systems working</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Hands-on experience with test automation and AI-assisted testing tools, strong enough to build and teach it, not just advocate for it</p></li><li><p style=\"min-height:1.5em\">Working proficiency in a modern programming language, familiarity with cloud infrastructure, and working knowledge of DevOps practices</p></li><li><p style=\"min-height:1.5em\">Strong foundation in core testing principles and methodology: test design, risk-based prioritization, defect lifecycle management</p></li><li><p style=\"min-height:1.5em\">Proven ability to build a deep technical understanding of a system's internals, and the judgment to identify highest-risk areas and focus effort there</p></li><li><p style=\"min-height:1.5em\">Prior experience transforming a manual-first QA practice toward automation, including the mindset shift, not just new tooling</p></li><li><p style=\"min-height:1.5em\">Experience leading QA and/or test engineering for a production system at meaningful scale, ideally where you owned the strategy, not just executed test cases</p></li><li><p style=\"min-height:1.5em\">Ability to drive testing practice and influence engineering decisions in teams outside your direct reporting line, using credibility and technical judgment rather than authority</p></li><li><p style=\"min-height:1.5em\">Experience testing across both mobile (Android/iOS) and web surfaces</p></li><li><p style=\"min-height:1.5em\">People leadership or mentoring experience, and the judgment to know when to test more versus when to ship</p></li><li><p style=\"min-height:1.5em\">Comfort operating with ambiguity and multiple stakeholders pulling in different directions</p></li><li><p style=\"min-height:1.5em\">Ability to push back on scope or timelines when quality risk warrants it, and to make that case to non-QA stakeholders</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience with payment compliance, data protection, or age-related regulation as they apply to testing and release sign-off</p></li><li><p style=\"min-height:1.5em\">Exposure to end-to-end or integration testing across independently-owned systems (not just within a single team's codebase)</p></li><li><p style=\"min-height:1.5em\">Background testing on PC, in addition to mobile and web</p></li></ul><h2>Why This Role</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\"><strong>Scale</strong>: Player Platform sits under nearly every Supercell game and player interaction, hundreds of millions of players touch what you're responsible for</p></li><li><p style=\"min-height:1.5em\"><strong>Ownership</strong>: you're shaping the quality function around what's possible today, not maintaining a legacy playbook, and you have real mandate to change how the team tests and ships, not just optimize the margins</p></li><li><p style=\"min-height:1.5em\"><strong>Ambition</strong>: you'll help push end-to-end automated testing across games and platform systems further than we've taken it before</p></li><li><p style=\"min-height:1.5em\"><strong>Impact</strong>: this goes way beyond cosmetics, it's the gate in front of payments, identity, and compliance-sensitive surfaces</p></li><li><p style=\"min-height:1.5em\"><strong>Environment</strong>: high autonomy, low bureaucracy, small team, big impact</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">Based in our Helsinki office, onsite, where the majority of the Player Platform team and key stakeholders are located</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/bad250f8-206a-41f4-9698-287303b69ce3/keyart%20supercell.png]\n\n\nWE ARE LOOKING FOR A QUALITY ENGINEERING LEAD TO JOIN THE PLAYER PLATFORM TEAM, OWNING QUALITY STRATEGY AND EXECUTION ACROSS SUPERCELL STORE, SUPERCELL ID, AND SUPERCELL’S WEB PRESENCE.\n\nIn this role, you will shape and lead the quality function for a set of systems that touch every player and every game team, from real-money commerce to account identity to our public-facing web properties. You'll also play a leading role in a bigger ambition: working with game teams to push end-to-end automated testing across our games and their connected systems further than ever.\n\nPlayer Platform is not a game team, and testing it looks somewhat different than testing a game. Supercell Store handles direct player payments on the web. Supercell ID is the identity layer connecting hundreds of millions of players across every Supercell title. The Supercell ecosystem also spans supercell.com http://supercell.com and adjacent web services, with their own compliance and accessibility obligations. Bugs here don't just annoy a player, they can break a purchase, lock someone out of their account, or create a compliance problem. We need someone who treats quality as a core system property, not a phase at the end of a sprint, and who's excited by a genuinely unsolved problem: full end-to-end automated coverage across our games and platform systems together.\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Own the QA strategy across the Player Platform products and services and decide where manual testing, automation, and monitoring each pay off\n\n - Lead the shift from a manual-first testing practice to one built around automation and AI-assisted testing, working hands-on with the teams to build that capability rather than delegating the work\n\n - Get involved at the earlier stages of design and implementation, not just the test stage, pushing for testability and clear failure modes before a feature ships to production\n\n - Build and scale test automation in partnership with engineering, embedding quality gates into CI/CD rather than bolting them on after the fact\n\n - Extend quality practices into production, using monitoring and real-signal validation to catch what pre-release testing can't\n\n - Partner with game team engineering and QA to extend automation beyond Player Platform, pushing end-to-end automated testing across games and their connected systems further than we've taken it before, with AI-assisted testing opening new ground\n\n - Work closely with the Automation team in Central QA to align efforts and share solutions across the organization\n\n - Define release readiness criteria and how go/no-go calls are made on player-facing launches\n\n - Lead and grow our quality team, including hiring, mentoring, and raising the technical bar of the existing team\n\n - Run root cause analysis on production incidents and regressions, and turn findings into process or automation fixes\n\n - Coordinate testing across a wide stakeholder base, as multiple teams, including Games, Social, and Support, depend on these systems working\n\n\nWHAT YOU HAVE\n\n - Hands-on experience with test automation and AI-assisted testing tools, strong enough to build and teach it, not just advocate for it\n\n - Working proficiency in a modern programming language, familiarity with cloud infrastructure, and working knowledge of DevOps practices\n\n - Strong foundation in core testing principles and methodology: test design, risk-based prioritization, defect lifecycle management\n\n - Proven ability to build a deep technical understanding of a system's internals, and the judgment to identify highest-risk areas and focus effort there\n\n - Prior experience transforming a manual-first QA practice toward automation, including the mindset shift, not just new tooling\n\n - Experience leading QA and/or test engineering for a production system at meaningful scale, ideally where you owned the strategy, not just executed test cases\n\n - Ability to drive testing practice and influence engineering decisions in teams outside your direct reporting line, using credibility and technical judgment rather than authority\n\n - Experience testing across both mobile (Android/iOS) and web surfaces\n\n - People leadership or mentoring experience, and the judgment to know when to test more versus when to ship\n\n - Comfort operating with ambiguity and multiple stakeholders pulling in different directions\n\n - Ability to push back on scope or timelines when quality risk warrants it, and to make that case to non-QA stakeholders\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience with payment compliance, data protection, or age-related regulation as they apply to testing and release sign-off\n\n - Exposure to end-to-end or integration testing across independently-owned systems (not just within a single team's codebase)\n\n - Background testing on PC, in addition to mobile and web\n\n\nWHY THIS ROLE\n\n - Scale: Player Platform sits under nearly every Supercell game and player interaction, hundreds of millions of players touch what you're responsible for\n\n - Ownership: you're shaping the quality function around what's possible today, not maintaining a legacy playbook, and you have real mandate to change how the team tests and ships, not just optimize the margins\n\n - Ambition: you'll help push end-to-end automated testing across games and platform systems further than we've taken it before\n\n - Impact: this goes way beyond cosmetics, it's the gate in front of payments, identity, and compliance-sensitive surfaces\n\n - Environment: high autonomy, low bureaucracy, small team, big impact\n\n\nWHERE YOU'LL BE\n\nBased in our Helsinki office, onsite, where the majority of the Player Platform team and key stakeholders are located\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"2aa24f0b-5f80-48bc-940e-f122184339d7","title":"Principal Product Manager, LiveOps & Monetization, Clash Royale","department":"Live Games","team":"Clash Royale","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-06-10T10:47:22.788+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/2aa24f0b-5f80-48bc-940e-f122184339d7","applyUrl":"https://jobs.ashbyhq.com/supercell/2aa24f0b-5f80-48bc-940e-f122184339d7/application","descriptionHtml":"<p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/41b779fe-0434-4d3e-9659-111cbe89a572/clash_goblin_barbarian_puzzle.png\" /></div><p style=\"min-height:1.5em\"></p><h3><strong>We are looking for a Principal Product Manager to join the Clash Royale team to drive player engagement and business growth through Live Operations, and monetization-related initiatives. You get to own and execute on multiple areas of the game, all while providing unmatched player experiences</strong>. \t</h3><p style=\"min-height:1.5em\">This is a unique opportunity to work on one of the biggest and most recognizable mobile games in the world and directly shape how it is being operated for and enjoyed by millions of players every day.</p><p style=\"min-height:1.5em\">We believe commercial success and fantastic player experience must go hand-in-hand. As a member of a Live Ops pod within a game team, you will deliver on goals for the growth of your game by channeling a razor-sharp focus on performance and operational excellence to ensure you find the right balance.</p><p style=\"min-height:1.5em\">You will utilize game data, competitive research, and player feedback to optimize existing and formulate new engagement and monetization strategies, and then collaborate with cross-functional teams in order to translate these into player-facing features and initiatives. You will also analyze and report on engagement &amp; monetization performance, from high-level KPIs to deep dives into specific initiatives.</p><p style=\"min-height:1.5em\">Bring your best deck and join our diverse and international team to help us further grow what we believe is the best game on mobile!</p><div style=\"min-height:1.2em;margin-top:0;margin-bottom:0\"> </div><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" width=\"626\" /></div><div style=\"min-height:1.2em;margin-top:0;margin-bottom:0\"> </div><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Take full ownership and accountability for several elements of live operations and/or monetization (which will be mutually agreed based on your profile and interest).</p></li><li><p style=\"min-height:1.5em\">Define the roadmap and action plan for owned areas, ensuring it integrates seamlessly into the broader live operations and monetization strategy.</p></li><li><p style=\"min-height:1.5em\">Define and track your own goals for all major initiatives that will be feeding into high-level targets of the game.</p></li><li><p style=\"min-height:1.5em\">Design, execute, and analyze A/B tests and multivariate experiments to optimize player experience, and business impact.</p></li><li><p style=\"min-height:1.5em\">Seek for feedback and alignment on your plans, and collaborate effectively within a cross-disciplinary pod that will support you in executing your initiatives.</p></li><li><p style=\"min-height:1.5em\">Bring to the team an understanding of best-in-class F2P live ops activities, feature design and monetization mechanics</p></li></ul><p style=\"min-height:1.5em\"></p><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">At least 6 years of experience as a Product Manager in free-to-play mobile games.</p></li><li><p style=\"min-height:1.5em\">Good understanding of engagement drivers and monetization design in live service games.</p></li><li><p style=\"min-height:1.5em\">Strong ownership, hands-on approach, and impact-driven focus on constantly pushing game performance and delivering fantastic player experiences.</p></li><li><p style=\"min-height:1.5em\">Excellent quantitative and analytical skills with an emphasis on metrics-driven decision making.</p></li><li><p style=\"min-height:1.5em\">Constantly looking for new experiments and ways to improve performance, with the ability to make data driven decisions and recommendations.</p></li><li><p style=\"min-height:1.5em\">Comfortable taking calculated risks, learning and sharing the lessons learned.</p></li></ul><p style=\"min-height:1.5em\"></p><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">This position is based in Helsinki, where most of Clash Royale team members are located.</p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7b3a04b7-9cc3-472a-a4e5-4ee7009bb5ca/banner_narrow_portraits-2026.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/655eec00-c46a-44d7-9720-3fd0d1b9deb7\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/41b779fe-0434-4d3e-9659-111cbe89a572/clash_goblin_barbarian_puzzle.png]\n\n\n\n\nWE ARE LOOKING FOR A PRINCIPAL PRODUCT MANAGER TO JOIN THE CLASH ROYALE TEAM TO DRIVE PLAYER ENGAGEMENT AND BUSINESS GROWTH THROUGH LIVE OPERATIONS, AND MONETIZATION-RELATED INITIATIVES. YOU GET TO OWN AND EXECUTE ON MULTIPLE AREAS OF THE GAME, ALL WHILE PROVIDING UNMATCHED PLAYER EXPERIENCES. \n\nThis is a unique opportunity to work on one of the biggest and most recognizable mobile games in the world and directly shape how it is being operated for and enjoyed by millions of players every day.\n\nWe believe commercial success and fantastic player experience must go hand-in-hand. As a member of a Live Ops pod within a game team, you will deliver on goals for the growth of your game by channeling a razor-sharp focus on performance and operational excellence to ensure you find the right balance.\n\nYou will utilize game data, competitive research, and player feedback to optimize existing and formulate new engagement and monetization strategies, and then collaborate with cross-functional teams in order to translate these into player-facing features and initiatives. You will also analyze and report on engagement & monetization performance, from high-level KPIs to deep dives into specific initiatives.\n\nBring your best deck and join our diverse and international team to help us further grow what we believe is the best game on mobile!\n\n \n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n \n\n\nWHAT YOU'LL BE DOING\n\n - Take full ownership and accountability for several elements of live operations and/or monetization (which will be mutually agreed based on your profile and interest).\n\n - Define the roadmap and action plan for owned areas, ensuring it integrates seamlessly into the broader live operations and monetization strategy.\n\n - Define and track your own goals for all major initiatives that will be feeding into high-level targets of the game.\n\n - Design, execute, and analyze A/B tests and multivariate experiments to optimize player experience, and business impact.\n\n - Seek for feedback and alignment on your plans, and collaborate effectively within a cross-disciplinary pod that will support you in executing your initiatives.\n\n - Bring to the team an understanding of best-in-class F2P live ops activities, feature design and monetization mechanics\n\n\n\n\nWHAT YOU HAVE\n\n - At least 6 years of experience as a Product Manager in free-to-play mobile games.\n\n - Good understanding of engagement drivers and monetization design in live service games.\n\n - Strong ownership, hands-on approach, and impact-driven focus on constantly pushing game performance and delivering fantastic player experiences.\n\n - Excellent quantitative and analytical skills with an emphasis on metrics-driven decision making.\n\n - Constantly looking for new experiments and ways to improve performance, with the ability to make data driven decisions and recommendations.\n\n - Comfortable taking calculated risks, learning and sharing the lessons learned.\n\n\n\n\nWHERE YOU'LL BE\n\nThis position is based in Helsinki, where most of Clash Royale team members are located.\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7b3a04b7-9cc3-472a-a4e5-4ee7009bb5ca/banner_narrow_portraits-2026.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n"},{"id":"fc3bfdb7-e09a-4a66-b2fe-00e47e57e56b","title":"Head of Editor & Tools","department":"Live Games","team":"Live Games","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-09-09T09:27:22.758+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/fc3bfdb7-e09a-4a66-b2fe-00e47e57e56b","applyUrl":"https://jobs.ashbyhq.com/supercell/fc3bfdb7-e09a-4a66-b2fe-00e47e57e56b/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/ea3769d7-8b54-4c91-8356-1b1608f50528/archer%20bow.jpeg\" /></div><h3><strong>We are looking for an exceptional leader to build and lead one of the most critical new teams in Titan: Studio Tools.</strong></h3><h3><strong>Titan is Supercell's proprietary game engine, the in-house technology that powers every game we make, reaching 300 million players a month. Titan is also the name of the roughly 70-person organization behind it.</strong></h3><p style=\"min-height:1.5em\">Studio Tools brings together Titan's Editor and Art Pipelines teams under a single charter: owning everything a game team touches when making games with Titan on the client and tooling side. That means the editor, all central tooling, and the full art pipelines.</p><p style=\"min-height:1.5em\">This is a visionary role. We want to build tooling that Supercell's game teams, live and new, genuinely want to use because it gives them a real edge, not tooling they tolerate, but tooling they want to depend on. We need someone entrepreneurial enough to define what world-class looks like, and capable of leading the effort to build it.</p><p style=\"min-height:1.5em\"><a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/game-engine-called-titan-jd\"><u>This article</u></a> explains why you've probably never heard of Titan. If you want a more technical read,<a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/game-engine-brawl-break-jd\"> <u>this one</u></a> covers how Titan made Brawl Stars toilet break friendly.</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">Note: Internally your title will be Studio Tools Lead</p><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Own the vision and strategy for Studio Tools team: define what Supercell's editor and tooling suite should become, and build the clarity needed to get there.</p></li><li><p style=\"min-height:1.5em\">Define the golden path: what the ideal, yet pragmatic editor experience looks like for a Supercell game team, from day one of a new game to live games that have been running for 10+ years.</p></li><li><p style=\"min-height:1.5em\">Set the direction for a full-featured, professional-grade editor that any new game at Supercell would choose to build on.</p></li><li><p style=\"min-height:1.5em\">Own the Studio Tools scope end-to-end: how content is created in our games, including the editor, art pipelines, DCC tooling, and everything game teams use to interact with Titan.</p></li><li><p style=\"min-height:1.5em\">Shape this new team from the ground up: its structure, culture, and how the combined editor and art pipelines capabilities work together.</p></li><li><p style=\"min-height:1.5em\">Balance two demands at once with a converging toolset: actively support live game teams so they can reach their ambitions, while giving new games solutions they want from day one.</p></li><li><p style=\"min-height:1.5em\">Lead a multi-disciplinary team of engineers, UX designers, and tech artists, setting high standards across all three disciplines and growing strong talent.</p></li><li><p style=\"min-height:1.5em\">Contribute to Titan's leadership as a whole, not just your own team's scope.</p></li><li><p style=\"min-height:1.5em\">Be the domain owner game teams turn to for editor, tooling, and art pipeline specifics. Understand their needs deeply and let those needs drive delivery.</p></li><li><p style=\"min-height:1.5em\">Own the Studio Tools roadmap and its delivery across editor and art pipelines. Partner with the Product Lead, who sets Titan-level priorities and sparring on your roadmap, while you own scope, sequencing, and execution within the domain. Communicate progress clearly to game teams and Titan leadership.</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">A track record of building and leading high-performing teams in tools, editor, or developer platform domains.</p></li><li><p style=\"min-height:1.5em\">A deep understanding of game development workflows: you know what it takes to build tooling that artists, designers, and engineers actually want to use.</p></li><li><p style=\"min-height:1.5em\">Visionary thinking combined with the ability to execute: you set compelling direction and build what's needed to deliver against it.</p></li><li><p style=\"min-height:1.5em\">A good track record of people leadership across relevant disciplines.</p></li><li><p style=\"min-height:1.5em\">An entrepreneurial mindset: you're comfortable building from scratch and taking on significant challenges with high ownership.</p></li><li><p style=\"min-height:1.5em\">Enough technical depth to earn engineer credibility and make good judgment calls on complex trade-offs.</p></li><li><p style=\"min-height:1.5em\">Experience building game tooling.</p></li><li><p style=\"min-height:1.5em\">AI capability: you apply AI to change how tooling is built and experienced.</p></li></ul><h2>What Success In This Role Means</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Studio Tools is a high-performing team with a clear identity and a shared sense of mission.</p></li><li><p style=\"min-height:1.5em\">Titan has a clear editor vision and a credible plan to get there.</p></li><li><p style=\"min-height:1.5em\">Live games are well served, and new games see Titan's tooling as a genuine competitive advantage they actively choose to build on.</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">The role requires close collaboration with the other central teams and game teams using the tools, so ideally, you'd be based in Helsinki.</p><h2></h2><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/ea3769d7-8b54-4c91-8356-1b1608f50528/archer%20bow.jpeg]\n\n\nWE ARE LOOKING FOR AN EXCEPTIONAL LEADER TO BUILD AND LEAD ONE OF THE MOST CRITICAL NEW TEAMS IN TITAN: STUDIO TOOLS.\n\n\nTITAN IS SUPERCELL'S PROPRIETARY GAME ENGINE, THE IN-HOUSE TECHNOLOGY THAT POWERS EVERY GAME WE MAKE, REACHING 300 MILLION PLAYERS A MONTH. TITAN IS ALSO THE NAME OF THE ROUGHLY 70-PERSON ORGANIZATION BEHIND IT.\n\nStudio Tools brings together Titan's Editor and Art Pipelines teams under a single charter: owning everything a game team touches when making games with Titan on the client and tooling side. That means the editor, all central tooling, and the full art pipelines.\n\nThis is a visionary role. We want to build tooling that Supercell's game teams, live and new, genuinely want to use because it gives them a real edge, not tooling they tolerate, but tooling they want to depend on. We need someone entrepreneurial enough to define what world-class looks like, and capable of leading the effort to build it.\n\nThis article https://supr.cl/game-engine-called-titan-jd explains why you've probably never heard of Titan. If you want a more technical read, this one https://supr.cl/game-engine-brawl-break-jd covers how Titan made Brawl Stars toilet break friendly.\n\n\n\nNote: Internally your title will be Studio Tools Lead\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Own the vision and strategy for Studio Tools team: define what Supercell's editor and tooling suite should become, and build the clarity needed to get there.\n\n - Define the golden path: what the ideal, yet pragmatic editor experience looks like for a Supercell game team, from day one of a new game to live games that have been running for 10+ years.\n\n - Set the direction for a full-featured, professional-grade editor that any new game at Supercell would choose to build on.\n\n - Own the Studio Tools scope end-to-end: how content is created in our games, including the editor, art pipelines, DCC tooling, and everything game teams use to interact with Titan.\n\n - Shape this new team from the ground up: its structure, culture, and how the combined editor and art pipelines capabilities work together.\n\n - Balance two demands at once with a converging toolset: actively support live game teams so they can reach their ambitions, while giving new games solutions they want from day one.\n\n - Lead a multi-disciplinary team of engineers, UX designers, and tech artists, setting high standards across all three disciplines and growing strong talent.\n\n - Contribute to Titan's leadership as a whole, not just your own team's scope.\n\n - Be the domain owner game teams turn to for editor, tooling, and art pipeline specifics. Understand their needs deeply and let those needs drive delivery.\n\n - Own the Studio Tools roadmap and its delivery across editor and art pipelines. Partner with the Product Lead, who sets Titan-level priorities and sparring on your roadmap, while you own scope, sequencing, and execution within the domain. Communicate progress clearly to game teams and Titan leadership.\n\n\nWHAT YOU HAVE\n\n - A track record of building and leading high-performing teams in tools, editor, or developer platform domains.\n\n - A deep understanding of game development workflows: you know what it takes to build tooling that artists, designers, and engineers actually want to use.\n\n - Visionary thinking combined with the ability to execute: you set compelling direction and build what's needed to deliver against it.\n\n - A good track record of people leadership across relevant disciplines.\n\n - An entrepreneurial mindset: you're comfortable building from scratch and taking on significant challenges with high ownership.\n\n - Enough technical depth to earn engineer credibility and make good judgment calls on complex trade-offs.\n\n - Experience building game tooling.\n\n - AI capability: you apply AI to change how tooling is built and experienced.\n\n\nWHAT SUCCESS IN THIS ROLE MEANS\n\n - Studio Tools is a high-performing team with a clear identity and a shared sense of mission.\n\n - Titan has a clear editor vision and a credible plan to get there.\n\n - Live games are well served, and new games see Titan's tooling as a genuine competitive advantage they actively choose to build on.\n\n\nWHERE YOU'LL BE\n\nThe role requires close collaboration with the other central teams and game teams using the tools, so ideally, you'd be based in Helsinki.\n\n\n\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/58a0cf4e-e26b-461b-8541-2129dc6b7311/banner_narrow_portraits-2025-ashby.jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"},{"id":"5c0288ab-280c-46cb-844d-297ac2a6ffe8","title":"Senior Technical Artist, Project R.I.S.E","department":"New Games","team":"Shanghai Game Studio","employmentType":"FullTime","location":"Shanghai","secondaryLocations":[],"publishedAt":"2026-09-24T01:03:08.585+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"Shanghai","addressCountry":"China","addressLocality":"Shanghai"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/5c0288ab-280c-46cb-844d-297ac2a6ffe8","applyUrl":"https://jobs.ashbyhq.com/supercell/5c0288ab-280c-46cb-844d-297ac2a6ffe8/application","descriptionHtml":"<p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/514dfb89-54b4-4bf3-afe0-ceaf4ae3147e/our%20mission%20board.png\" /></div><p style=\"min-height:1.5em\"><br />Great-looking games don't happen because someone drew something beautiful. They happen because someone figured out how to get that beautiful thing running at a stable framerate, on a phone, in a build the whole team can iterate on twenty times a day. That someone is you.</p><p style=\"min-height:1.5em\">We're looking for a <strong>Technical Artist</strong> to own the space between art and engineering on one of our new projects in the Shanghai studio. You'll be the person artists come to when the thing in Substance doesn't look like the thing in the engine, and the person programmers come to when the frame budget is blown and nobody's sure whose fault it is. You'll shape the visual identity of the game as much as any artist does — just through shaders, tooling, and pipelines rather than pixels.</p><p style=\"min-height:1.5em\">This is a small team with a lot of ownership. Nobody will hand you a spec.</p><p style=\"min-height:1.5em\">If that sounds like your kind of problem, we'd love to hear from you！</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/66a7198f-9ccd-4ba2-ac72-488ce331f438/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h1><strong>What You'll Be Doing</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\"><strong>Own the shader and material library.</strong> Author the shaders that give the game its look, design a master-material architecture artists can actually work with, and keep permutation counts and shader complexity from quietly eating the frame</p></li><li><p style=\"min-height:1.5em\"><strong>Build the tools artists live in.</strong> DCC scripts, engine editor extensions, one-click export, automated asset validation — every hour you save someone in Maya or the material editor goes back into the game, so treat tooling as a first-class deliverable, not a side project</p></li><li><p style=\"min-height:1.5em\"><strong>Raise the visual bar alongside the art team.</strong> Sit in look-dev with the art director, build the lighting and post-process templates that make the style reproducible, and close the gap between the concept on the wall and the thing running on device</p></li><li><p style=\"min-height:1.5em\"><strong>Keep art content within budget.</strong> Profile real builds on real phones, work out why the device is getting hot, and design the LOD and quality-tier systems that let the game scale from flagship to low-end without losing its identity</p></li><li><p style=\"min-height:1.5em\"><strong>Prototype the risky visual ideas.</strong> Before anyone commits to them, and be honest about which ones won't survive contact with the frame budget</p></li><li><p style=\"min-height:1.5em\"><strong>Be the interface to the engine team.</strong> Translate what artists want into renderer features programmers can scope, and translate what the renderer does into constraints artists can work with</p></li><li><p style=\"min-height:1.5em\"><strong>Set and hold the standards.</strong> Define how art content should be built, document it, onboard people onto the pipeline, and be the person who notices when things start slipping</p><p style=\"min-height:1.5em\"></p></li></ul><h1><strong>What You Have</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">8+ years in games, a meaningful chunk of it on the technical side of art</p></li><li><p style=\"min-height:1.5em\">Real shader authoring skill — HLSL, Unreal's material graph, or both — and enough scripting (Python, Blueprint, or C++) to build your own tools rather than request them</p></li><li><p style=\"min-height:1.5em\">A working mental model of how a frame gets rendered, and of where Unreal's content pipeline hides its costs</p></li><li><p style=\"min-height:1.5em\">Fluency across the DCC stack (Maya, Blender, Houdini, Substance, or your equivalents) and strong opinions about how they should connect to the engine</p></li><li><p style=\"min-height:1.5em\">The instinct to profile before optimizing, and the patience to chase a regression to its actual cause</p></li><li><p style=\"min-height:1.5em\">Comfort being the translation layer between two disciplines that don't always speak the same language — and the diplomacy that takes</p></li><li><p style=\"min-height:1.5em\">A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge</p></li><li><p style=\"min-height:1.5em\">Being a great teammate — we believe making games is a team sport</p><p style=\"min-height:1.5em\"></p></li></ul><h1><strong>Would Be Nice if You Also Have</strong></h1><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">At least one shipped mobile title, and the scars to prove it — thermal throttling, bandwidth ceilings, memory budgets, the whole set</p></li><li><p style=\"min-height:1.5em\">A history of extending the Unreal editor when the existing workflow wasn't good enough</p></li><li><p style=\"min-height:1.5em\">Hands-on experience with AI agents and AI-assisted workflows, especially pointed at content or tooling problems</p></li><li><p style=\"min-height:1.5em\">Experience across the full arc of a project, from grey-box prototype to live service, and a sense of what matters at each stage</p><p style=\"min-height:1.5em\"></p></li></ul><h1><strong>Where You'll Be</strong></h1><p style=\"min-height:1.5em\">This role is based in our Shanghai office. If you are not local, our relocation team would be excited to help you with your move to Shanghai,China. We provide comprehensive support not only for you, but also for your family!</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\">–––</p><p style=\"min-height:1.5em\"><em>That's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. </em></p><p style=\"min-height:1.5em\"><em>Once you're ready to apply, just send us your application through the form on the bottom of the page. </em></p><p style=\"min-height:1.5em\"><em>–––</em></p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f048a7e-2800-4412-9b99-1a3b978c0413/banner_narrow_allstars.jpg\" /></div><p style=\"min-height:1.5em\"><strong>About Supercell</strong><br />Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/48e75b93-58a2-46bd-ae28-70a841bcedfd/banner_narrow_shanghai2.jpg\" /></div><p style=\"min-height:1.5em\"><strong>The Shanghai studio<br /></strong>As Supercell’s first international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games while leveraging the unique advantages of the game development scene in China and broader Asia.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d822e263-a735-4e85-b0d1-55ec97d1a05a/banner_narrow_people3.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Hey, you Might Love It Here!</strong><br />Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/33e38641-694b-41b2-b90e-997ee0941fe1/banner_narrow_titles.jpg\" /></div><p style=\"min-height:1.5em\"><strong>You Are Not Your Job Title ™<br /></strong>Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/114607f3-15f4-4c55-8587-d4d843335f7f/banner_narrow_chest.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Benefits and Compensation</strong><br />Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3fdeff1e-ef28-4879-8f80-54c8c5590973/banner_narrow_relocating.jpg\" /></div><p style=\"min-height:1.5em\"><strong>Relocation? Yes!</strong><br />No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/990cd84a-76e3-498d-82a1-afc3c6dd608d/banner_narrow_portraits-2026%20(1).jpg\" /></div><p style=\"min-height:1.5em\"><strong>Not sure if you should apply?</strong><br />Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><p style=\"min-height:1.5em\"><em>P.S. Here's a video about what we do. (Best enjoyed with salmiakki and rye bread)</em></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/a9fab1f9-167f-476c-b491-3d4fa236aa2d\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/514dfb89-54b4-4bf3-afe0-ceaf4ae3147e/our%20mission%20board.png]\n\n\nGreat-looking games don't happen because someone drew something beautiful. They happen because someone figured out how to get that beautiful thing running at a stable framerate, on a phone, in a build the whole team can iterate on twenty times a day. That someone is you.\n\nWe're looking for a Technical Artist to own the space between art and engineering on one of our new projects in the Shanghai studio. You'll be the person artists come to when the thing in Substance doesn't look like the thing in the engine, and the person programmers come to when the frame budget is blown and nobody's sure whose fault it is. You'll shape the visual identity of the game as much as any artist does — just through shaders, tooling, and pipelines rather than pixels.\n\nThis is a small team with a lot of ownership. Nobody will hand you a spec.\n\nIf that sounds like your kind of problem, we'd love to hear from you！\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/66a7198f-9ccd-4ba2-ac72-488ce331f438/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Own the shader and material library. Author the shaders that give the game its look, design a master-material architecture artists can actually work with, and keep permutation counts and shader complexity from quietly eating the frame\n\n - Build the tools artists live in. DCC scripts, engine editor extensions, one-click export, automated asset validation — every hour you save someone in Maya or the material editor goes back into the game, so treat tooling as a first-class deliverable, not a side project\n\n - Raise the visual bar alongside the art team. Sit in look-dev with the art director, build the lighting and post-process templates that make the style reproducible, and close the gap between the concept on the wall and the thing running on device\n\n - Keep art content within budget. Profile real builds on real phones, work out why the device is getting hot, and design the LOD and quality-tier systems that let the game scale from flagship to low-end without losing its identity\n\n - Prototype the risky visual ideas. Before anyone commits to them, and be honest about which ones won't survive contact with the frame budget\n\n - Be the interface to the engine team. Translate what artists want into renderer features programmers can scope, and translate what the renderer does into constraints artists can work with\n\n - Set and hold the standards. Define how art content should be built, document it, onboard people onto the pipeline, and be the person who notices when things start slipping\n   \n   \n\n\nWHAT YOU HAVE\n\n - 8+ years in games, a meaningful chunk of it on the technical side of art\n\n - Real shader authoring skill — HLSL, Unreal's material graph, or both — and enough scripting (Python, Blueprint, or C++) to build your own tools rather than request them\n\n - A working mental model of how a frame gets rendered, and of where Unreal's content pipeline hides its costs\n\n - Fluency across the DCC stack (Maya, Blender, Houdini, Substance, or your equivalents) and strong opinions about how they should connect to the engine\n\n - The instinct to profile before optimizing, and the patience to chase a regression to its actual cause\n\n - Comfort being the translation layer between two disciplines that don't always speak the same language — and the diplomacy that takes\n\n - A self-starter approach to use AI: you've found ways to use it in your day-to-day work, you experiment, figure things out and bring the same energy to every new challenge\n\n - Being a great teammate — we believe making games is a team sport\n   \n   \n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - At least one shipped mobile title, and the scars to prove it — thermal throttling, bandwidth ceilings, memory budgets, the whole set\n\n - A history of extending the Unreal editor when the existing workflow wasn't good enough\n\n - Hands-on experience with AI agents and AI-assisted workflows, especially pointed at content or tooling problems\n\n - Experience across the full arc of a project, from grey-box prototype to live service, and a sense of what matters at each stage\n   \n   \n\n\nWHERE YOU'LL BE\n\nThis role is based in our Shanghai office. If you are not local, our relocation team would be excited to help you with your move to Shanghai,China. We provide comprehensive support not only for you, but also for your family!\n\n\n\n–––\n\nThat's it about the role! Below, we've gathered some things we feel are important for you to know. Totally optional, but a highly recommended read. \n\nOnce you're ready to apply, just send us your application through the form on the bottom of the page. \n\n–––\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7f048a7e-2800-4412-9b99-1a3b978c0413/banner_narrow_allstars.jpg]\n\nAbout Supercell\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, Brawl Stars, and Squad Busters. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/48e75b93-58a2-46bd-ae28-70a841bcedfd/banner_narrow_shanghai2.jpg]\n\nThe Shanghai studio\nAs Supercell’s first international game development studio, the Shanghai studio is one of the most exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a world-class international studio, making new global hit games while leveraging the unique advantages of the game development scene in China and broader Asia.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/d822e263-a735-4e85-b0d1-55ec97d1a05a/banner_narrow_people3.jpg]\n\nHey, you Might Love It Here!\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/33e38641-694b-41b2-b90e-997ee0941fe1/banner_narrow_titles.jpg]\n\nYou Are Not Your Job Title ™\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/114607f3-15f4-4c55-8587-d4d843335f7f/banner_narrow_chest.jpg]\n\nBenefits and Compensation\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/3fdeff1e-ef28-4879-8f80-54c8c5590973/banner_narrow_relocating.jpg]\n\nRelocation? Yes!\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/990cd84a-76e3-498d-82a1-afc3c6dd608d/banner_narrow_portraits-2026%20(1).jpg]\n\nNot sure if you should apply?\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\nP.S. Here's a video about what we do. (Best enjoyed with salmiakki and rye bread)\n\n"},{"id":"aa364252-bce0-4a50-80ad-54d5ea1a9078","title":"Product Manager, Data Platform","department":"Live Games","team":"Live Games","employmentType":"FullTime","location":"Helsinki","secondaryLocations":[],"publishedAt":"2026-10-01T09:37:06.147+00:00","isListed":true,"isRemote":false,"workplaceType":"OnSite","address":{"postalAddress":{"addressRegion":"","addressCountry":"Finland","addressLocality":"Helsinki"}},"jobUrl":"https://jobs.ashbyhq.com/supercell/aa364252-bce0-4a50-80ad-54d5ea1a9078","applyUrl":"https://jobs.ashbyhq.com/supercell/aa364252-bce0-4a50-80ad-54d5ea1a9078/application","descriptionHtml":"<h3></h3><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/bad250f8-206a-41f4-9698-287303b69ce3/keyart%20supercell.png\" /></div><h3><strong>We are looking for an experienced Product Manager to join our Data Platform team. In this role you will discover and drive impactful data products that help us make better decisions and improve player experiences for hundreds of millions of players across our games.</strong></h3><p style=\"min-height:1.5em\">You will have the opportunity to partner with these two teams:</p><p style=\"min-height:1.5em\"><strong>Data Science &amp; Machine Learning </strong>team to focus on driving products around personalized player experiences.</p><p style=\"min-height:1.5em\"><strong>Analytics Engineering</strong> team to take ownership of the BI ecosystem and drive products focused on reporting, metrics and insights - to improve decision quality and velocity.</p><p style=\"min-height:1.5em\">Your goal is simple: help maximize the impact of every piece of data we touch! </p><p style=\"min-height:1.5em\">This is a great opportunity for individuals who can work in an environment where high-levels of autonomy, accountability, and excellent collaboration skills are a must. You will be working closely with game teams and other central partner teams in a highly cross-functional environment, requiring a good understanding of both tech and business. If this sounds like you - great! Hit apply and let’s talk!</p><div style=\"min-height:1.2em;margin-top:0;margin-bottom:0\"> </div><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg\" /></div><p style=\"min-height:1.5em\"></p><h2>What You'll Be Doing</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Focusing on the “what” and the “why”</p></li><li><p style=\"min-height:1.5em\">Discover, prioritize and validate high-impact opportunities, help formulate strategy and roadmap</p></li><li><p style=\"min-height:1.5em\">Build strong relationships with game teams and other stakeholders and facilitate alignment</p></li><li><p style=\"min-height:1.5em\">Together with the team set goals, expectations and success metrics - focusing on business outcomes instead of solely output</p></li><li><p style=\"min-height:1.5em\">Bridge business goals and technical execution, taking accountability for product success throughout its life-cycle from initial ideation and discovery to eventual sunset</p></li><li><p style=\"min-height:1.5em\">Deliver data products that solve the right problems and define how we can utilize data to make even better games</p></li></ul><h2>What You Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Extensive expertise in product management with a strong track record of delivering value for business</p></li><li><p style=\"min-height:1.5em\">Sufficient depth technically to engage in meaningfully with technical teams, e.g.</p><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Building productised ML solutions</p></li><li><p style=\"min-height:1.5em\">Building data intensive products, from raw data to actionable insights</p></li></ul></li><li><p style=\"min-height:1.5em\">Demonstrated ability to define and ship data products that have driven significant impact</p></li><li><p style=\"min-height:1.5em\">Genuine enthusiasm for games and interest in the gaming industry</p></li><li><p style=\"min-height:1.5em\">User-centric - can empathize equally with our internal users and the players</p></li><li><p style=\"min-height:1.5em\">Excellent communication and collaboration skills, experience in forming and maintaining professional relationships across teams, aligning stakeholders around common directions and timelines</p></li></ul><h2>Would Be Nice if You Also Have</h2><ul style=\"min-height:1.5em\"><li><p style=\"min-height:1.5em\">Experience in some of the following: personalization, AI bots, AI/BI tooling, experimentation (e.g. A/B testing)</p></li><li><p style=\"min-height:1.5em\">Games industry experience, especially around F2P live-service games</p></li></ul><h2>Where You'll Be</h2><p style=\"min-height:1.5em\">The role requires close collaboration with the other central teams and game teams, so ideally, you'd be based in Helsinki.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg\" /></div><h3>About Supercell </h3><p style=\"min-height:1.5em\">Supercell is a games company from Helsinki, Finland, with <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-offices\">offices</a> also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of <em>Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars</em>. Our mission is to create <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-games\">great games</a> that as many people as possible play for years and that are remembered forever.</p><p style=\"min-height:1.5em\">So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supercell.com/en/news/learning-from-failures/\">failing, sharing learnings</a>, and killing lots of projects. </p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg\" /></div><h3>Hey, You Might Love It Here!</h3><p style=\"min-height:1.5em\">Independent cells and trust are at the core of <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-why-you\">our culture</a>. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg\" /></div><h3>You Are Not Your Job Title ™</h3><p style=\"min-height:1.5em\">Here, you won’t need to focus on <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-job-title\">chasing titles</a> or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg\" /></div><h3>Benefits and Compensation </h3><p style=\"min-height:1.5em\">Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure <a target=\"_blank\" rel=\"noopener noreferrer nofollow\" href=\"https://supr.cl/jd-benefits\">our compensation and benefits</a> with that in mind. It starts with perceiving you as a human being, not a resource.</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg\" /></div><h3>Relocation? Yes!</h3><p style=\"min-height:1.5em\">No matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!</p><p style=\"min-height:1.5em\"></p><div style=\"text-align:left\"><img style=\"max-width:100%\" src=\"https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/f2248327-2504-48f3-8bf7-01a7dcd3296f/banner_narrow_portraits-2026%20(1).jpg\" /></div><h3>Not Sure if You Should Apply? </h3><p style=\"min-height:1.5em\">Many candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.</p><p style=\"min-height:1.5em\">Wishing you all the best,<br />The Supercell Recruitment team</p><p style=\"min-height:1.5em\"></p><div><div style=\"left:0;width:100%;height:0;position:relative;padding-bottom:56.25%\"><iframe src=\"https://embedded-media.ashbyhq.com/embed/1246dead-d30e-4c70-a1d3-ef7e5023d542/f7b3a9e7-5942-4fe2-9e3a-2382205d9d49\" style=\"top:0;left:0;width:100%;height:100%;position:absolute;border:0\" allowfullscreen scrolling=\"no\" allow=\"encrypted-media *; picture-in-picture *;\" sandbox=\"allow-scripts allow-same-origin allow-presentation\"></iframe></div></div>","descriptionPlain":"[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/bad250f8-206a-41f4-9698-287303b69ce3/keyart%20supercell.png]\n\n\nWE ARE LOOKING FOR AN EXPERIENCED PRODUCT MANAGER TO JOIN OUR DATA PLATFORM TEAM. IN THIS ROLE YOU WILL DISCOVER AND DRIVE IMPACTFUL DATA PRODUCTS THAT HELP US MAKE BETTER DECISIONS AND IMPROVE PLAYER EXPERIENCES FOR HUNDREDS OF MILLIONS OF PLAYERS ACROSS OUR GAMES.\n\nYou will have the opportunity to partner with these two teams:\n\nData Science & Machine Learning team to focus on driving products around personalized player experiences.\n\nAnalytics Engineering team to take ownership of the BI ecosystem and drive products focused on reporting, metrics and insights - to improve decision quality and velocity.\n\nYour goal is simple: help maximize the impact of every piece of data we touch! \n\nThis is a great opportunity for individuals who can work in an environment where high-levels of autonomy, accountability, and excellent collaboration skills are a must. You will be working closely with game teams and other central partner teams in a highly cross-functional environment, requiring a good understanding of both tech and business. If this sounds like you - great! Hit apply and let’s talk!\n\n \n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/7a053edc-bf2e-4db4-85ee-5630e2b5d305/banner_narrow_customs.jpg]\n\n\n\n\nWHAT YOU'LL BE DOING\n\n - Focusing on the “what” and the “why”\n\n - Discover, prioritize and validate high-impact opportunities, help formulate strategy and roadmap\n\n - Build strong relationships with game teams and other stakeholders and facilitate alignment\n\n - Together with the team set goals, expectations and success metrics - focusing on business outcomes instead of solely output\n\n - Bridge business goals and technical execution, taking accountability for product success throughout its life-cycle from initial ideation and discovery to eventual sunset\n\n - Deliver data products that solve the right problems and define how we can utilize data to make even better games\n\n\nWHAT YOU HAVE\n\n - Extensive expertise in product management with a strong track record of delivering value for business\n\n - Sufficient depth technically to engage in meaningfully with technical teams, e.g.\n   \n   - Building productised ML solutions\n   \n   - Building data intensive products, from raw data to actionable insights\n\n - Demonstrated ability to define and ship data products that have driven significant impact\n\n - Genuine enthusiasm for games and interest in the gaming industry\n\n - User-centric - can empathize equally with our internal users and the players\n\n - Excellent communication and collaboration skills, experience in forming and maintaining professional relationships across teams, aligning stakeholders around common directions and timelines\n\n\nWOULD BE NICE IF YOU ALSO HAVE\n\n - Experience in some of the following: personalization, AI bots, AI/BI tooling, experimentation (e.g. A/B testing)\n\n - Games industry experience, especially around F2P live-service games\n\n\nWHERE YOU'LL BE\n\nThe role requires close collaboration with the other central teams and game teams, so ideally, you'd be based in Helsinki.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/88b3477a-7124-479e-babc-94125c5b23be/banner_narrow_allstars.jpg]\n\n\nABOUT SUPERCELL \n\nSupercell is a games company from Helsinki, Finland, with offices https://supr.cl/jd-offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars. Our mission is to create great games https://supr.cl/jd-games that as many people as possible play for years and that are remembered forever.\n\nSo, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings https://supercell.com/en/news/learning-from-failures/, and killing lots of projects. \n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/0272a5b3-a7a2-4f1c-b97b-725eae66daf0/banner_narrow_people3.jpg]\n\n\nHEY, YOU MIGHT LOVE IT HERE!\n\nIndependent cells and trust are at the core of our culture https://supr.cl/jd-why-you. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/49ae2117-cfbb-4fbd-bc4c-f67357d2f376/banner_narrow_titles.jpg]\n\n\nYOU ARE NOT YOUR JOB TITLE ™\n\nHere, you won’t need to focus on chasing titles https://supr.cl/jd-job-title or climbing ladders. Internally, our job titles don’t include prefixes like Senior, Junior, Principal, or Director. Recognition isn’t tied to your title, as it doesn't define the impact you can have around here.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/860d5de4-aa96-4e01-879c-889b7039330b/banner_narrow_chest.jpg]\n\n\nBENEFITS AND COMPENSATION \n\nLuring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits https://supr.cl/jd-benefits with that in mind. It starts with perceiving you as a human being, not a resource.\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/b52ac2fb-3f94-46bc-9c36-32ad780b2eae/banner_narrow_relocating.jpg]\n\n\nRELOCATION? YES!\n\nNo matter where you’re moving from, our dedicated mobility team and partners will support you throughout your move. We’ll ensure the process is as smooth as possible for you and anyone joining you – whether they’re family members of the human or animal kind!\n\n\n\n[https://app.ashbyhq.com/api/images/user-content/1246dead-d30e-4c70-a1d3-ef7e5023d542/f2248327-2504-48f3-8bf7-01a7dcd3296f/banner_narrow_portraits-2026%20(1).jpg]\n\n\nNOT SURE IF YOU SHOULD APPLY? \n\nMany candidates with great skills and experience second-guess themselves. The bar is high, but if this role excites you, apply! We’re here to help you succeed. Also, we're happy to learn about any specific accommodations you may need to fully engage in our recruitment process.\n\nWishing you all the best,\nThe Supercell Recruitment team\n\n\n\n"}],"apiVersion":"1"}